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    D&D 3E/3.5 3.5 Expediting Combat?

    I see a trip to Office Depot in my near future. We do fish through the books during combat. Though things aren't quite this bad, our group has a few youngsters with shortened attention spans. I blame it on all of our wonderful electronic conveniences, then again I could've been just as bad at...
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    D&D 3E/3.5 3.5 Expediting Combat?

    I'm sure this subject has been done to death, but here goes... For the 3.5-ers, how do you expedite combat? Any mechanical changes that'll quicken things up? Some ideas: -roll d20 and damage together -make crits max damage only. No need to roll and multiply. (not sure about this one) -DM gives...
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    E6 Looking for opinions and advice

    You have a good point. Why do all this work when it's already been done? I will allow non core classes, but I'd like to allow the players options to create their own builds (of course, I'd have the option to edit a too powerful of a build) I have months to tinker with my homebrew, so some of my...
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    E6 Looking for opinions and advice

    Sorry my system gives me limited space to write per post. I have the exact same post copied and pasted in a different forum. Still reading through the second link. I think I've already read a piece of this article somewhere, but I like the realistic interpretation of the rules. Thanks!
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    E6 Looking for opinions and advice

    Glad to hear people have had good experiences with the sub-system. If anyone has a link to an E6 campaign or homebrew, I'd really appreciate seeing it. I will be stealing your feats and adjust them to suit my campaign, Thank you and keep'em coming! :) I'd like to make the fighter a more...
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    E6 with Generic Classes

    If the name wotmaniac signifies what I think it signifies, then you may appreciate this one since the idea is inspired by the late, great Robert Jordon: Call Wolfbrother(s)/sister(s) Prerequisites: Wild Empathy, Handle Animal 4 ranks, Knowledge (Nature) 2 ranks. Benefits: You are able to...
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    E6 Looking for opinions and advice

    I wanted to nix tier 1 & 2, except the Sorcerer. Then allow the lower tiered classes to use extra feats (as described in the E6 Generic Classes thread) to balance it out. This would allow certain abilities of higher tiered classes to be represented. My most specific concern of the moment is...
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    E6 Looking for opinions and advice

    I was drawn to this site by the below thread because I'm thinking of changing an existing homebrew to the E6 sub-system. http://www.enworld.org/forum/d-d-legacy-discussion/275431-e6-generic-classes.html I'm interested in hearing anybody's experiences with E6 in general (good or bad). Also...
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