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  1. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 387 Journey to the Center of the Earth The area-of-effect spells have left their usual swaths of darkness where the light-motes have been wiped out. Before they can redistribute themselves, Dranko asks Grey Wolf to cast invisibility on him, while he stands in an area...
  2. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 386 No Question About The Smoke This Time “You should have more jolly visions,” says Dranko. Like everyone else, he finds it depressing that Azhant The Ancient has been resurrected after all the trouble they went through killing it. “Why did we even bother?” groans...
  3. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 385 Psychoanalysis Dranko spends a few minutes babbling to Morningstar about his dream. “I think I failed. I haven’t done anything to Become, but I haven’t done anything not to Become, either. I don’t know what to do. All I know is that right when I woke up, I was...
  4. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    I let Piratecat play the monster straight up. Handed him the character sheet (a somewhat modified Uvuudaum from the Epic Handbook) and told him to do his best to kill the party. I trusted that he wouldn't pull his punches, and he didn't. It was quite a session!
  5. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    It wasn't quite that cool. We did play out the combat at the table, but I had warned all the other players ahead of time that it was fake. I trusted them to keep the secret, and play it straight. They did a great job. But Piratecat, playing Dranko, thought it was real. He thought he was...
  6. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    A timely write-up, given some of the recent discussion. :devil: Sagiro’s Story Hour, Part 384 The Thing Dranko Becomes “What sorts of food do you like?” Ernie asks the question of Galdifain, who stares at the mansion’s magical banquet as though she’s never see food before. “I haven’t eaten...
  7. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    I'll tell you this for free: they don't. But some of them do like making deals with mortals who contact them, and this one gave Dranko the thing-in-his-head, in exchange for Dranko's fame.
  8. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    This comment makes me curious. What remaining ground do you think there is still to cover? I mean, beyond the obvious "race to stop Seven Dark Words & Co. from causing the Adversary to arrive/wake up/whatever it is they have planned?" :)
  9. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 383 He Will Send You Back They fly south-southwest, and it feels like it could be outdoors. The ceiling rises up and out of sight, no walls are visible, and beneath them stretches the calm waters of a vast underground ocean. The motes begin to dim soon after they...
  10. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Something in that range, yes. The run where the Company teleported into the Leviathan was #257, and there were 266 runs altogether. On average, my posts cover a bit less than one full run, but it varies significantly depending on the length and content of that run, so with nine runs left to...
  11. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 382 “What happens if you cast knock on a sphincter?” Dranko’s detour into the Far Realms is shorter this time, and his memory of it is sparse – lurking madness, shimmering stars, things. Then that is replaced by a nostril-puckering fume of acid and a stinging prickle...
  12. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 381 Leaping Circle Five Everyone is disturbed by Aravis’s latest vision. “Does this mean the bad guys know about the Archmagi having no powers?” asks Morningstar. They can’t exactly recall the timing of when that revelation was made, but it seems likely. “And now...
  13. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    I think the result was a net gain of hit points. Going into that battle, I was guessing Dranko would lose somewhere in the 30-40 HP range (assuming he survived), but I underestimated the party's cleverness; obviously I should have designed the Tenthousandfold instead! :)
  14. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 380 The Thousandfold The Company has a few seconds to react before the swarm of flapping aquamarine sheets -- a legendary creature called the Thousandfold – will reach Dranko, and they make the most of them. Dranko himself tosses out the Lucent Tower and activates...
  15. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    The party had to translate for the Drevin, since the smoke writes itself in common.
  16. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 379 Rock Star Dranko retrieves one of the fragments of Ylerba’s head as a souvenir, but there’s nothing else to loot unless one wants to start a collection of Scuttle chitin. The Drevin on the walls let out a whoop and cheer. Kibi is soon restored from his petrified...
  17. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    All of those questions will be answered, but not yet! :devil:
  18. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    You missed the first 90% of the fight, but we finished it up in a second run for which you were present. You made the clucking noises yourself!
  19. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 378 The Attention of Higher Powers Kibi looks down with pride mingled with embarrassment – though mostly the former – at Gehentas kneeling at his feet. “You’re right, I am a dwarb… dwarf, actually. You’re one of the first people we’ve met down here who believes in the...
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