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  1. Kelleris

    How often do you provoke an AoO on purpose?

    In virtually every combat lately. I'm playing a barbarian/battle sorcerer focused on being well-nigh unkillable despite an AC of 8 or lower in a conversion of the old Bloodstone Mines module. We keep running into runty little duergar patrols, and between all my temporary hit points, fire...
  2. Kelleris

    I HATE the term GISH

    What I was quibbling with was your statement that "we don't" do this sort of thing, when we do it all the time. If you had said "we shouldn't" that would be a different deal. That's all. :) Though I'm not sure this is a relevant complaint for the term gish. I haven't ever seen anyone...
  3. Kelleris

    I HATE the term GISH

    This is just wrong, actually. Many parts of the country, including mine, use "cokes" as a generic term for dark sodas. We use "kleenex" for any old brand of tissue, "xerox machine" for any kind of copier, and so forth. This kind of change of usage happens all the time.
  4. Kelleris

    Preferred Non-Dragon Flying Mount?

    This poll desperately needs an "Other" option. I voted roc, out of the available options, but I'd really like a skybleeder, from the Fiend Folio. Giant acid-drooling, weather-controlling, druid-hating tenatcle-beasts for the win! It needs the Hover feat, though, since it's really more like a...
  5. Kelleris

    New players only at level 1?

    You might try running him through a short e-mail exchange or an instant-messenger conversation. Make it nice and informal, just so he can feel out how his character plays before he dives in with the whole group, and you wouldn't have to set aside a whole session if you can just find a couple of...
  6. Kelleris

    I HATE the term GISH

    That's a really bad example. The duskblade actually has exactly two illusion spells on its class spell list - color spray and phantasmal killer. And no special abilities related to illusions either, except those that apply to all spells. I actually find the more common "fighter-mage" to be...
  7. Kelleris

    What's the problem with bringing PCs back from the dead?

    But a threat is just the chance of a penalty. You can't turn one into another, they're not related like that. The penalty of death without resurrection magic is that you don't get to play that character anymore - but in any game I've ever seen you're free to play another one - whereas with...
  8. Kelleris

    What's the problem with bringing PCs back from the dead?

    Did you just argue that the penalty for being killed isn't big enough, and anyway being raised from the dead is too big a penalty? Anyway, My biggest problem with raise dead is verisimilitude - the whole "assassinations don't really matter" thing. I solved that by adding thinaun weapons to the...
  9. Kelleris

    money value in 1st/2nd/3rd ed.

    Now that is a great idea! All kinds of weird special contacts and people to meet and make friends and/or stab to death in that line of business. And you could use the PCs' special position to make raise dead SRD-normal easy for them while not having some of the weird verisimilitude effects of...
  10. Kelleris

    money value in 1st/2nd/3rd ed.

    Fair enough. :D You might try changing it to an XP penalty for the casting cleric, however. I find players are much more willing to spend gold than experience, and then you can introduce power components to cover the XP cost - rare power components which would require them to jump through...
  11. Kelleris

    money value in 1st/2nd/3rd ed.

    There are two problems with that plan, by the 3.5 rules - raise dead doesn't help if you die from old age (it can't be used to extend your life past its natural span), and you don't need to cover the cost with a single diamond. Rich people are better off just making sure they have neutralize...
  12. Kelleris

    Oots 419.

    The Astral is largely featureless, but being a transitive plane it's dotted with all of these portals to other planes. They appear as multi-colored pools.
  13. Kelleris

    Chicago Gameday XVI: the aftermath!

    Heh. Sorry, I've just moved here from Texas, where we don't believe in public transportation. Having to get somewhere by that abhorrent method turns me into a neurotic bundle. At least I'll be in the right mood for the game when I arrive! :p Would it help if I bring the d20 Cthulhu core...
  14. Kelleris

    Chicago Gameday XVI: the aftermath!

    Well, alright then! I shall try my best to get there on time. Since I have to take the El to get to the Metra, though, disaster remains a possibility. :uhoh:
  15. Kelleris

    Chicago Gameday XVI: the aftermath!

    Hmm, you appear to be correct. Should've checked that. It does say - in red, no less - that we should settle in by 9:15, though. I'd feel better if someone could suggest an alternate route to get there or if Trevalon Moonleirion could tell me what his preference is. Hmm...
  16. Kelleris

    Chicago Gameday XVI: the aftermath!

    I've just noticed a bit of a scheduling problem. To get to Mount Prospect I need to take the Metra Northwest line, and the earliest I could possibly arrive would be 9:11 am. Counting time to find the game store and get situated, that means I probably couldn't get to gaming until, say, 9:30...
  17. Kelleris

    Flaws for Fun and Profit!

    This Forgotten Realms site has a number of flaws from various sources beyond Unearthed Arcana.
  18. Kelleris

    Difficulty Level vs Character Level

    If you mean in terms of overall challenge to the players - how well they have to play the game to keep their characters alive and accomplishing their goals - I typically try to keep it steady as they gain levels. At higher levels they have fewer and fewer overwhelming individual challenges or...
  19. Kelleris

    Renaissance/Fantasy science wanted.

    You mention "the technologist's handbook," and I was wondering if you meant mine. :) If so, I might be able to help if you can tell me what specific things need a whacking with the nerf bat in your game, since I probably have a better idea of why and how things are set up the way they are in...
  20. Kelleris

    Design Question - Wizards' Spells

    You make a DC 24 concentration check (for a 4th-level spell). Dimension door is one of those spells that has only a Verbal component to it for precisely that reason. It's a life-saver, literally, at higher levels.
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