CommodoreKong
Adventurer
When you look at the book it really does not look like they hired the best people. The formating is basic, there are almost no colours helping with understanding, the rules are overall written in a way which makes it harder to find (mixed with character options), and overall you need a lot longer to read/understand this than other similar complexity games made with much smaller Budget like Beacon.
Of course there can still be quality in the gamedesign, adventure etc. but in rules writing layout etc. there is a lot of room for improvements, especially when you want such a huge price for a PDF.
I do agree that the formatting and layout of Heroes is the biggest issue I’ve had so far. It feels like they never had anyone who wasn’t an expert in Draw Steel look at it and give them feedback.






