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Optional Rules and Guidelines for Crafting Magic Items - 5E D&D 1

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I put this document together using inspiration from a couple D&D bloggers out there in order to solve a couple of problems I am having in my own campaign:


  1. My players really want to create magic items
  2. The 5E DMG optional rules for crafting are restrictive in time requirements and not detailed.
  3. I didn't want my players sitting still for months and years on end so one of them could create an item.
  4. I want my players to have access to create magic items but not break the game.

Please use and send any feedback my way!
I put this document together using inspiration from a couple D&D bloggers out there in order to solve a couple of problems I am having in my own campaign:


  1. My players really want to create magic items
  2. The 5E DMG optional rules for crafting are restrictive in time requirements and not detailed.
  3. I didn't want my players sitting still for months and years on end so one of them could create an item.
  4. I want my players to have access to create magic items but not break the game.

Please use and send any feedback my way!
I put this document together using inspiration from a couple D&D bloggers out there in order to solve a couple of problems I am having in my own campaign:


  1. My players really want to create magic items
  2. The 5E DMG optional rules for crafting are restrictive in time requirements and not detailed.
  3. I didn't want my players sitting still for months and years on end so one of them could create an item.
  4. I want my players to have access to create magic items but not break the game.

Please use and send any feedback my way!
I put this document together using inspiration from a couple D&D bloggers out there in order to solve a couple of problems I am having in my own campaign:


  1. My players really want to create magic items
  2. The 5E DMG optional rules for crafting are restrictive in time requirements and not detailed.
  3. I didn't want my players sitting still for months and years on end so one of them could create an item.
  4. I want my players to have access to create magic items but not break the game.

Please use and send any feedback my way!
I put this document together using inspiration from a couple D&D bloggers out there in order to solve a couple of problems I am having in my own campaign:


  1. My players really want to create magic items
  2. The 5E DMG optional rules for crafting are restrictive in time requirements and not detailed.
  3. I didn't want my players sitting still for months and years on end so one of them could create an item.
  4. I want my players to have access to create magic items but not break the game.

Please use and send any feedback my way!
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