Storypath Ultra and Curseborne

Venator is just Latin for Hunter, so that one is fairly tame ; )
Coming from a Hunter: The Vigil the mindset, I have a hard time imaging someone saying "OK, we're pretty sure the 'abandoned' house down the street and all the disappearing kids in our neighborhood are connected. Now, the first thing we need to do in order to stop any more kids from dying is to find an English-to-Latin dictionary."
 

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Now if you're mostly talking about just equivelent characters, I can see that.
Er, yes. I should have been more clear. I meant in terms of finding similar enough powers and capabilities. Using the families as presented really didn’t match up that closely to the Fae; so I expect we’d need to do some heavy re-writing there if we I really were going to move forward on that. The Outcasts families remind me a lot more of Demon the Fallen, though I never played it.
 

Coming from a Hunter: The Vigil the mindset, I have a hard time imaging someone saying "OK, we're pretty sure the 'abandoned' house down the street and all the disappearing kids in our neighborhood are connected. Now, the first thing we need to do in order to stop any more kids from dying is to find an English-to-Latin dictionary."

Most of the people doing that would likely never hear the term "venator"; if I recall correctly its primarily used among the Curseborne groups.
 

Er, yes. I should have been more clear. I meant in terms of finding similar enough powers and capabilities. Using the families as presented really didn’t match up that closely to the Fae; so I expect we’d need to do some heavy re-writing there if we I really were going to move forward on that. The Outcasts families remind me a lot more of Demon the Fallen, though I never played it.

Yeah, that's about right. If you read enough of the setting, far as I can tell the Fae proper are, well, out of play at the current time (as in they're apparently hibernating or something).
 

Er, yes. I should have been more clear. I meant in terms of finding similar enough powers and capabilities. Using the families as presented really didn’t match up that closely to the Fae; so I expect we’d need to do some heavy re-writing there if we I really were going to move forward on that. The Outcasts families remind me a lot more of Demon the Fallen, though I never played it.
It depends a bit, I get big fae vibes from the Keepers of the Vine (who are very forest witch coded) and from the Prenderghasts (which are in the Player's Guide, they feel very 'loyal and mysterious fey butler who serves you for his own purposes' to me) with the outcasts themselves getting it from the 'if i let the mask slip you'll meet something alien and unknowable' but in terms of capability, I think that's also coming from the Primals in the sense of quasi elemental and mythical creatures.

There's a bit from the Scions (the reptile/bird shifters) where they suggest that there's a 'big secret reason' that some of the sphinxes (who are cat people) grow wings, and the fish shifters have a bit of a hoarding motif, which makes me think they're going to turn out connected to like, dragons (but that's my cultivation link coming back to me, I was reading a story that featured a homage to a carp jumping over a waterfall to become a dragon around the same time I was absorbing the core book.)

What's more interesting, is the suggestion that fae might be part of the origin of curses or deeply related to a lot of the families, looking over at the author list, there's a cute sense in which all of the accursed might be changelings, forced to reenact an archetypal morality play by the fae defined by their curse, but that is very much conjecture on my part.
 

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