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  1. J

    What does Alternate Spell Source do?

    I'm working on a dual caster and wonder if it's a useful feat. Type: Metamagic Source: Dragon #325 You can prepare any of your spells as either divine or arcane. Prerequisite: Ability to cast both divine and arcane spells. Benefit: You can choose to prepare any of your divine spells as arcane...
  2. J

    Looking for help with feats

    I like this version also.
  3. J

    Bards just don't convince me!

    I'm in the pro bard camp. I do think there is math involved in the game. I like what was said; 'bards are the best in two player games, and 6+ games'. Yet still DM traits, and player traits, could make bards useful or not. I think more or less like two gave in comment 131. Yes a specialist...
  4. J

    Critical threat range

    Would Factotum 'Brains over Brawn' add int to crit re-roll? I was shown a rule once by a dm. It allowed proficiency/feat with a weapon to include certain other weapons under it in a type/subtype relation. (example; if you have Weapon Specialization with a greatclub you have it with a club)...
  5. J

    Critical threat range

    OK, got some stuff. 1 http://www.realmshelps.net/cgi-bin/feats.pl?Better_Lucky_Than_Good; Turn natural one into natural twenty. Great. Except you need two luck feats as a pre. 2 http://www.realmshelps.net/cgi-bin/feats.pl?Fortuitous_Strike; One luck roll to re-attack (link has cost flipped...
  6. J

    Critical threat range

    Revisiting this because i read all/most of the PHbII and Scoundrel and couldn't find any reference to auto-confirming crit (except luck rolls, which are cool, but twice a day will not fix all the crits a 15-20 range will get). I guess i should go re-read the CW? or perhaps ya'll know the...
  7. J

    Weapon Referance Needed

    Wha'? My advice is don't. Don't give the fire/ice on one blade. I mean; artifacts and legacy magic are..ya' know. ..special case. But other than a game changing campaign driving blahcetera, no. What i would do is pair my unmatched energies and make up a rule for them to cancel. Example...
  8. J

    Complete bastard of a character? help

    Streamofthesky, thanks for pointing out my lack of clarity. I think you assumed a 20 lvl build? It took me a while to see what your post meant. My post only referred to a 6 lvl build. If you get back to reading this i wonder what you think about it as a 6 lvl build and what you might consider...
  9. J

    Complete bastard of a character? help

    Well, not that i want you to lose caster levels, but if you're not going to 20th level, and you wanted to stay srd, then you could try . . Human 1 Martial Rogue (trade sneak attack for fighter feat progression) 2 Fighter (for hp and bab) 3 M Rogue 4 Fighter 5 Monk (for saves and extra feat) 6...
  10. J

    Ways to improve initiative

    What good's initiative if you're surprised? Complete Adventurer-Feat = Quick Reconnoiter: Listen and Spot as a free action and +2 to initiative. Now if that's not handy. . . Listen and Spot on EVERY round as a FREE action means you are surprised much more rarely.
  11. J

    D&D 3E/3.5 Why be a 3.5 fighter?

    What i meant with Dandu, and hope he understood, was that i was sure the black mage could beat anything i could think up. Therefore 'hate to be his dm'.
  12. J

    D&D 3E/3.5 Why be a 3.5 fighter?

    Eldritch Lord, thanks for your response. I want to say how much i've learned from you also. I assume, despite the detail of your response, that you know that i was only talking about a few possible answers to the OP. I agree with you on nearly every minor detail you countered...
  13. J

    D&D 3E/3.5 Why be a 3.5 fighter?

    Obviously, Dandu is brpcken. You have taught me alot about spell theory (like knowing in advance which saves each spell has). I'd hate to be your DM. Why be a 3.5 fighter? Because the scenarios described here are not what would happen at my table, or that of most of the campaigns i've been in...
  14. J

    Tips for a party without a fighter

    What level will you be playing to? and why no fighter? Ever heard of the Martial Rogue? Sure 3d6 sneak is cool, but do you really get it every attack? or even every encounter? Martial Ro2/ Fighter2/ Monk2 Human Feat, First Feat, Two M.Ro Feats, Two Fighter Feats, Two Monk Feats, Two Level...
  15. J

    Can a cleric with spontaneous heal take the destruction domain?

    St. Cuthbert, god of retribution Lawful neutral Destruction, Law, Protection, Strength Fighters, monks, soldiers and If your cleric is not devoted to a particular deity, you still select two domains to represent his spiritual inclinations and abilities. The restriction on alignment domains...
  16. J

    Can a cleric with spontaneous heal take the destruction domain?

    I can't seem to find pertinent wording that says otherwise. If so, then could Domain Spontanaity Feat and Custom Domain Feat be used to convert a neutral 'healer' into a "Harm" machine gun? Suggestions for replacements (though i like these, earthquake seems extreme)? Must be evocations that...
  17. J

    Tweak a rogue fighter factotum? Need martial feat help

    So i've heard. I don't mean to be a pain, but isn't iaijuitsu focus a samurai fear from oriental adventures? Where's that quickrazor thing at? I'll read the I F thing, but don't know if the DM will fly it.. . . Let me read it.
  18. J

    Tweak a rogue fighter factotum? Need martial feat help

    I was asked to play a martial character in a 5 PC campaign 3.5, and really sorta don't play martial characters. I'm usually a skill monkey, and can barely talk myself into starting a character without a rogue dip. So i'm thinkin' rogue, thinkin' martial, thinkin' martial rogue. Base class...
  19. J

    Ways to hide things in 3.5?

    Is it just me? or is it damn hard to hide things in DnD? K, the easiest way i know to hide things is to not have anybody looking for them. That's tricky enough, but what other ways? I feel y'all will know better than me, so i won't even bother trying, until i see if one of y'all has a link to...
  20. J

    D&D 3E/3.5 [3.5] An experiment to nerf the full casters

    I like simple solutions. If somethings broken i just use some 'x per x' type of formula to nerf it; perhaps x minutes per level,l or x damage per ability bonus. For critical fumbles i simply deny dexterity bonuses for the next round. It is a simple house rule that sorta makes since and keeps...
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