"I think Hydrogen is a rare element" and other science facts.

I highly doubt most people thought too much about it, my 12 year old self certainly did not in the cinema. I mean plausible enough for a cool action or cool setting.
Jedha city looked really wonky though. It exploded normally in the view from space but then on the ground it was like the explosion was in slow motion but everytning else was normal speed. It reminded me of that one Invader Zim episode where he puts the explosion in a slow time field and everyone just walks away from it
 

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Jedha city looked really wonky though. It exploded normally in the view from space but then on the ground it was like the explosion was in slow motion but everytning else was normal speed. It reminded me of that one Invader Zim episode where he puts the explosion in a slow time field
Once again I doubt that most people were pulled out by it. I didn't even remember at all without your comment.
 

Once again I doubt that most people were pulled out by it. I didn't even remember at all without your comment.
I agree. I didn't notice that particular discontinuity at the time. Even if I had, I would have probably just assumed the ground SFX were correct and the space SFX were more hastily done. It would hardly be the only SFX in Rogue One which were kind of a mess.
 

It’s more of a systemic change as a whole, but (before Tasha) halflings didn’t have access to strength ASI and small creatures couldn’t use heavy weapons, which in turn soft-locked them out of high-damage builds and Great-Weapon Master feat builds.

I feel something changed about small creatures and grappling, but I can’t remember what exactly.

On the plus side, halflings can now make decent barbarians, which is cool (and surely intended) , but I would have preferred changes to the barbarian.
Oh ok, that makes sense. I'm kind of neutral on those changes, but I agree re: Barbarians, we needed DEX Barbarians to become a properly functional thing but they still basically aren't, despite people constantly trying to make it happen.
 

Also, you cannot argue the two points do not impact the game much.
I can actually and do actually argue that.

If it didn't why it was such a huge deal for so many people and they could not play a species without an ASI to the class' main stat?
Because a huge proportion of players are min-maxers, whether they like being called that or not? I know I am.

You're making a mistaken correlation here. Something can have relatively little impact on the game mechanically and yet many players can be completely obsessed with it (indeed that cuts both ways here!). Especially if there are relatively fewer ways to min-max, which is absolutely the case in 5E 2014 as compared to 3E or 4E. Having a stat bonus to the main stat of a class was one of those very few ways. It's notable that in 2/3/4E people were significantly less obsessed with having a stat bonus to the primary stat, in large part because there were other ways to min-max.

If your sole point is "Well fewer people played STR-based builds with halflings when they couldn't have a bonus!", well, sure that's true, I don't think anyone is denying that are they?

But my point wasn't that. My point was that the penalty of earlier editions made very little difference to the supposed "lack of verisimilitude", so it's bizarre that it's been so moaned about by people. Further, the fact that gnomes don't get the same kind of attention, despite never having had a STR penalty, really serves to highlight how bizarre the focus on this issue was.
 

1e Ogres didn't even have 18/00 Strength either
Sort of. Gauntlets of Ogre Power gave 18/100 Strength for the hands, arms, and shoulders, including the usual +3 TH and +6 damage. Which implied we're talking the same strength range. Ogres wielding weapons got that extra +2 to hit (leaders and chiefs +3 and +4) in addition to their functional +5 (compared to a 1st level character) from HD, which was an abstraction subsuming skill as well as physical power and size. They did get shorted on damage, as did nearly all monsters in 1E, though a few got extra dice (like giants). I think it's less "Ogres didn't even have 18/100 Strength" and more "monsters didn't get the same strength benefits of PCs and had their great strength represented differently, but they appear to have been intended to be about that strong".

 

James Wood described it in his famous slating review of "White Teeth" by Zadie Smith (something along the lines of): " A convincing impossibility ( a man levitating [or in this discussion a planet with water at its core]) is better than an unconvincing possibility (an islamistic terrorist group with acronym K.E.V.I.N.)"
Reality can be stranger than fiction because fiction has to make sense.
 

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