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  1. M

    Preferences regarding "save to resist" vs. "roll to hit" mechanics?

    Palladium's games do that as well. I also recall that being one of the variants in the 3e DMG. Opposed rolls do make a certain degree of sense. However, as you mentioned, this does slow things down a little bit. I don't find the slow-down to be significant enough to be a problem. The real...
  2. M

    What Game Did You Leave D&D For?

    When I stopped playing AD&D 2e, I transitioned from D&D to Palladium's games. It started early on as playing a bit of both, because I loved both the fantasy and the giant mecha genres, and because my DM at the time was interested in trying it. Over time, I essentially "left D&D for"...
  3. M

    Preferences regarding "save to resist" vs. "roll to hit" mechanics?

    If that's the case then if a PC uses fireball on another PC, the PC who cast the spell (i.e. who is actively doing a thing) should be the one to do the rolling.
  4. M

    Preferences regarding "save to resist" vs. "roll to hit" mechanics?

    If the do-er rolls, then yes. That fits. However, Tonguez said "It comes down to player agency does it not? Thus Players do all the rolls." If I'm reading that right, that means a "player always rolls" model. Therefore, if a player does something against another player, the "player always...
  5. M

    Preferences regarding "save to resist" vs. "roll to hit" mechanics?

    That does raise the question of how that theory of doing things handles things that are player against player.
  6. M

    Preferences regarding "save to resist" vs. "roll to hit" mechanics?

    For me, it just seems more intuitive that the do-er of a thing is the one who rolls for its success.
  7. M

    PotA - speed up needed

    One of the easiest ways to speed up PotA is to have one of the cults attack their opposite. The earth and air cults despise each other, so do the fire and water cults. Frankly, the air cult is the weakest. If your party is well into the adventure and hasn't crushed them yet, have one of the...
  8. M

    Robert Schwalb releases his version of Warlord

    I have a limited gaming budget. Heck, I have a limited everything budget. Tell me that I don't have to pay to use material from books I already own and I'll agree there's no re-purchasing of books. If you can't honestly tell me that, then I do effectively have to re-buy the books; maybe for a...
  9. M

    Robert Schwalb releases his version of Warlord

    I don't expect every feature imaginable. However, the program, presumably, already deals with races, subraces, classes, subclasses, weapons, armors, feats, spells and magic items. I would expect to be able to create, type in, and save my own versions of any one of these things and have it flow...
  10. M

    Robert Schwalb releases his version of Warlord

    I can't create classes with it and I have to re-buy my books again for use with it? I wonder why THAT'S not more popular. Sorry, maybe that's being a little too sarcastic, and maybe I'm kind of piling on. If you enjoy D&D Beyond, then I'm genuinely glad for you. However, it seems the more I...
  11. M

    Robert Schwalb releases his version of Warlord

    I'm not familiar with Robert Schwalb, or his work, but I have to say that just going by his name, I'm imagining his warlord's combat inspiration gives you Investment benefits.
  12. M

    Blow Darts

    Poison can also be effective for hit-and-run tactics. While I'm not a doctor, I can easily imagine that hitting a target with poison and then being chased by that poisoned target can help the poison circulate through the target's system quicker.
  13. M

    Blow Darts

    The best way to make blowdarts cool is yo make cool poisons to deliver with the darts. The PHB says a blowdart does 1 piercing damage, but that seems like kind of a lot for a blowdart. I'd have the darts do no damage, and have them exclusively do damage by delivering poisons.
  14. M

    Resurrection Complications

    I also prefer resurrection to have consequences. When a PC is raised in my homebrew setting, there are a number of complications. Firstly, the gods jealously guards the souls they claim. If you want one back, you have to give them one in return. Think of the challenge of a good-aligned party...
  15. M

    Making a Formal Party Charter

    As a player, I've never sat down with the group and hammered out a document given in-game wording to be the party charter. What we usually did was come to a brief oral agreement that monetary treasure be divided into a number of shares equal to 1 + the number of members of the party. The extra...
  16. M

    Counterspell

    Also especially if they have to burn a resource to do nothing.
  17. M

    Counterspell

    From my experience, Counterspell is mostly a PC resource-burner. It has to be an attractive option to encourage the PCs to use their slots on it, so they have fewer of them when they get to your primary villain.
  18. M

    Artificer UA to be released in February

    The final thing probably won't come until an update to the wayfarer's guide pdf and/or a physical release of the wayfarer's guide. Those not interested in Eberron will probably have to wait for another Xanathar's-like book to get hold of the final thing.
  19. M

    To Kill or Not to Kill?

    The PC is using her normal movement speed versus double the movement speed of a pursuer (movement speed + movement speed again for the dash action). If both parties have the same speed (generally 30 feet for a PC), and if the PC's action reduces the pursuer's speed by half, then there's simply...
  20. M

    To Kill or Not to Kill?

    As a DM, but also as a Player, I think the way you handled that was fine. The orog, who presumably enjoys torturing his prey when he can, took to toying with the ranger when he felt he had the ability to kill him at his leisure. Sounds in-character for a creature like that. The PC escaped...
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