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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    They might, but in my judgement they don't. We're 18 months in, it's mature enough.
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    I'm playing 4E and 5E more or less side by side at the moment in separate campaigns, so I can make a pretty much direct comparison.
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    Opinions are a funny thing Bounded Accuracy--I'm kind of ambivalent leaning towards mildly positive about low level monsters being useful longer, and I find Bounded Accuracy makes the game more random than I'd like for a net negative overall Caster Supremacy--sheer domination seems to be gone...
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    A minor point would be that when I say "veterans of previous edition" I give equal weight(possibly greater weight since they are a greater proportion of the veterans I know) to veterans of 3E/4E as to veterans of OSR/1E/2E, while there is a minor implication in the above quote of the opposite,
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    My comment was me agreeing with the OP in his opinion that there isn't much that's new and fresh in 5E.
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    D&D 5E CoS: Full of child peril and death, but lacking...

    DM: You awake from your uneasy slumber and see a rotting, spectral woman with hair flowing wildly as if from a strong wind hovering over your bed reaching out at you Player: I take off my pants
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    What you describe is a fairly major part of my reasoning.
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    Everything I like about D&D, some other edition does it better. It also bears saying that I'm not a fan of D&D "tradition", and preferred the modern bits of 3E and 4E.
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    Because, for better or worse, I have made a long term commitment to a 5E campaign and enjoy discussing my experiences in it, be they positive or negative. The short answer is fun, dynamic combat, better character options, player empowerment, and a more modern and high powered aesthetic Out of...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    A few thoughts: 1. What you say probably applies to people who have a great table already, but to somebody who isn't already at an ideal table, plays at multiple tables of varying degrees, or moves around a lot, what you describe isn't portable or reliable. The system itself is far more...
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    D&D 5E First experience with 5th edition and Lost Mines of Phandelver (no spoilers)

    Like the OP, I'm a player of earlier editions(4E in my case) though in my case I started playing 5E with a negative bias(due to participating in the playtest) and expected to dislike it. That being said, I agree with th OP that I'm finding 5E really lacks a selling point to a veteran of previous...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    For some people, simply having to ask is a bad thing. It could be a matter of taste(finding the act of asking the DM for special consideration distasteful), or experience(having been said no to repeatedly). For them it'd be better to just have it in the book. Speaking as somebody who wants...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    I kind of understand what Moonsong is talking about in a general sense. In a general sense, he wants depth in character creation options that have only ever truly existed in 3E as far as D&D goes. What he wants is unusually specific, but I can see how somebody who wants the level of published...
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    D&D 5E I hate choosing between ASIs and Feats

    This would be my system for PCs getting both feats and stats(note that feats are required in this system) (Note #2: this is for a higher powered game, like what I would tend to run) 1. Split feats into two groups 2. Group A would be resilient, healer, War Caster, and all of the flavor...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    Not getting hit was a function of: 1. Caution/Paranoia--I didn't open doors, didn't touch anything, and always stood back, 3rd or 4th in the party order at best. Whenever something bad happened, it happened to other people first. When I moved into melee, I made a point to move adjacent to only...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    It wouldn't be called Sorcerer, but a Tome Warlock could theoretically get close to what you're describing. Full utility magic, rituals, and the spear.
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    Just wrapped up the third session of Curse, aka the third session of Death House and finished it. Tonight was more of a combat grind, just four combats in succession, though one was in such a small space half the party couldn't participate(including me). We managed to beat the end battle without...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    I have different beefs with bounded accuracy in combat vs skills. In combat, the most elegant solution would be to go 4E's route and extend combat over more rounds, possibly adding leader role healing to further smooth out the bumps. You'd have to adjust other things to compensate like healing...
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    D&D 3E/3.5 Thoughts of a 3E/4E powergamer on starting to play 5E

    The issue is play not meeting expectations. Imaro seems by his comments to have played 4E and the play did not meet his expectations or in other words what he wanted out of D&D. He then stated this as if this was caused by the system as opposed to his own expectations and preferences. I have at...
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