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Basic Role Playing - Advanced Sorcery// Deep Magic 1

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Ben Monroe's team did a great job with his supplement to Magic World. However, one of the player's in my game and I found Deep Magic, while a cool system, to be vague in key places and unwieldy in others. So, we re-wrote it to make it a little more in line with other spell casters in the system (a home brew that mixes Classic Fantasy, Magic World and trains and flintlocks). I re-wrote a sphere and added a new new one, while deleting an old one, and re-arranged the elements on the wheel to be consistent with BRP lore. Note that a copy of Advanced Sorcery is required to use this re-vamp, and some of it is just copy-paste (to put all the info in one place). I'd be happy to hear what you think of the changes.

Thank you!

John Meyers

Note - I've added some outlines of spells designed using this system.
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John Meyers
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  1. Basic Role Playing - Advanced Sorcery// Deep Magic

    Ben Monroe's team did a great job with his supplement to Magic World. However, one of the...
  2. Basic Role Playing - Advanced Sorcery// Deep Magic

    Ben Monroe's team did a great job with his supplement to Magic World. However, one of the...
  3. Basic Role Playing - Advanced Sorcery// Deep Magic

    Ben Monroe's team did a great job with his supplement to Magic World. However, one of the...
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