Enrahim
Explorer
The adversarial GM stance when controlling opponents are well known. Similarly the neutral stance of the referee is well known. But to what extent can a GM have a benevolent stance?
To clarify, I am not thinking about the general benevolent GM that really strives to make the game fun for the players - I sort of assume (at least hope) that is practically everyone. I am thinking about a stance where the GM actively get to play on the player character's team - similar to how they actively try to work against them when controlling opponents.
In contrast I normally feel more bound to neutrality when controlling friendly NPCs. I sort of want to help the player characters out, but I do not know how to appropriately limit it if I let go of the more common neutral stance. For instance by making sure no friendlies are outshining the PCs in any combat, even if I as GM might see some tactics where the friendly would be able to do just that. A GM-PC is of course a huge no-no.
Anyone else having thoughts and experience around this? Is there for instance any context where you feel like you feel you are sufficiently constrained so you can really let lose to try to help the PCs, the same way you wouldn't hold back with a prewritten adversary with no (T)PK risk?
To clarify, I am not thinking about the general benevolent GM that really strives to make the game fun for the players - I sort of assume (at least hope) that is practically everyone. I am thinking about a stance where the GM actively get to play on the player character's team - similar to how they actively try to work against them when controlling opponents.
In contrast I normally feel more bound to neutrality when controlling friendly NPCs. I sort of want to help the player characters out, but I do not know how to appropriately limit it if I let go of the more common neutral stance. For instance by making sure no friendlies are outshining the PCs in any combat, even if I as GM might see some tactics where the friendly would be able to do just that. A GM-PC is of course a huge no-no.
Anyone else having thoughts and experience around this? Is there for instance any context where you feel like you feel you are sufficiently constrained so you can really let lose to try to help the PCs, the same way you wouldn't hold back with a prewritten adversary with no (T)PK risk?