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  1. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    P.S. GG did explicitly hard code the "damage" thing into the casting procedure. I disagree that the preceding four or so paragraphs were just fluff, though.
  2. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    You mean a rule like this? From GG's DMG? That I already quoted, above? "It can thus be understood that spell casting during a melee can be a tricky business, for a mere shove at any time can spoil the dweomer!"
  3. DMKastmaria

    L&L 5/21 - Hit Points, Our Old Friend

    Don't take me at my word! When you get a chance, I urge you to get the book and re-read the whole thing! :)
  4. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    Not to be argumentative, but no matter what the "consensus" was, the rules are a lot clearer than that. "...dodging a blow." Because you just can't be still and concentrate, when some madman is waving a sword in your face. But, that's really the whole issue. People chaffed at the...
  5. DMKastmaria

    L&L 5/21 - Hit Points, Our Old Friend

    See the AD&D DMG by GG page 82. The section titled Hit Points. Second and third paragraph. Too long to type and I'm not sure how much "Fair Use" the EnWorld mods are comfortable with. Mr. Gygax gives a formula for determining the amount of "physical hit points," which allows for creative...
  6. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    From the AD&D DMG by GG page 65 "Thus, casting a spell requires that a figure be relatively motionless and concentrating on the effort during the entire course of uninterrupted casting." "Spells cannot be cast while violently moving - such as running, dodging a blow, or even walking normally."...
  7. DMKastmaria

    L&L 5/21 - Hit Points, Our Old Friend

    It's been clearly defined, before: AD&D PH by Gary Gygax page 34: "These Hit Points represent how much damage (actual or potential) the character can withstand before being killed. A certain amount of these hit points represent the actual physical punishment which can be sustained. The...
  8. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    If those nearly at will spells were the result of 5 or 6 1st level spell slots, then the description fits a 1e MU fairly well. :)
  9. DMKastmaria

    L&L 5/21 - Hit Points, Our Old Friend

    No. It doesn't hit the nail on the head. If there are too many things about 5e that I don't like, then I won't run 5e. I owe you common courtesy and respect. I don't owe it to you, to like 5e, play 5e, or to agree with the WotC designers on any given thing. Now, in spite of all this talk of...
  10. DMKastmaria

    D&D 5E EN World Interview With Mike Mearls, Lead Designer of D&D Next

    Except when the hero is actually seriously injured. Then, in those tales, someone does heal him. Because coming back from a near mortal wound in just a couple of days, would kill the reader's suspension of disbelief.
  11. DMKastmaria

    L&L 5/21 - Hit Points, Our Old Friend

    Maybe a third. :) Minor injuries add up. Professional athletes often play at less than 100% throughout the season, due to wear and tear. Injuries that aren't too debilitating, but still drag down performance. I figure fighting your way through a dungeon, is bit harder on the body than...
  12. DMKastmaria

    D&D-ish systems that combine old school with modern rules

    1. Swords & Wizardry - It also has the single save, as an alternative to the five categories, if that's something you might prefer. It's my own favorite of any D&D save system. Free PDF. http://www.lulu.com/shop/matthew-finch/swords-wizardry-core-rules-pdf/ebook/product-15718826.html 2. Swords...
  13. DMKastmaria

    D&D 5E Does D&D Next need a Core Setting?

    This. A handful of pages, useful as example or to build upon. Some implied setting is practically unavoidable. 1e actually had a lot, Greyhawk, of course. I hadn't realized just how much, until I set out to compare the main three 1e core books, with OSRIC.
  14. DMKastmaria

    latest gaming purchase ?

    Just got my hardcover copy of the DCC RPG in the mail, which was the last thing I received, but was purchased several weeks ago. Kicked in on Dwimmermount. Technically, I think the very last thing I purchased was a print copy of Judges Guild's Glory Hole Dwarven Mine.
  15. DMKastmaria

    D&D 5E 5E and the OGL

    An exact clone would probably be out of reach. But, a game that's fairly close would be doable, unless they go further afield of editions 0-3 than it would appear. Thanks to the OGL, new versions of D&D are constantly appearing. And gaining traction. A few years ago, who would have thought that...
  16. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    We're talking about the Quality of Ideas, here, not Cars or other manufactured items (see below for more on that.) RPG ideas bear their main fruit in the psychic imagination, though this will spill-over into objective reality. Their result, their worthiness can only be measured by the...
  17. DMKastmaria

    A Rekindled Glimmer of Hope

    Not really an accurate assessment. A low-level "wizard" hasn't mastered magic Yet. You know. Because he's low-level.
  18. DMKastmaria

    A Rekindled Glimmer of Hope

    In almost 30 years of playing the game, I've yet to meet a single individual who couldn't grok the concept.
  19. DMKastmaria

    [L&L] Balancing the Wizards in D&D

    It is Contemporary. :lol: I'll also give him Inventive. Cutting-Edge and State of the Art are just buzz-words, when we're talking about imaginary constructs. The technology of RPG's have barely changed at all. Pen, paper, dice, and your imagination. Mini's, I am told, are no longer...
  20. DMKastmaria

    You ever seen a Wizard Dominat @ low LvL?

    That depends upon the nature of the hex. It's contents. It's size. And how many you're travelling, in a day.
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