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  1. M

    Erky Timbers feats (Sunless Citadel spoilers)

    I like pre-printed adventures, and no I'm not a DM I am a player. Pre-printed always seem to have more depth for an inexperienced DM. Both of the DM's we have for our game are good though. We are currently in RttToEE.
  2. M

    Mage Armor question

    I thought mage armor would stack with shields. I look at mage armor like weraing a chain shirt with no penalties. A shield bonus stacks with an armor bonus, I thought. Our group used to let mage armor stack with normal armor, our favorite spell was mage armor, it made us all unhitable.
  3. M

    Opinions wanted for 2nd level offensive spells

    Greater ray of Enfeeblement could have a higher cap , maybe +10, and do D8 instead of D6. The higher cap wouldn't make a difference until after 11th level and by that time the sorcerer or wizard is already powerful so it doesn't matter that much.
  4. M

    AoO with range and intimidation

    I think allowing AoO's with a ranged weapon is unbalancing and makes ranged weapons alot better than melee weapons. An archer normally has a good dex and would probably take the combat reflexes feat to give him as many as five for the archer in our group. Are these AoO's allowed any where in...
  5. M

    Erky Timbers feats (Sunless Citadel spoilers)

    If he is human he would have three feats, 1 for 1st level, one racial and one for being a fighter. He could have rolled max on the fighter HP's if they rolled for him and that would explain his high hitpoints. I don't know I have never seen the stats on him.
  6. M

    Attacks of Opportunity Provoking Attacks of Opportunity

    I think AoO's can provoke AoO's. There is a limit of one AoO per round per person unless they have the combat reflexes feat. There is still a limit to the number a AoO's in a round though based on dex, so it wouldn't go on forever just until both or one person ran out of AoO's for the round...
  7. M

    Wands and Metamagic?

    I thought that metamagic changed the level of the spell but just the slot that you have to use to prepare of cast the spell from. That's why there is the heighten metamagic, to increase the DC of the spell. Or am I just an idiot and read the rules wrong again.
  8. M

    Help needed

    Thanks So officialy it stacks, but it shouldn't for game balance reasons. I wonder if my DM will allow it
  9. M

    Help needed

    So officialy it stacks, but it shouldn't for game balance reasons.
  10. M

    Help needed

    Does Animal Affinity stack with bull's strength. I looked in the description of Animal Affinity to see what kind of a bonus it gave and didn't see it.
  11. M

    Is Luck of Heroes balanced?

    Where does it say that luck of heroes is a luck bonus. I think this is balanced anyway you play it. (HALFLING MONK WITH LUCK OF HEROES)
  12. M

    Natural Armor

    All you really need to do is change the magic items and spells so that they stack with natural armor.
  13. M

    New Weapon Enhancement: Timestealing

    I think the DC would be 14, it requires a 13 in the spellcasting stat and is a 3rd level spell. This would be a difficult save for some of the fighters in the group I am playing in. But if it only lasts for a round it wouldn't be overpowered.
  14. M

    Lizardfolk = ECL 4?!?!

    It doesn't matter what the books say, those are just a basis for your game, the DM could change the ECL if he wants to. If he wants to make it an ECL of +6 to discourage anyone from taking it as a character he can, or if he wants to change it to a +1 he can do that to.
  15. M

    Lizardfolk = ECL 4?!?!

    My idea Just get rid of the two HD the lizardfolk starts with and just add regular class levels. Give it an ECL of +1 or +2. I don't know how well this will work and expect everyone to tear my idea apart, but I don't really care.
  16. M

    Half-orc psychic warrior

    Unglar grew up in a tribal setting with other half-orcs and orcs. He knew when he was young that he was different from the other members in the tribe, he was stronger and smarter than most of the other half-orcs he also had strange latent powers that helped him become more powerful, and he...
  17. M

    Druid Character Help

    Yes, an animal companion is just a "friend" that you gain through the spell animal friendship. You don't really have a bond with this animal like you do with familiars or bonded mounts. You can release the animal and cast it on a new animal.
  18. M

    Broken spells?: entangle and briar web (DotF)

    I don't know about briar web, but entagle is an ok spell because it is limited to places with vegetaion growing. It is useless in most dungeons, compare it to web. Web is a level 2 arcane spell, entagle level 1 divine spell. Web is in my opinion alot better than entagle. If you could post...
  19. M

    Druid Character Help

    Looks good, those are pretty good for a druid. I am running a druid/fighter/wizard, I had to take the wizard level(cursed staff) but a druid is a good class on it's own or in a multiclass. The intelligence might be a good score if you would ever want to multiclass to a wizard. If you are just...
  20. M

    How to handle drunkeness

    I think drunks should get charisma bonuses with other drunks. The charisma bonus that people of the opposite sex is good too.
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