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  1. CharlesRyan

    About Reveille

    What a strange and sad tale. I frankly didn't know Rev other than as a member of this community, so I have no claims of friendship. I was saddened by "Mandy's" story, and expressed support in the other thread, but that was the extend of the emotional effect on me. I can't claim to have been...
  2. CharlesRyan

    Oots 636

    XP awarded!
  3. CharlesRyan

    Oots 636

    Average disintegrate damage: 140*. Ancient black dragon hp: 387**. This battle has just started; we're a long way from the dragon's end. That said, I agree that the real drama starts when New Varsuvius has his homecoming. * Max 240, but on 40 dice the odds of deviating far from average are...
  4. CharlesRyan

    Monte Cook's new Dungeonaday.com?

    One could certainly make that case in terms of the historical quantity of published titles (though I suspect a more thorough examination would put the ratio closer to 3:1 or 5:1 rather than 20:1). But maybe not in terms of what gets purchased and, more to the point, played. Consider the...
  5. CharlesRyan

    What has been your longest running campaign?

    In terms of hours of play, I played in a Vampire: Dark Ages campaign that ran for about a year, weekly, with typically 6-hour sessions. So around 300 hours. Temporally, my d20 Modern Apocalypse campaign is the longest I've experienced, though it's somewhat rarified these days. I started it when...
  6. CharlesRyan

    WWDDGD 2009 in the UK--list of sites

    To run a "full-fledged" event, if you will, a site must be a retail shop. That's how they get a physical kit that has components such as the miniatures. However, anyone can run a WWDDGD event without a physical kit--you can download the adventure and PDFs of the other materials from WotC for...
  7. CharlesRyan

    WWDDGD 2009 in the UK--list of sites

    I've updated the list (for what should be the final time) to include Sceaptune Games (Andover/Salisbury area) and World of Fantasy (Yeovil). I've also removed Weird and Wonderful, which had slipped onto the list in error.
  8. CharlesRyan

    [UK] Jeremy Crawford at Patriot Games for WWDDGD

    Hi, UK gamers-- WotC and Patriot Games are pleased to announce that PHB2 designer Jeremy Crawford will be flying over from Wizards R&D to spend WWDDGD at Patriot Games in Sheffield. Although the exact itinerary is TBA, Jeremy will be there to answer questions, sign a few books, and maybe run...
  9. CharlesRyan

    Why Calculated XP is Important

    I'm in complete agreement, at least insofar as bypassing or tricking meets the goals of the encounter. And, incidentally, that's what the DMG says as well.
  10. CharlesRyan

    Why Calculated XP is Important

    I don't approach it from that angle. I give XP according to the conventional system. 95% of the time, that means that while one character might level a session or two ahead of another, by and large the party operates at the same general level. It's only under unusual circumstances, like a...
  11. CharlesRyan

    Why Calculated XP is Important

    The XP gap will grow proportionally smaller and smaller as the characters advance. Being behind by 200 points is a big deal when your playing at 2nd level, but it's only a fraction of a single session's XP haul at 8th level. So the functional penalty is only temporary, even if the character is...
  12. CharlesRyan

    DM'ing is a skill, not an art.

    Here's what I'd do in this situation. Principally, I'd address the character's perception of the situation. You're right, the maw might be a Chekhov's Gun, so I want to make sure the scene he perceives matches what I think I'm describing. Have I imagined the "maw" as a sort of dimple that...
  13. CharlesRyan

    Why Calculated XP is Important

    I agree with the OP. In a recently concluded campaign the GM simply promoted us every so often. It felt arbitrary, even though I bet he was basing it on the XP values of the encounters or at least the expectations of the published campaign. As a player, I find the getting and tallying of XP...
  14. CharlesRyan

    Monte Cook's new Dungeonaday.com?

    Heck, even the maps scale differently. In my current D&D game, I'm pretty sure the GM is cribbing from a 3E adventure. All the encounter spaces seem tiny and cramped. Could be a big factor for a service based around a dungeon. But then again, as others have pointed out, Monte is a brilliant...
  15. CharlesRyan

    Revised GSL TODAY!

    Not to drive this thread even further off topic, but to clarify: Anthony was my predecessor. The position he held evolved a great deal, both in my tenure and, as I understand it, into Scott's. Anthony's position as Category Manager for RPGs was the closest equivalent to current position of...
  16. CharlesRyan

    DM'ing is a skill, not an art.

    I think this perspective is at the crux of a great deal of the cross-talk here. What I read here--and maybe this isn't what you meant--is that the integrity of the world you created is paramount; more important than how good a time everyone has at the game table. This is emphasized to me by the...
  17. CharlesRyan

    DM'ing is a skill, not an art.

    OK, but go back to my original point. It's not that GMs must slavishly adhere to the rules of storytelling. It's that the rules of storytelling inevitably influence player perceptions. The players thought the pipe mattered because of Chekhov's Gun. Because the GM didn't account for that...
  18. CharlesRyan

    Revised GSL TODAY!

    Business is full of risk, and businesspeople make decisions all the time by assessing risk against reward. If, for you, the rewards that come from playing in the D&D sandbox aren't worth the risk you perceive in the GSL, that's a perfectly rational stance to take. And I agree that the risk of...
  19. CharlesRyan

    Revised GSL TODAY!

    Let's just put this in context, though: 1. One title. Out of zillions of 3P products released under the OGL. 2. A defined sell-off period is part and parcel of every licensing agreement. Usually they're like 2 weeks. WotC gave months. How about reasonable people: It's a licensing contract. I...
  20. CharlesRyan

    DM'ing is a skill, not an art.

    Fine, nothing wrong with that. And there's certainly nothing wrong with your plans to have the orcs use the pipe to cut off the players. In fact, that's exactly how, as a Chekhov's Gun type element, it works well. But as the DM, you invented the pipe. And you invented a pipe that was accessible...
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