AD&D 1E XP Value for Monsters?


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@ilgatto , I'm starting to think you're worrying too much about whay "they" were thinking at the time, where the true usefulness of this exercise in fact lays in redesigning the SA and EA lists - and maybe all of Appendix E in the process - such that "we" can make more sense of them today.
Fair enough. :)

Since I was trying to make sense of the immunities and resistances last, shall we try and see if we can do something with that?

MM, p. 5: “MAGIC RESISTANCE indicates the percentage chance of any spell absolutely failing in the monster’s presence.”
I think one of the biggest problems here is the fact that “magic resistance” is worth an EAXPA.

Take, say, a triton leader with 4 HD (and no "magical ability"), which has MR 90% as its sole “special defense”, and therefore gets +65 xp for one EAXPA.

Compare that to the gelatinous cube (also 4 HD), which has “spell immunity (fear, hold, polymorph, sleep), immune to electricity, immune to paralyzation, resistant to cold”. If all of that would stack (and we consider “spell immunity” as just a single “special defense”), it would get +100 xp for four SAXPBs, while it is actually a lot more vulnerable to spells than the triton leader, even if we would take the MM quote above referring to “spells” literally.

IMO, this doesn’t seem right.

Let me see if I can insert a table here...

Nope, I’ll have to cobble something together again.

So here are the contestants as far as I can see:

e31.png

e32.png

e33.png
 

First very quick thought there is that blanket % resistance to all magic should be EA no matter what, while immunities or resistances to certain specific spells or effects or elements should be SA (resistances just one SA no matter how many different things you're resistant to, immunities 1 SA per different immunity except spell immunity 1 SA no matter how many different spells).

Thus for Wraith it might be:
SA - damage reduction (special wpn required to hit)
SA - immune poison
SA - immune cold
SA - immune paralyzation
SA - immune to various spells and their effects
 

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