Search results

  1. S

    D&D 5E Simple Character Sheet if you want one

    Nice Sheet. The Con mod for your example character is wrong. (Your hp are right though.)
  2. S

    TSR The Beginning: 1968 and Meeting Gary Gygax and the Gygax Family

    This is the Dungeons and Dragons movie that I would really like to see.
  3. S

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    How is Frost Brand winning this? Have you not flipped open a DMG since 1979? It's kinda junk now. In fact I'm going to put mine in this chest over here, just to keep the potions chilled while I upvote the awesome Tom... Errgh! Aggh! Is this thing sentient? Why oh why did I dump my Charisma? No...
  4. S

    Do You Want 9 New D&D Classes?

    How about 9 more? Can you please work on the following expansion that includes these classes: Mutant, Creep, Trollblooded, Edgemaster, Katanaboo, Homebody, Psychopath, Bartender and Turd Burglar
  5. S

    Amazon ratings of Ghosts of Saltmarsh

    It was missing the dice and the game board and the little fish people. And I couldn't understand the rules. One star.
  6. S

    Survivor Magic Swords- FROST BRAND CHILLS THE COMPETITION!

    WTH?? 1991 called. It wants your survivors back.
  7. S

    Survivor Rods & Staves- STAFF OF THE MAGI WINS!

    The fatality list is like the top ten rod and staff list for me. Except for the staff of fire. That should be thrown in a fire.
  8. S

    Survivor Rods & Staves- STAFF OF THE MAGI WINS!

    Rod of Absorption 20 Rod of Alertness 2 Rod of Lordly Might 19 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 18 Staff of Fire 19 Staff of Frost 21 Staff of Healing 21 Staff of Power 26 Staff of Striking 20 Staff of the Magi 27 Staff of the Woodlands 23 Staff of Thunder and Lightning...
  9. S

    Survivor Rods & Staves- STAFF OF THE MAGI WINS!

    Rod of Absorption 20 Rod of Alertness 8 Rod of Lordly Might 20 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 20 Staff of Fire 21 Staff of Frost 21 Staff of Healing 20 Staff of Power 29 -2 = 27 Staff of Striking 20 Staff of the Magi 27 Staff of the Woodlands 23 Staff of Thunder and...
  10. S

    Survivor Rods & Staves- STAFF OF THE MAGI WINS!

    Rod of Absorption 20 Rod of Alertness 16 Rod of Lordly Might 18 Rod of Resurrection 23 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 14 Staff of Charming 4 Staff of Fire 21 Staff of Frost 21 Staff of Healing 18 Staff of Power 26 Staff of Striking 19 Staff of Swarming Insects 6 Staff...
  11. S

    Survivor Rods & Staves- STAFF OF THE MAGI WINS!

    Immovable Rod 7 Rod of Absorption 20 Rod of Alertness 22 Rod of Lordly Might 19 Rod of the Pact Keeper 15 Rod of Resurrection 21 Rod of Rulership 20 Rod of Security 20 Staff of the Adder 16 Staff of Charming 14 Staff of Fire 21 Staff of Frost 21 Staff of Healing 20 Staff of Power 24 Staff of...
  12. S

    Survivor Rods & Staves- STAFF OF THE MAGI WINS!

    Shame on every one of you. How could you forget the Tentacle Rod? Fixed for you, and gave it a vote to make up for your neglect! Immovable Rod 13 Rod of Absorption 20 Rod of Alertness 20 Rod of Lordly Might 20 Rod of Rulership 20 Rod of Security 20 Staff of Charming 20 Staff of Fire 21 Staff of...
  13. S

    Survivor Thread: Animated Fantasy Movies--Hobbit Wins!

    The Last Unicorn--19 The Hobbit--18 The Lord of the Rings--3 Princess Mononoke--18 Nausicaä of the Valley of the Wind--17 Spirited Away--14 The Secret of NIMH-- 20 Kubo and the Two Strings--17 The Dark Crystal--20
  14. S

    The final word on DPR, feats and class balance

    Okay, this is really long so I only read a fraction of this thread but this is the way I see things. Ancient red dragons have more than 88 hp these days so the fighters AND the warlocks need to do more damage. GWM and SS only really start to become effective when players can increase their...
  15. S

    D&D 5E Levitate (enemy) vs Bink/Misty Step

    Maybe the bink could lob a scimitar at your player's character
  16. S

    Super Simple Weapons

    I'm trying to understand the motivation for simplifying all things martial in your games. Weapons and armor are already quite simplified compared to past editions but are different enough from each other to have roles. Maybe spears did get the shaft a little but it's a tiny difference in damage...
  17. S

    Super Simple Armor

    The armours are now more balanced against each other but now unarmored lizard men, dragon sorcerers, wizards, barbarians, and monks are the kings of AC. The guy with the bare chest shouldn't be the default tank in my opinion.
  18. S

    Super Simple Armor

    I don't see the point. 5e armour is already pretty simple. This will give heavy armour users annoyingly high armour class at first level. The strength requirement for medium armour would strain medium armor classes, especially those that are not martial focussed.
  19. S

    Balancing D&D

    If your goal is to make martials feel less awesome and to turn your combats into slogs then this is a great way to proceed.
  20. S

    Jon Peterson posts Mordenkainen in 1974

    On further research it seems that a high Int in 1974 would indeed give an experience point bonus to wizards (thought that came in a later version) as well as extra languages (didn't see a rule showing how many though) and allow freedom to take certain "courses of action" (I guess if your...
Top