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  1. Fenris2

    DnD 3.5 (Eberron) Elemental Evil, the Return

    Narfel is either healer or other1/other2... neutral good and Fenris2 can post regularly for him Oh, and yes I am interested
  2. Fenris2

    Superheroes of the Trust Game Thread

    Angel says, "Quite frankly I have little skill with these digital abacuses so I will join you in the questioning. Although it comes to mind that we should see what the techno stuff revieals so that we know answers to some questions we ask." Addressed to whichever 'color person' is around...
  3. Fenris2

    Battletech - Blood of Kerensky

    #4) Ramone thinks, *Not gonning to enter point blank pulse range? Wonder why?* Chuckle. Sigh. *Not ideal, he is making this difficult* If 33,25 provides no cover between 29,20 and 33,26, or if Ramone can't tell for sure then... Run 1 from 37,24 to 38,24 turn around 3 to face 37,24, then...
  4. Fenris2

    Battletech - Blood of Kerensky

    Afiak Yep you get one more hex of arc, but your torso stays that way until you move it back (not automatic) so be careful... For example. If you have 4 MLs in your torso and 4 on your left arrm and some one comes up behind you... Then none of your MLs will reach for sure. Twist your torsoe...
  5. Fenris2

    Battletech - Blood of Kerensky

    #4) Ramone thinks, *Hmmm, wonder what he getting at... Ah well, he will spring his trap soon enough. In the mean time perhaps he was not paying as close attention to my fire range as he should have been?* walk 4 from 37,20 to 37,24 turn to face 38,24, torso twist to face 38, 23 putting us at...
  6. Fenris2

    SX:3 From the Bowels of Philadelphia (Hero For Hire Judging)

    Rinse, lather, repeat... make the workie bits stop doing so
  7. Fenris2

    DnD 3.5 (Eberron) Elemental Evil, the Return

    What Narfel is a druid? But I guess level 2 don't count eh? lol
  8. Fenris2

    Battletech - Blood of Kerensky

    #4) Good thing I found my mech book. ;-) I scored a leg hit off the punch table? Hrmmm... very odd, but oklie dokalie... So if its a C... Then Ramone is gettin' to Captain Ima Hothead, cuz he is runin up a heat bill(+5) for this current round on crap odds to hit. Very interesting indeed...
  9. Fenris2

    Battletech - Blood of Kerensky

    unless I am even more confused, post #101... but here they are >> Ramone thinks to himself, *That was fast... How difficult. But I zen your movement... Now lets see if I can trick out some almost risk free damage off your eagerness. Either that or we are both in for a surprise...* walk 5 from...
  10. Fenris2

    DnD 3.5 (Eberron) Elemental Evil, the Return

    Hmm, re-reading the totemist... you are correct. fixed.
  11. Fenris2

    Battletech - Blood of Kerensky

    I was actually just woorried you missed my post and were waiting on me.. lol. The whole ret con move thingie had me a bit confused as to who was doing what when...
  12. Fenris2

    Superheroes of the Trust Game Thread

    Angel says, '"I do not teleport by spell, but can I lean the same thing?"
  13. Fenris2

    Battletech - Blood of Kerensky

    Just in case we are waiting on #4 for Ramone , he actually goes last init wise (not first) afaik, but in any event my moves is down the trhead somewhere in case it got lost...
  14. Fenris2

    DnD 3.5 (Eberron) Elemental Evil, the Return

    Woot, one completed entry... Presenting Narfel, halfling druid/totemist and his wolf companion Grey Fang Items lost = two amulets of natural attack +1 foil=Crag, a half orc ranger who sees nothing wrong with exploiting nature for all its worth. Crag is actually a very pleasant person to...
  15. Fenris2

    Battletech - Blood of Kerensky

    Ramone thinks to himself, *That was fast... How difficult. But I zen your movement... Now lets see if I can trick out some almost risk free damage off your eagerness. Either that or we are both in for a surprise...* walk 5 from 37,15 to 37,20 putting us at 4 hexes range - torso twist if...
  16. Fenris2

    DnD 3.5 (Eberron) Elemental Evil, the Return

    Any chance for a halfling druid 2/totemist 2 (incarnium)... If so I will generate a bg, then character...
  17. Fenris2

    SX:3 From the Bowels of Philadelphia (Hero For Hire Judging)

    "Gotcha A-man" Ghost x-rays looking for the robots brains, or whatever looks delecate and controlly, and goes to work with a tk sledge hammer...
  18. Fenris2

    Battletech - Blood of Kerensky

    Thn skip the shooting if he can't hit. No point to cluing mr. black lanner into his weapons mix
  19. Fenris2

    Battletech - Blood of Kerensky

    #4) OOC: NP, move south 8, at a run so 37,07 to 37,15, I clac that as 23 hexes range. Not sure how level 1 terrain between us effects shooting, but if it is still do-able and I won't hit another mech in the way... fire both ER PPCs at the bugger... = +2 gunnery, +4 range, +2 I ran, +3 he...
  20. Fenris2

    Battletech - Blood of Kerensky

    What hex is the black Lanner in? Forward 7 would depend on facing and I do not now its starting face...
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