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  1. Q

    Two House Rules

    Which is why d20 allows for easy dual classing. And when it first came out there was nothing to prevent people from having 1 level in all classes, only if the DM allowed it. And the d20 is based heavily on skills, most other games are not. Skills are just part of the flavor and have no real game...
  2. Q

    Two House Rules

    I don't agree with the issue on skills. One of the biggest complaints I've always seen is along the lines of "Why does my class get less skills than the other class" After all, if a fighter is going to go against monsters and such, shouldn't he have a lot of knowledge too? After all, it would be...
  3. Q

    Two House Rules

    Mostly for constructive critiques and to throw it out there for everyone to consider. One of the things I've never like about the earlier Editions is that there was no real customization for the characters allowed. That's one of the strengths of d20, is that it allows for more customization...
  4. Q

    Two House Rules

    These are a couple of house rules that I've taken from Monte Cook's d20 Call Of Cthulhu book for 3.5 D&D. For base saves I use his Offense Or Defense option on page 10 in his book. I have no problems in allowing players to choose their own saves. They are Table 1-8 and Table 1-9. Then I allow...
  5. Q

    Dex based melee damage?

    It's called Weapon Finesse in the Player's Handbook. But it doesn't add to damage just to the to-hit bonus.
  6. Q

    Mutyants And Masterminds Rules Question Regarding Feat Ranks and Drawbacks

    Feats in M&M 2e now have ranks similar to skills, but I am confused on whether that is all feats have ranks or just some, and if just some which feats have the ranks to it. I created a drawback for a brick character who was altered by magic so I gave him the vulnerability drawback to silver. I...
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