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  1. Gilladian

    D&D 3E/3.5 Anyone still publishing or sharing new 3.5 adventtures?

    Thank you! They‘re rolling out a new site design and I could not even find D20 or adventures as categories to browse. I shall see if I can create an alert.
  2. Gilladian

    D&D 3E/3.5 Anyone still publishing or sharing new 3.5 adventtures?

    Yes, and I have many of them. I need to comb through RPGnow and see what else is available. But new stuff is always a lure…
  3. Gilladian

    D&D 3E/3.5 Anyone still publishing or sharing new 3.5 adventtures?

    We tried 5e, and could have gone on with it, but we stayed with 3.5e because as DM, I am inside out familiar. We don’t usually go above 10th level. I can and do convert 5e material, but that gets old. Anyone still producing 3.5e stuff? Not rules, classes or whatever, just adventures.
  4. Gilladian

    Do You Play Subsequent Campaigns In The Same World

    I have one very large and old campaign world, and probably 2/3 of the campaigns I run are set in it. Each one moves 5-30 years forward in time. The characters are not related, but PCs have regularly appeared an NPCs in later campaigns. If a player came to me with a background that made sense for...
  5. Gilladian

    D&D 3E/3.5 Long overland travel campaign

    Thanks! Yes, some of this looks really useful. I may well borrow it.
  6. Gilladian

    D&D 3E/3.5 Long overland travel campaign

    I'm planning a future campaign and it would entail the PCs being a scouting group for a large river-bound exploration group. The problem is that I foresee travel being slow - 15 or so miles per day on the river, maybe 10 miles once they finally are forced to leave the river. So weeks/months of...
  7. Gilladian

    Describe your last rpg session in 5 words

    snake cult under Apollo’s temple. (We are playing Agon)
  8. Gilladian

    Your Typical Game Session

    We play in person, at my home, on Sunday afternoons. 2:00 - 5:00 is the usual, tho we often wrap 5-15 minutes early. Players arrive just before 2, we chat for 5 mins or so, then plunge in. We play pretty steadily with a few minor pauses. I am the forever GM.
  9. Gilladian

    D&D General Updating a Campaign World

    Yeah, that was part of my thinking. It is why I settled on 20 and not 5 years. Some folks will have died or retired, and new ideas will have emerged.
  10. Gilladian

    D&D General Updating a Campaign World

    I suppose that one of the descendants Of an earlier Prince of Greenvale could show up. Or even someone claiming to be the heir of a local 2nd Empire noble. Might be interesting! I’m running a campaign in a completely different setting now, but we are about to take a medical break for probably...
  11. Gilladian

    D&D General Updating a Campaign World

    This is great feedback. Thank you! Fortunately King Jhoram never wanted power, and hasn’t minded giving much of it away, while trying to control WHO ends up with it, and keeping enough ways to put the brakes on anyone who gets too aggressive.
  12. Gilladian

    D&D General Updating a Campaign World

    Moving from campaign to campaign - we have gone from approximately the Chesapeake bay to Florida, to Vermont, to Seattle area to the British Isles, roughly, for different campaigns. Greenvale, though, is the Kingdom being discussed. It is an area roughly from the North Carolina border to New...
  13. Gilladian

    D&D General Updating a Campaign World

    I typically have either done a 5 year jump or moved to an entirely different part of the world for the next campaign - a new continent or opposite coast, etc… but we always end up back in Greenvale for a new game eventually. I’ve had Pcs meet other retired PCs several times. In my last campaign...
  14. Gilladian

    D&D General Updating a Campaign World

    Yeah, definitely true. Greenvale is a largely human and half-elven kingdom; the rulers are half-elven actually, so the Prince who became King would still be alive and kicking. I'm leaning towards 20 years as the jump right now, but I might move to fifty.
  15. Gilladian

    D&D General Updating a Campaign World

    In my last campaign in my homebrew campaign world (which is 40+ years old), the PCs rescued the main kingdom from being taken over by a lich and used as his "springboard" to conquer the world. Now I am contemplating a future campaign in said kingdom. The situation they left was that the Elder of...
  16. Gilladian

    D&D General Describe your first character and your last character (and your weirdest)

    First: (Human) cleric. Stung to death by giant bees in the dungeon (we were using a set of rules drafted from memory off original white box dnd by my 12 yr old brother). Latest: dwarf fighter. Over 2 years ago. I’m our forever DM. Weirdest: maybe my Gurps scifi cat-shifter rogue-type.
  17. Gilladian

    Describe your last rpg session in 5 words

    Paladin NPC was a jerk
  18. Gilladian

    D&D 3E/3.5 Ideas & examples for mini-campaign without fighting at all?

    I would look at the old Grimtooth’s traps guides. You can still buy them online As ebooks, I think. They’re system agnostic, and mostly deadly as heck, but definitely good puzzlers.
  19. Gilladian

    D&D 5E Buying the Farm - Claiming the Ruin - Occupying the Dungeon

    Yup. I rarely know what place they willchoose - sometimes late in the game, sometimes quite early. A hunting lodge, a ruined castle, a weirdly time-stopped house, a caravan, once a flying boat with extradimensional rooms. My players love that stuff.
  20. Gilladian

    D&D 3E/3.5 Undead and Sunlight

    I have indexed my monsters, spells, npcs, and adventure resources in filemaker, so FINDING the things is not hard, but looking up and reading full descriptions is time consuming!
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