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Legend
Domur’s Refuge
Many a noble was forced to build redoubts and refuges as the great war progressed – places that they could hole up when the elves deployed magics of mass destruction, tearing down whole cities in revenge against those who dared to resist their rule. The dwarves were of great help, strengthening stonework against elven magic with their own artifices. After the war most of these underground structures were left half-abandoned – humans were not meant to live underground and instead they spread out across the world as elven power declined.
Domur’s Refuge is one of the smaller structures of this type – a complex of less than a dozen rooms with the only surface presence being a bunker-like stone protrusion from the hillside that the Refuge was cut into. The refuge was a last ditch defense structure where Lord Domur would send his immediate family along with some guards to watch over them. As such, the structure is mostly defensive – the bunker with arrow slits facing out of the hillside, a few guard rooms, a large hall for dining (and a very large kitchen, mostly pantry to last out a siege), barracks space; and private rooms for Domur’s family. The two private rooms have a secret passage between them that was originally supposed to connect to the escape passage, but at the last minute this was cancelled when a thrall assassin found the escape passage and stumbled into the barracks.
The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9.600 x 9,600 pixels (32 x 32 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 2,240 x 2,240 or 4,480 x 4,480, respectively.
Domur’s Refuge
Domur’s Refuge (300 dpi promo, no commercial license) Many a noble was forced to build redoubts and refuges as the great war progressed – places that they could hole up when the elves d…

