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  1. R

    Did You Buy the First Three 4e Core Books?

    Samuel, If I only own the PHB, should I vote “no”?
  2. R

    Why did you quit playing 4e

    I quit because the group was more interested in starting a new Marvel Super Heroes game than in continuing to try 4e. ^_^ My first impressions were: 1. I wanted to trade most of my wizard’s attack powers for utility powers or rituals. 2. Playing a wizard felt too much like playing a fighter...
  3. R

    Follow the Money Edition Poll

    For me, “own but didn’t buy” (i.e. “gifted”) is a significant category.
  4. R

    ENworlder: How long have you been gaming?

    Hmm. If ENWorld were really a representative cross-section of the hobby, and if ENWorld polls were really a representative cross-section of ENWorld, I think this poll might be a strong argument that the ≤ 1983 Basic Sets really were a better introduction to the hobby than anything since. ^_^
  5. R

    Have You Purchased Any Additional 4e Supplements Beyond the First Three Core Books?

    I picked “I've purchased the 4e core books but no additional supplements” as what seemed closest. The real answer is that I’ve purchased one 4e core book but no additional supplements.
  6. R

    The Nature of Change (or, Understanding Edition Wars)

    Funny. I’ve found myself making the same argument for the old way. If you give the “old school” another try and you really make an effort to understand why the grognards still enjoy the old game, you might just find that you really like it. ^_^ There’s two keys here. (1) The person advocating...
  7. R

    What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)

    1. Rename it. I want to see the game bearing the name D&D being much closer to D&D. I also want it to be a (IMHO) better introduction to the hobby and a better flagship for the hobby. D&D isn’t the place to test out R&D’s new ideas. It should be handled more like Monopoly or Risk or other...
  8. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    Ah. Got it. e.g. I assume it is true that technology was one of the factors in the 3e hardbacks coming out at month intervals while the original AD&D books came out in year intervals. I’d have to give some thought to whether this would really have a meaningful effect on development time...
  9. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    Can you elaborate? Well, that’s just going to lead us to the “3e and 4e are actually new games rather than new editions” place. ^_^
  10. R

    Forked Thread: should wotc make a board/minis game to market in toy stores?

    I don’t think I’ve played enough 4e (a handful of sessions) to form much of an opinion. About all I can say about it is that it has lead me to question some of the things I thought I wanted from an RPG by actually giving them to me. (Which, oddly enough, was my eventual conclusion concerning 3e...
  11. R

    The Dungeon Master or The Rules: why would you play in a RPG campaign?

    I voted “Yes, but I'd keep my opinions to myself.” That’s not completely true, though. I’d share my opinions, but I wouldn’t be trying to convince the GM to do things my way. My philosophy: The hobby—for me—is about hanging out with friends first. If my friend wants to run something, I’m in...
  12. R

    Forked Thread: should wotc make a board/minis game to market in toy stores?

    I would not buy it. I’m not really interested in hybrids. I’d rather play a regular RPG or a regular board/card game. As much as I’ve wanted to get into minis either for straight mini games or for use with RPGs, it just hasn’t worked for me. And—because of those reasons—when I want to...
  13. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    It seems pretty self-evident to me. Healthy development means that the longer you’ve been developing, the less there is in need of additional development. I’m not sure how to explain it further.
  14. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    If things are being done right, IMHO, each edition of a game should last longer than the one before. The rate of change for any product should slow over time.
  15. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    Yeah, but you had to know we couldn’t pass it up. For what it’s worth, I’ve come to the conclusion that vocabulary and modes of speech tend to overshadow grammar in the long run. Most languages end up being about equally difficult in the long run. Immersion and daily use tends to work equally...
  16. R

    Forked Thread: 1E DMG vs. 3E DMG vs. 4E DMG: 1e DMG in newer edions

    Doesn’t hurt to read it again as a refresher. I know I’m not the only one who mixes-&-matches rules. That’s an incorrect assumption for me and my group.
  17. R

    What should I choose for my next system?

    For what it’s worth, the last time I ran GURPS I banned disads, and it worked just fine. Well, I actually just said that all disads were worth zero points. The players could take one if they really wanted to, but I don’t recall that anyone did. So, outright banning them should work fine too. I...
  18. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    I would say “piñatas” myself. ^_^ Well, we do not, but he does.
  19. R

    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    The “reading grade level” thing probably doesn’t help either. I think it’s a useful scale, but I think speaking in those terms is a bit unfortunate.
  20. R

    When did We Stop Trusting Game Designers?

    ^_^ The key word, of course, is “decent”. Meaning simply much better than I ever expected, even if they largely blindly ape commercial systems rather than truly aiming for best-of-breed. I was thinking of Gnome and KDE specifically. Which last I looked had reached that “decent” mark. If I took...
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