To enhance your experience in playtesting the MAGES & MONSTERS game, here is some additional material ... the Alpha test version of the MAGES & MONSTERS Expanded Rules.
The Expanded Rules are still under development; this Alpha release rulebook contains 70 pages of the new races, classes, skill proficiencies, and new spells being incorporated into the Expanded Rules. The rest of the Expanded material will await the Beta release. We're releasing this early so that if you wish you can have additional options for playtesting.
This Expanded Rules release contains:
- 7 New races: half-elf, half-orc, gnome, planetouched, redcap, lizardfolk, and dragonian.
- 14 New classes: assassin, bard, beastmaster, berserker, animagus, illusionist, inquisitor, necromancer, templar, warden, explorer, shifter, skald, and theurge.
- Several new skill and proficiency optional rules, including guild and guildmastery.
- More than 80 new spells.
Edit 27 DEC 2013: Version 0.6 uploaded; feat options and renamed classes.
To enhance your experience in playtesting the MAGES & MONSTERS game, here is some additional material ... the Alpha test version of the MAGES & MONSTERS Expanded Rules.
The Expanded Rules are still under development; this Alpha release rulebook contains 70 pages of the new races, classes, skill proficiencies, and new spells being incorporated into the Expanded Rules. The rest of the Expanded material will await the Beta release. We're releasing this early so that if you wish you can have additional options for playtesting.
This Expanded Rules release contains:
- 7 New races: half-elf, half-orc, gnome, planetouched, redcap, lizardfolk, and dragonian.
- 14 New classes: assassin, bard, beastmaster, berserker, animagus, illusionist, inquisitor, necromancer, templar, warden, explorer, shifter, skald, and theurge.
- Several new skill and proficiency optional rules, including guild and guildmastery.
- More than 80 new spells.
Edit 27 DEC 2013: Version 0.6 uploaded; feat options and renamed classes.
To enhance your experience in playtesting the MAGES & MONSTERS game, here is some additional material ... the Alpha test version of the MAGES & MONSTERS Expanded Rules.
The Expanded Rules are still under development; this Alpha release rulebook contains 70 pages of the new races, classes, skill proficiencies, and new spells being incorporated into the Expanded Rules. The rest of the Expanded material will await the Beta release. We're releasing this early so that if you wish you can have additional options for playtesting.
This Expanded Rules release contains:
- 7 New races: half-elf, half-orc, gnome, planetouched, redcap, lizardfolk, and dragonian.
- 14 New classes: assassin, bard, beastmaster, berserker, animagus, illusionist, inquisitor, necromancer, templar, warden, explorer, shifter, skald, and theurge.
- Several new skill and proficiency optional rules, including guild and guildmastery.
- More than 80 new spells.
Edit 27 DEC 2013: Version 0.6 uploaded; feat options and renamed classes.
To enhance your experience in playtesting the MAGES & MONSTERS game, here is some additional material ... the Alpha test version of the MAGES & MONSTERS Expanded Rules.
The Expanded Rules are still under development; this Alpha release rulebook contains 70 pages of the new races, classes, skill proficiencies, and new spells being incorporated into the Expanded Rules. The rest of the Expanded material will await the Beta release. We're releasing this early so that if you wish you can have additional options for playtesting.
This Expanded Rules release contains:
- 7 New races: half-elf, half-orc, gnome, planetouched, redcap, lizardfolk, and dragonian.
- 14 New classes: assassin, bard, beastmaster, berserker, animagus, illusionist, inquisitor, necromancer, templar, warden, explorer, shifter, skald, and theurge.
- Several new skill and proficiency optional rules, including guild and guildmastery.
- More than 80 new spells.
Edit 27 DEC 2013: Version 0.6 uploaded; feat options and renamed classes.
To enhance your experience in playtesting the MAGES & MONSTERS game, here is some additional material ... the Alpha test version of the MAGES & MONSTERS Expanded Rules.
The Expanded Rules are still under development; this Alpha release rulebook contains 70 pages of the new races, classes, skill proficiencies, and new spells being incorporated into the Expanded Rules. The rest of the Expanded material will await the Beta release. We're releasing this early so that if you wish you can have additional options for playtesting.
This Expanded Rules release contains:
- 7 New races: half-elf, half-orc, gnome, planetouched, redcap, lizardfolk, and dragonian.
- 14 New classes: assassin, bard, beastmaster, berserker, animagus, illusionist, inquisitor, necromancer, templar, warden, explorer, shifter, skald, and theurge.
- Several new skill and proficiency optional rules, including guild and guildmastery.
- More than 80 new spells.
Edit 27 DEC 2013: Version 0.6 uploaded; feat options and renamed classes.
To enhance your experience in playtesting the MAGES & MONSTERS game, here is some additional material ... the Alpha test version of the MAGES & MONSTERS Expanded Rules.
The Expanded Rules are still under development; this Alpha release rulebook contains 70 pages of the new races, classes, skill proficiencies, and new spells being incorporated into the Expanded Rules. The rest of the Expanded material will await the Beta release. We're releasing this early so that if you wish you can have additional options for playtesting.
This Expanded Rules release contains:
- 7 New races: half-elf, half-orc, gnome, planetouched, redcap, lizardfolk, and dragonian.
- 14 New classes: assassin, bard, beastmaster, berserker, animagus, illusionist, inquisitor, necromancer, templar, warden, explorer, shifter, skald, and theurge.
- Several new skill and proficiency optional rules, including guild and guildmastery.
- More than 80 new spells.
Edit 27 DEC 2013: Version 0.6 uploaded; feat options and renamed classes.