Search results

  1. overgeeked

    The ORC License and Publisher Restrictions

    I can see the argument being that they call it “probibited” rather than “restricted.” But “prohibited” is not a term used in the ORC License. And any such restrictions are explicitly against the license.
  2. overgeeked

    The ORC License and Publisher Restrictions

    Looking through their other webpages on similar topics, and giving Chaosium the benefit of the doubt, it looks like it’s an artifact from their earlier licenses as that text doesn’t appear anywhere else that I could find.
  3. overgeeked

    The ORC License and Publisher Restrictions

    According to the ORC, trying to impose additional restrictions is a breach of the license. The ORC AxE: “Breach only arises if you: Fail to grant back to the community an ORC License in your Adapted Licensed Material (Sec. II.b.); Try to apply different terms to the Licensed Material on...
  4. overgeeked

    The ORC License and Publisher Restrictions

    So anyone more familiar with the ORC and how it works willing to check this out? Chaosium has this FAQ up in regards to their QuestWorlds SRD. QuestWorlds - System Reference Document FAQ text as of today… According to their FAQs they won't permit people to make anything based on the...
  5. overgeeked

    QuestWorlds is coming—who else is hyped?

    About that... QuestWorlds - System Reference Document Apparently not. According to their FAQs attached to the QW ORC SRD they won't permit people to make anything based on the Cthulhu Mythos or King Arthur, despite both being in the public domain. So some of the exact same ridiculous...
  6. overgeeked

    QuestWorlds is coming—who else is hyped?

    Sure. Or I can just pull my HQ2 off the shelf and pull from those.
  7. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    Laszlo: “All right. Who invited Collin Robinson to the orgy?”
  8. overgeeked

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    All RPGs have a risk of capricious referees. More rules don’t reduce that risk. Reason enough to never play rules-heavy games.
  9. overgeeked

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    It reads like you’re saying it’s impossible to have a fair referee. If that’s the case, I’m not sure RPGs are a good fit as a hobby considering you as a player have to trust the referee to be fair for any of this to work. If you’re not saying it’s impossible, then it reads like you’re regularly...
  10. overgeeked

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    Every RPG will inevitably have the referee making calls. It’s literally impossible to have a rules heavy game with a rule for everything. And despite some saying that’s exactly what they want, we all know such a game would be completely unplayable. Rules light games, however, can and often do...
  11. overgeeked

    The Castle is Alive

    I know of two similar modules. Waking of Willowby Hall and Eyes of the Stone Thief. The first is a mansion coming to life, the second is an animate dungeon. You also find something like that in some older D&D editions with building-sized mimics. And of course there’s all the haunted house media...
  12. overgeeked

    You're approached by a Hollywood exec...

    Game of Thrones.
  13. DE43C9AC-D981-4C8F-8DAD-4DA832B359AB.gif

    DE43C9AC-D981-4C8F-8DAD-4DA832B359AB.gif

  14. overgeeked

    Novels and short stories like unusual RPGs

    Over the Edge and Paranoia have novels. Not sure how easy it is to find them. One of the clear inspirations for Paranoia is Stanisław Lem’s novel Memoirs Found in a Bathtub. https://en.wikipedia.org/wiki/Memoirs_Found_in_a_Bathtub
  15. overgeeked

    You're approached by a Hollywood exec...

    Most likely some Saturday morning cartoon from my childhood turned into an anime. One of the animal-hybrid shows. Thundercats, Tigersharks, Silverhawks, or Sectaurs. One of the dino shows. Dinosaucers or Dino-Riders. One of the space westerns. Galaxy Rangers or Bravestar.
  16. overgeeked

    Spoilers Star Trek: Deep Space Nine

    I always viewed it as going through the motions. They exist at all times simultaneously. At no “point in time” did they lack knowledge of that conversation, but “when it was time” to have that conversation they had it. Like with us. We already know exactly how some conversation is going to go...
  17. overgeeked

    Spoilers Star Trek: Deep Space Nine

    I'd suggest giving it an episode or two. If you're not sure, watch the Pilot and Duet. They won't all be that good, but those are two great sample episodes from season one. Also, do yourself a favor and skip Move Along Home. It's not the worst Trek episode ever, but it's definitely in the running.
  18. overgeeked

    Spoilers Star Trek: Deep Space Nine

    Respectfully, watch more of the show. The Emissary is a lot more important than that.
Top