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  1. E

    The Sunless Citadel [IC1]

    Having no specific plans of his own, Eivan shrugs and follows Krindorf and Gregor off to talk to the constable.
  2. E

    [3.5e D&D Greyhawk] The Sunless Citadel [OOC]

    I'm sorry, I think I said that badly. That was addressed to Grufflehead, and I didn't mean to complain about the way you've been handling the game - I've been enjoying it so far. Anyway, not a big deal. It seems like most people just want to get on to the main adventure, so I changed the post back.
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    [3.5e D&D Greyhawk] The Sunless Citadel [OOC]

    Well, I think either choice is bad for the game. Trying to play a consistent character will hold up the game, but abandoning backstory altogether makes the whole thing feel contrived - more of an "okay, let's hurry up with all this roleplaying so we can get on with the hack-and-slash" kind of...
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    [3.5e D&D Greyhawk] The Sunless Citadel [OOC]

    Well, sorry about this one. I don't want to hold up the game even more, but I honestly couldn't think of any reason to take the offer. It's a little frustrating, actually. Maybe I didn't make my character's motivations clear enough, but I assumed having our backstories approved meant that they...
  5. E

    The Sunless Citadel [IC1]

    Eivan nods. "Aye, sounds like a fair enough job. I'm in."
  6. E

    The Sunless Citadel [IC1]

    Eivan follows Brunhilde and Krindorf in behind the Hucrele footman. In the hallway, he pauses briefly to mutter a few words and gesture with his left hand, but then moves on. As they enter the room, he looks around brightly. "Gregor," he says loudly as the large man finishes speaking, "do you...
  7. E

    The Sunless Citadel [IC1]

    After another fruitless round of searching, Eivan simply shrugs. "Ah well, at this point I don't think I really expected anything." He pauses. "Actually, I suppose she could be in the caravan, but it doesn't really sound like it." He glances around carelessly, then adds, "Let's go find Gregor...
  8. E

    The Sunless Citadel [IC1]

    Eivan watches Gregor wander off and shrugs unconcernedly. Turning to Brunhilde, he says, "So, did you learn anything last night? I didn't, not really..." He shakes his head. "I'm not sure where to go from here."
  9. E

    The Sunless Citadel [IC1]

    After a long evening of talk and questioning, Eivan walks back over to their table, shaking his head. "No luck," he says regretfully to Brunhilde. "No news of your sister, or even of the merchants she was with." His brows knit together as he considers. "We could be in the wrong place. Maybe...
  10. E

    [3.5e D&D Greyhawk] The Sunless Citadel [OOC]

    Okay, no harm done.
  11. E

    The Sunless Citadel [IC1]

    Afternoon: 1d20+1=14 Evening: 1d20+1=3 Drinks: 2d5+2d5=11 Eivan's questions were about any recent local news, and more specifically about Beatrix and the merchants she was escorting.
  12. E

    The Sunless Citadel [IC1]

    Eivan looks around the now crowded room carefully. He has been here for a while, ordering as necessary to keep his table and seem friendly, but has not actually drunk much alcohol. Deciding that now is the time to start asking questions, Eivan turns to one of the men sitting nearby as the man...
  13. E

    The Sunless Citadel [IC1]

    Not understanding Krindorf's cryptic statement, Eivan simply shrugs and heads over to the barkeep in the common room. He orders an ale, then sits back and watches the rest of the room, waiting for a chance to join in the conversation.
  14. E

    The Sunless Citadel [IC1]

    Eivan sighs, following Krindorf off to the tavern. At first he seems annoyed, but as Brunhilde continues her indignant speech, his mouth twitches into an involuntary smile. "Well," he says reasonably, "it's a small town, not a fortified city. You can't expect them to be constantly prepared to...
  15. E

    The Sunless Citadel [IC1]

    Eivan cocks an eyebrow in amusement at Krindorf's jibe. "Aye, I could show you a handful of platinum if I wished," he says, laughing, "but like as not it would disappear the next moment if I didn't keep the spell up." To the constable, he nods amiably as he is introduced and says, "Thank you...
  16. E

    The Sunless Citadel [IC1]

    As the second zombie falls, Eivan breathes a sigh of relief and bends to retrieve his pack and equipment. "You seem pretty handy with that sword yourself," he remarks to Krindorf, still grinning in surprise at the unlikely reunion. Soon after, he straightens up as the townspeople begin to...
  17. E

    Malice of the Medusa (pt-1) [Manzanita judging]

    Huh. Wasn't it 100 gold? Because unless I'm misreading it, here it says that the party got 5 platinum each as pre-payment, and here it says that they got another 5 platinum each as post-payment. I don't want to sound like I'm complaining. It was a great adventure, and I don't care much about...
  18. E

    The Sunless Citadel [IC1]

    Eivan frowns slightly, running through options in his mind. If the monster is undead, his daze spell is probably useless. Instead, he takes a step forward, yells to Brunhilde "stand back!" and makes a complicated gesture with his right hand. Immediately, the ground underneath the remaining...
  19. E

    The Sunless Citadel [IC1]

    Eivan watches in dismay as his first bolt flies wide. When Krindorf speaks, though, he nods in agreement, having also noticed the apparent ineffectiveness of the dwarf's arrow. With this in mind, he peers carefully at the nearest corpse, trying to remember anything useful he might have learned...
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    [3.5e D&D Greyhawk] The Sunless Citadel [OOC]

    Oh. Hmm. I just assumed it would be unloaded, actually. Seems a bit dangerous to walk around with a loaded crossbow strapped to the back of your pack. And after all, they were traveling on an established road, not wandering through some uncharted wilderness. I think I'll leave it as is.
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