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  1. RuminDange

    Druid in a Box?

    Depends on if you are using Antimagic Field from the PHB or Antimagic Aura from Magic of Faerun which can be cast on a creature. Plus Antimagic field could be applied to a Greater Gylph of Warding to be released on that point (not the creature that set it off) Either way, it is a major stretch...
  2. RuminDange

    Druid in a Box?

    First off not to overrule you DM on this but he has it slightly wrong. First off like a wall of force the forcecage will continue to exist in an antimagic area. However, that is IF it is place first. Once the antimagic is up no magic works. Period. So technically this combo of spells as...
  3. RuminDange

    Do you make notes on what has happened after a game session?

    I'd have to say.....yes. :D Since I work 40 hours a week developing software, spend 6 hours a week working on my Masters and few hours on homework and 4 hours attending certification classes, and then spend sometimes up to 3 days (4-6 hours) a week gaming, I'd say I tend to put a lot of effort...
  4. RuminDange

    Do you make notes on what has happened after a game session?

    I tend to take notes though out the session and clear them up or finalize them after the session if I have time. I use Excel where I designed my game world calendar with each cell representing a day. I use the comment on the cell to input the daily happenings and if needed with time breakdown...
  5. RuminDange

    MotP: Timeless pocket dimension

    If my memory serves me correctly...I'm at the ole work place writing code...There is a spell in Defenders of the Faith and/or Manual of the Planes called Genesis that allows one to create and/or extend a demiplane. 9th Level I do believe with XP cost for each casting that gives like 100ft/level...
  6. RuminDange

    Freedom's Wrath - the Mace of Mandal (new inteligent item)

    You're welcome. Hope it works out as well as it has in my world. Have to let me know. Would love to see the final write up on the weapon when you get it worked out. RD
  7. RuminDange

    Freedom's Wrath - the Mace of Mandal (new inteligent item)

    Then don't remind just do it. Set a percentage or treat the weapon as a cohort gaining no more than 25% of the xp the player gains since the weapon is not always used in everything the player does and handle it all behind the scenes. That way she never knows what is going on, has no idea what...
  8. RuminDange

    PC's can't take a hint

    Just a note to help out. Make sure you explain and describe everything they can see of the giants and hobgoblins. Use pictures, models or miniatures if possible that show the size difference between their characters and giants. Let me have a general idea of how many hobgoblins there is in the...
  9. RuminDange

    Freedom's Wrath - the Mace of Mandal (new inteligent item)

    Better Idea: Why not leave it at +1, write it in such a way that as the player gains in level so does the weapon. This way the weapon doesn't stay at whatever you make and doesn't get tossed away later for a mace with a higher plus. I do this one one of my players swords. He dedicates up to...
  10. RuminDange

    Nerfing the Characters

    Give a troll a few levels in barbarian or Ranger and watch the PC's run or die. :D I nearly killed a 33rd lvl Fighter/Sorcerer/Bladesinger with 4 trolls with 4 levels of barbarian with the leader having 4 levels in ranger as well. He dropped 2 of the trolls (not dead just too much damage) and...
  11. RuminDange

    D20 open-ended

    I've been using the open-ended d20 roll IMC since the ELH came out. So far it has caused no problems with skills going way out there. Most the skill rolls the party does that even comes close to going over a 100 is their best skills that are maxed with thier prime attribute modifying. I keep...
  12. RuminDange

    Campaign Time verse Levels

    Hum, let me see. Started the campaign just before 3E came out, the characters had gotten to around 4th level average by the time we switched. Been playing ever since. What is that now...3 1/2 years real time. Started with 8 players, down to 4 now due to removing one player due to bad...
  13. RuminDange

    Masterwork Performances?

    Thanks Bard, I got home about 7:30 (CST) but had computer problems and other distractions come up and the last time I checked ENworld it was down around 5:30 with SQL problems again. RD
  14. RuminDange

    Masterwork Performances?

    The masterwork performances were also listed/described in Dragon, but since I am at work currently I don't have the issue#. Once I get home I'll post it unless someone beats me to it. RD
  15. RuminDange

    Alternate Partial Fortification

    Not a bad idea on fortificaiton but I think if you use that method that the 25% should divide the damage by 2 and the 50% would divide by 4. That way the more fortification you have the less damage you take. However, like the discussion in this thread...
  16. RuminDange

    Vorpal sword and Heavy Fortification

    Although the above doesn’t cover everything, but is written to take each case separately, you are still somewhat right in that my above ramblings were a little peculiar. Since it was written to handle each case separately there really is not a way to handle the case where you have a Critical...
  17. RuminDange

    Vorpal sword and Heavy Fortification

    If Fortification stops the critical then it stops the critical effect which includes losing your head. Now however something that I have done with Fortification is little more flexible reading of it since they don't really cover multiple effects or special effects during a critical hit. Since...
  18. RuminDange

    Broken Magic Item: Infinite Healing?

    The creation rules already cover this, at least up to 5/day. It lowers the base cost. Formula: Base Cost / 5 / Times per day. Once you go over 4 per day, the cost is normal for the unlimited item. An item either has charges or usable 1, 2, 3, 4 times a day or is unlimited in use. The only...
  19. RuminDange

    Broken Magic Item: Infinite Healing?

    In the magic item creation rules for the 3.5e SRD there is a part that applies a multiplier based on the duration of the spell if you are making it unlimited or continuous. For those spells with duration of rounds the multiplier is 4, as the duration goes up the multiplier goes down. But it...
  20. RuminDange

    Tell me if you think this class is balanced.

    I'd agree, this looks balanced and seems to capture the swashbuckling style quite well. Overall a very good role-playing background that rewards the players for getting involved in the world. This also is a good source for replacement PCs if someone falls and/or cohorts (to be trained, looked...
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