Search results

  1. E

    Rogue help

    I'm back at my books now; Dungeonscape p. 13.
  2. E

    Rogue help

    That stat line is insane. Halfling Rogue 4/Swordsage 2/Swashbuckler 3 (Take Rogue, Swashbuckler, Swordsage, Swashbuckler, Rogue, Rogue, Rogue, Swordsage, Swashbuckler. If your GM is lenient on multiclassing XP penalty do Rog, Swa, Swo, Swa, Rog, Rog, Swa, Swo, Rog instead; the final rogue...
  3. E

    Best bang for the buck for a level-adjusted race?

    Heh. Powergaming at its finest, then. Seriously, though, people have a lot of complaints about power creep in splat books (which is more or less inevitable with options creep and a flexible system like 3.5, but I feel they've limited it pretty well nonetheless)... but splat books apparently have...
  4. E

    Best bang for the buck for a level-adjusted race?

    I really doubt that a half-ogre will get its racial bonuses *and* the medium->large adjustments on top of them. Every single Large race I've encountered does not have this stipulation.
  5. E

    Best Gestalt Combo for Wizard

    Another possibility is a Wizard | Swashbuckler. Int to damage, decent skill list, free Weapon Finesse, full BAB... it may even be worth picking up 3 levels of swashbuckler on the Warblade side if you decide to go Wizard | Warblade.
  6. E

    Healing Belt in MIC = broken?

    It implies XP bloat. It is after all in a rulebook where XP is awarded for the value of treasure found.
  7. E

    Healing Belt in MIC = broken?

    You're taking my post way out of proportion. Seriously. I had no intention of evoking trials. I have no notion that this is a court room. I have no notion that I am a prosecutor. I have no notion that you are on trial. Your condescension is not warranted. This is not a court room. This is the...
  8. E

    Healing Belt in MIC = broken?

    Okay. This will serve as a lesson for me not to make auxiliary points, as my main point is then too easily dodged by only replying to my auxiliary point.
  9. E

    Healing Belt in MIC = broken?

    There are pricing guidelines for custom magic items in the DMG. There aren't any pricing rules for custom magic items in it. Also, those guidelines allow you to make a pair of infintite charge use-activated gloves of True Strike for 1 (caster level) * 1 (spell level) * 2000 gp. If the...
  10. E

    Ranged attacks into a grapple?

    It also logically leads to this interpretation: If a medium size character is totally dominating a grapple against a different medium size character, he can use the other medium size character as a human shield and thus skew the percentages to his advantage.
  11. E

    Fighting with reach weapons

    I would add another rule to this to heighten the verisimilitude of it: If you stop someone in this way during their movement they may make an automatically successful sunder attempt against your polearm in the place of an attack. You are, after all, holding them at bay by sticking a polearm into...
  12. E

    Yet Another Set of Grapple Questions

    Just what the rules say: The target is determined randomly, choosing between all the grapplers. So no, it's not safer. It's much less safe.
  13. E

    Trap XP awards? Seem biased.

    Really? Sixty feet is nothing. And if they stand on top of the rogue they will also be in the enclosed space filling with acid, instead of outside it where they may mount some sort of rescue. Personally, if I played a rogue and the party insisted on being within one move action of me at all...
  14. E

    Spell Suggestions for 7th-level Cleric?

    Its low duration/casting time ratio makes it extremely situational.
  15. E

    Spell Suggestions for 7th-level Cleric?

    Okay, here are some spell choices from the Spell Compendium relevant for a 7th level cleric: Panacea removes most status effects not covered by Lesser Restoration. 4th level spell. Recitation is a nice AOE buff spell. 4th level. Undead Bane Weapon. Just what it says on the tin. 4th level. Very...
  16. E

    Spell Suggestions for 7th-level Cleric?

    Never mind, I misread. Thought it was 7th level spells, not 7th level cleric >.<
  17. E

    magic item creation 200000 gp limit

    It's not unreasonable in many campaigns to take months and months of downtime between adventures. Unless there's an important, time-sensitive clue to follow up on or a clear and present danger there's really no reason for the adventurers to hurry up. Characters may have lives outside the...
  18. E

    magic item creation 200000 gp limit

    The OP not only said he was running a Warlock, but that he has "the leadership feat and an artificer cohort". This must be one of the best magic item creation teams there is for big expensive items.
  19. E

    Fighting with reach weapons

    There's been long discussions on this before, and basically it boils down to what you interpret "fight this way" to mean under the two-weapon fighting rules. If you think it means "Enable you to attack with both [weapon A] and [weapon B] interchangeably" then wielding a polearm while also...
  20. E

    RAI: Pinning a Dragon's Mouth Shut

    Huh, you're right. I misread that section. Probably because it says you can make an Escape Artist check "in place of a grapple check". Poor editing.
Top