Tinker Gnome
Adventurer
Did anyone use the Favored Class rule by enforcing experience penalties in 3.X? I never even thought about it, but I can only recall one character who was ever multiclassed last time I ran a game.
I'm 99% in agreement with this; the only 1% that I disagree with is that, whenever someone writes a new race, it's necessary (not strictly so, but it's prevalent enough to have become expected) to write a bunch of alternative favored class options for various classes. Likewise, when writing a new class you're expected to come up with favored class options for various races. So it added a bit of extra work to race and class design.Pathfinder 1e solved this very neatly.
Did anyone use the Favored Class rule by enforcing experience penalties in 3.X?
I never even thought about it, but I can only recall one character who was ever multiclassed last time I ran a game.
Did anyone use the Favored Class rule by enforcing experience penalties in 3.X? I never even thought about it, but I can only recall one character who was ever multiclassed last time I ran a game.
Of course all of that is unnecessary- the Pafhfinder core rules state your Favored Class is the class you start as at 1st level, and at each level, you can choose between 1 bonus HP or 1 bonus skill point. It's a nice feature to add alternate bonuses for various lineages, but it's not required.I'm 99% in agreement with this; the only 1% that I disagree with is that, whenever someone writes a new race, it's necessary (not strictly so, but it's prevalent enough to have become expected) to write a bunch of alternative favored class options for various classes. Likewise, when writing a new class you're expected to come up with favored class options for various races. So it added a bit of extra work to race and class design.
I said it wasn't "strictly so" with regards to it being necessary, but it's become prevalent enough that not having it for a new race/class makes its absence notable. It's not a huge drawback if alternative favored class options aren't present, to be sure, but it's something that's at least somewhat conspicuous.Of course all of that is unnecessary- the Pafhfinder core rules state your Favored Class is the class you start as at 1st level, and at each level, you can choose between 1 bonus HP or 1 bonus skill point. It's a nice feature to add alternate bonuses for various lineages, but it's not required.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.