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    Level Up (A5E) Sources of extra movement

    I apologize for that! If it helps, one combination that might be interesting for you could be casting spirit guardians and then taunting the enemies to get in. If you have good defenses then you can face tank several of them, inflicting the spirit guardians damage at every turn. Top it up with...
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    Level Up (A5E) Sources of extra movement

    That would be 100% ok for me, but I think the original idea of the "build" was for the spirit guardians damage to proc for every "on enter", not just at the start of the turn on enemies still standing in the area. That's what I think too. However I can also imagine a situation where one party...
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    Level Up (A5E) Sources of extra movement

    So, I'm looking on a5e.tools as I don't have hardcovers or pdfs at hand atm, and I haven't found a precise paragraph yet. However I'd say that if the trick of moving towards a character could trigger Spirit Guardians because the target "enters" the area, then by the same rationale one character...
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    Level Up (A5E) Sources of extra movement

    No, it's the creature that should enter the area. It's about voluntary movement, so also being shoved into the area doesn't count. I'll look for a precise page/paragraph that clarifies this, but I'm fairly confident this should be how RAW works
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    Level Up (A5E) Sources of extra movement

    Don't know about how 5e24 works, but in a5e (this forum) that won't work, RAW. The enemies need to voluntarily enter the area, forced movement and the PC moving towards them doesn't count.
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    Level Up (A5E) Sources of extra movement

    I don't want to derail the post, but I'm not sure I understand: are fast movement and spirit guardians damage supposed to synergize?
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    Level Up (A5E) Multiclassing and maneuvers

    I was going also for a similar solution, i.e. a unified progression table where each class gets a different advancement rate as it happens for spellcasting. Some classes may also get a flat bonus to maneuvers known. More than to fix some kinks, it's because I like unified systems, and having a...
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    Level Up Gateway My attempt at an Aragorn!

    Is @Morrus really wondering if he can "Level up" something?? :p
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    Level Up Gateway Level Up Gateway Alpha Testing Is Live!

    Perhaps Dragonborns shed scales, in that case maybe yes!
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    Level Up (A5E) A very basic character builder

    If you were part of the 2021 kickstarter you may have received some login keys for the alpha: https://levelupgateway.com/
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    Level Up Gateway Level Up Gateway Alpha Testing Is Live!

    @Morrus, other thing, I mistyped my email address, and now the page says my code has already been redeemed :/. Should I use the "bug report" channel, or write to someone specific?
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    Level Up Gateway Level Up Gateway Alpha Testing Is Live!

    Hey @Morrus there a small typo in the url: instead of .com there's ,com, so clicking on the link brings to a non existent page.
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    Level Up (A5E) Diviner Follower Ranking Out of Order?

    Benefits stack IIRC, so seasoned would be able to grant you 1 expertise dice on top of whatever else you decide to get with the inexperienced feature (be it a guidance cantrip or cure light wounds spell). However I do agree that if this is the case as i remember, it looks like benefits for the...
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    Level Up (A5E) Best order to read A5e rule books?

    Then I think you'll find the content very easy to assimilate and you can maybe focus on the differences between the two editions.
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    Level Up (A5E) Best order to read A5e rule books?

    Interesting, we follow the exact opposite order :) I start from mechanics and big picture, monsters are almost an afterthought for me. Neither is better of course, so there's a good point in referring to how one learns. That said, if one is a total newby even in 5e I doubt much can be gleaned...
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    Level Up (A5E) Martial Artistry (3pp book in the works) Ideas and Concepts

    The two number 4s remind me of Cell from DBZ and Juggernaut from MCU!
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    Level Up (A5E) Best order to read A5e rule books?

    I'd learn the system and most important aspects first, leaving all the options for later. So Adventurer's Guide first (focus on core classes, combat mechanics, spellcasting and other rules, don't need to read all spells, feats and maneuvers) Then Trials and Treasures (for running the game...
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    Blog (A5E) Monstrous Menagerie 2: That’s So Satisfying

    Absolutely brilliant! Also, if some of these are around in an existing battle of low level pcs vs weak monsters (goblins, kobolds), there could be a crazy run to try and kill or protect the energy motes, as they can give a significant upper end to the either side! This kind of reminds me the...
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    Level Up Gateway Level Up Gateway is getting close!

    This is SO useful!!! With all possibilities given to characters by LU (which are great), having a neatly organised sheet helps you figure out what you can do as action/reaction/bonus action. Great feature!
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