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  1. Saagael

    Clarification: Surprise Rounds

    I'm actually kind of surprised. I didn't think people would agree with the DM (silly me). I get the argument, and I can see how RAW it can be interpreted either way. I still think it's not entirely fair to have the party sneak up on their foe, the wizard casts sleep to knock them all out...
  2. Saagael

    beast master ranger

    The character and the beast both act on the same initiative, both get to make a move action, but there is only one standard action between the two. So only one of the two would get an attack during the turn. However, there are several encounters and dailies that allow your beast to make a...
  3. Saagael

    Clarification: Surprise Rounds

    Right, but the DM said that combatants DO get turns in the surprise round, they just can't act. I didn't see anywhere in the PHB that stated explicitly that combatants don't get turns, just that they can't act. I suppose it depends on the interpretation of "act" in this case. DM thinks it means...
  4. Saagael

    Clarification: Surprise Rounds

    In a recent game one member of our party got to act in a surprise round. They took the opportunity to use an attack that slowed a creature, save ends. The DM then ruled that the creature was allowed a saving throw because its turn passed, it just wasn't able to act on its turn, and thus there...
  5. Saagael

    Charge! Should I be worried about this druid?

    I wouldn't worry about it, because druids are squishy enough that if they charge into combat, they'll most likely get ahead of the rest of the group with their extra movement (especially an elf) and won't be able to handle being the focus of all the baddies.
  6. Saagael

    Help me create a skill challenge: Getting into the zombie mall

    Something I've had a lot of success with in the past is building skill challenges based around several small challenges. The Dragon articles on skill challenges go over this a little, but for your situation, here's what you could do. Have several defined rolls in the group, and different goals...
  7. Saagael

    Less Sudden Paragon Pathing

    I tend to think that all of the heroic tier is your gradual set up for paragon. Just like all of the paragon tier is a set up for epic tier. Throughout heroic tier the player is getting stronger and by level 11 I'm pretty sure players have all the powers they get (except for utility powers)...
  8. Saagael

    The best DM tool?

    For face to face games I would have to say maptool is probably the best. You can find some good combat trackers on the forums to fit with maptools, though one of the ones I've found is: RPTools.net Forums • View topic - DevoDog's Combat Manager
  9. Saagael

    Give me the idea, I build the monster

    My apologies on that part. Hopefully a creature that is more interesting for you to make: Some kind of creature that is made up of condensed energy. Perhaps leftover energy after the gods and the primordials waged war. These creatures constantly search for places or items of power that they...
  10. Saagael

    D&D 4E 4e Sorcerer Power Question

    From what I see, you only do 1d10+cha damage, regardless if you're targeting one enemy or three. So you can't target one creature and do 3d10. It would have said "1d10+cha damage per attack." EDIT: Darn, got ninja'd :D
  11. Saagael

    What happened to the Online Game Table?

    IIRC there was a poll to see what people wanted more: DM tools or a table top. DM tools won, so Wizards is focused their resources into the monster/encounter creator, Character Builder, etc. In the meantime, there are several virtual tabletops you can use to track combat. My personal favorite is...
  12. Saagael

    Gandalf

    I always though Pippin would be a rogue with multiclass bard, and Merry is a rogue multiclassed as fighter. Sam is fighter multiclassed (or hybrid) warlord, and Frodo is... tough to place. I'd most likely go with warlord or fighter. I don't recall many situations where Frodo actually fought and...
  13. Saagael

    Jiang Shi

    Do these creatures have resist 10 along with their normal resist 10 necrotic? In that case, wouldn't it be easier to put the resist 10 in the header of the monster and leave the "-2 to defenses against opportunity attacks" for the powers? I'm not sure if there's a difference, it just seems...
  14. Saagael

    Balancing Custom Items

    Thanks for the feedback. I wanted each item to fit a theme (loosely tied to a deity) for the character and be very diverse, so I tried to give each power one ability that increased stats in combat (like a buff) or one that debuffed the enemy. Another power that was mostly a damage dealing power...
  15. Saagael

    Balancing Custom Items

    If any of my players frequent these forums (At World's End campaign), please turn back now or ruin the fun. ;-) I'm working on creating some pseudo-artifacts for my group and would like a little criticism on how the items look so far. These are meant to be rewards for the players having reached...
  16. Saagael

    Delaying, and effects that end on your enemy's turn

    I don't have my book with me, so I can't cite a specific page, but I have to agree with what you're saying. As a DM, I've used it to my advantage to avoid losing an NPC turn. It makes sense too. A character waiting until he can see before bounding into action, or an immobilized fighter waiting...
  17. Saagael

    Which Skill Challenge System do you use?

    Maybe I've been lucky, but I try to let my players know that skills will mean something, and regardless of failure, their participation will ultimately lead to a more desirable result than not participating. Maybe it's good players that don't mind trying to RP their lower skills (on that I...
  18. Saagael

    Surge and Healing

    That'd be great. I've been looking at trimming the HP off of some monsters, but my players (most notably the fighter and ranger) can hit for 30+ with encounter powers, so I don't want to make most of the monsters 1 or 2 hit monsters. I'd like to know how the damage increase/averaging goes though.
  19. Saagael

    Surge and Healing

    I'm sure this has been brought up, but what about increasing the damage that monsters deal. I don't know if there's a formula that will average things out, but I've been doing it during the last few combats and it seemed to shake the players up and make them realize that they aren't invincible...
  20. Saagael

    Give me the idea, I build the monster

    Would it be possible to make two level 11 NPCs based on the templates below? Elf Controller - A combo between druid and shaman with some minor shape-shifting and spirit-summoning powers. Half-Elf Skirmisher - a monk-esque fighter with some minor radiant powers (A monk of pelor). By monk I...
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