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  1. Saagael

    Warlock/fighter opinions and instructions...

    Any multi-target attacks will allow you to target multiple enemies in a round. If you don't mind trying a hybrid build, a fighter with Hellish Rebuke or Dire Radiance can be quite nasty, as the target either takes extra damage for moving towards/damaging the fighter, or the fighter gets to use...
  2. Saagael

    Can you miss on purpose?

    That's what I've ruled in the past. If you want to close your eyes and swing your weapon, then by the time you've finished your "attack", all the other combatants have taken their actions. Let the character close their eyes, but they become blinded until the start of their next turn. As for the...
  3. Saagael

    Some PC designs bouncing in my head...

    Monk/Warlock would mean you have to keep Strength, Dexterity and Constitution all up, which entirely a bad idea since a warforged can start with a 16 in all three (after racial bonuses are applied). However, the Brawler fighter would fit the theme better from what I can see, and it would...
  4. Saagael

    Twofold Pact & Warlock Questions

    I have played a warlock from first level to 13th level, though I'm the opposite you; I took Star Pact, and then dabbled in Infernal Pact. My DM and I agree that it's supposed to be that way. You are considered both pacts for feats, so why not for the powers? I never think curing is...
  5. Saagael

    Is a fighter-ranger hybrid dumb? (help me build)

    It's also worth noting that if this is going to be an NPC, you'll want to play by the NPC rules, not the PC rules. NPCs can be whatever you need them to be, regardless of what class they -might- be if they were a player character. If you want an Aragorn-esque NPC that's good at both bows and...
  6. Saagael

    MP2 Style Feats are delicious candy to my Chainfighter

    Isn't the feat worded such that you can only slide the target 1 square if it ends adjacent to you? So if you hit a creature that's 3 squares away from you since you have reach, you wouldn't get to slide it at all, since you're to slide it adjacent to you, you'd have to slide it 2 squares.
  7. Saagael

    MP2 Style Feats are delicious candy to my Chainfighter

    Oh, I see. I wasn't looking at the Multiclass feat that gives you proficiency. The feat in question, for future reference, is called Spiked Chain Training [Multiclass]. I believe it's from the Dragon Magazine Annual 2009.
  8. Saagael

    MP2 Style Feats are delicious candy to my Chainfighter

    Really? Interesting. The character builder only lists the secondary end as a light blade, while the primary end is a flail. The Compendium doesn't even mention the off-hand end. Well that's pretty cool then, I might have to make my drow long knife Tempest Fighter use a spiked chain then :P
  9. Saagael

    MP2 Style Feats are delicious candy to my Chainfighter

    With the Midnight Blade Style, only the off-hand secondary attack of Duel Strike gets to target Reflex, since it's only the off-hand end of the spiked chain that counts as a Light Blade. Otherwise it's not so much cheese, since you're spending 2 feats to boost your at-wills, which is in lieu...
  10. Saagael

    Dragon encounter...

    You might look at the end of the Draconomicon 2: Metallic Dragons book and see the rules about turning a solo dragon into an elite. It'll still be the level of a solo, but much more manageable for a party of 2. In your case, it nicely downgrades it to "doable" territory. And if you're running...
  11. Saagael

    Another prone question-atacking

    All attacks while made from a prone position have a -2 penalty to them. Yes, OAs are allowed, they just have a -2 penalty. Not within the scope of your question, as OAs have nothing to do with the marking ability. If the monster were to shift or attack an ally while still adjacent to the prone...
  12. Saagael

    New Wizard Summoning Spells!

    About the Succubus, I think what the designers intended was that the creature dominated due to the intrinsic effect is meant to be controlled by the DM. I'd argue that a summoned creature is only under player control if the player issues a command that round, and if the player does not issue a...
  13. Saagael

    Another Airship Encounter

    I would love to share my experience, but sadly I have not run this yet. I will in the future, but my group only plays once a week, and they're about 5 weeks away from hitting this encounter, though it might be less if they skip out on a couple of scenes. I'm the type of DM who gets an idea, and...
  14. Saagael

    Another Airship Encounter

    I like that, it's very concise. To hop up on a dragon, it would take a grab action and an athletics check, whether the dragon is flying or perching. I'm adding to the post with all the powers on it to reflect some of the improvised items that can be used, as well as adding some new powers. A...
  15. Saagael

    Another Airship Encounter

    EDIT: I removed the huge map picture because it took up a lot of page space. Click the link to see the whole map Just to give a better idea of what I'm envisioning, here's the map I'll be using (I host my game through Maptools. Here's the thread this came from. For reference, I'll be adding...
  16. Saagael

    Another Airship Encounter

    Chains, rope, sails and a few cables. Dwarves are sort of steampunk in my setting. Imagine the hardiest dwarf fighter with 2 suits of armor and carrying 8 types of weapons. Now turn that dwarf into a ship. THAT is what this ship looks like. I imagine perching to be like stealthing: it occurs...
  17. Saagael

    Another Airship Encounter

    Already got ideas for that. The ship isn't very large, though, so any melee combats will be very close-quarters. It'll also give the melee guys something to do before the "Pilot" option becomes available. Great idea. I'll plant things for the characters to use, but it's up to them to be...
  18. Saagael

    Another Airship Encounter

    Here's a run-down of what I've got so far <snipped the power section and put it in the OP to save people from reading a few pages of comments before getting to meat of the thread, so to speak.> Whew, that was a lot of typing. This is what I've got so far for the ship's powers. I know it's a...
  19. Saagael

    Another Airship Encounter

    That's a good idea, except that I want these to do lots of damage, every round. The problem I see with making it reload standard is that every time the weapon is fired, one player ended up sitting out a round. That runs counter to the idea I'm going for. As to the higher damage, this combat...
  20. Saagael

    Another Airship Encounter

    Note to my players of At World's End, if you want to be surprised, turn back now. EDIT: To clarify, I put this in the house rules section because this combat is using a mostly customized format. I wasn't sure which forum to put it in, so I went with this one; hope i made the right choice. I'm...
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