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    D&D 5E Storm King's Thunder

    It would be 64 damage total for anyone who rolled less than 23 and is in melee range. Not playing with instant death rules.
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    D&D 5E Storm King's Thunder

    Dren: With each hit, Dren writes a story that will live on for generations. Though unarmed, three of his four attacks land on the massive foe. The third blow in particular seems to really rock the dragon, who roars in frustration. Aremus: Harshang did not expect such kindness or bravery from a...
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    D&D 5E Storm King's Thunder

    Ordrar: Two of your attacks hit and knock the beast off of Harshnag and to the ground. Dren: None of your blows, as impressive as they may be, manage to connect with the opponent. Aremus: You aim is much better, but you still manage to just miss the foe. Tranio: The dragon is caught off...
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    D&D 5E Storm King's Thunder

    [Apologies, computer died on me last week and I temporarily lost my PDF of the adventure. Everything is back to normal now.] Hits: Both Fistan's fireball and Ordrar's magic missile connect with the mighty opponent. Misses: Bethany's axes bounce off the blue scales and Aremus' arrows land much...
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    D&D 5E Storm King's Thunder

    I think this is Round 2. Unless the failed saves count as a round?
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    D&D 5E Storm King's Thunder

    Layout: The party was in the middle of the hillside road leading back towards Grudd Haug, so there isn't much in terms of immediate cover. Off in either direction of the road would be some light forest to take cover in. The Battle: Anyone that looks out again would now see this creature...
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    D&D 5E Storm King's Thunder

    Sorry, I think I was conflating it with some different spells in the game. You should still get turns and saves.
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    D&D 5E Storm King's Thunder

    So besides Harshnag and Tranio, the group is frightened for one minute and will head in the other direction. I'm going to have Harshnag begin combat with it regardless. Tranio, let me know if there is something (or ten) you'd like to do in the fog while the party recovers.
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    D&D 5E Storm King's Thunder

    Frightful Presence: I'll need a wisdom saving throw from anyone who steps out of the fog and views their massive opponent for the first time.
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    D&D 5E Storm King's Thunder

    Fistan's magic hides the group and not a moment to soon. The earth around you all shakes when a shadow, larger than any of you have ever seen before, glides over head before landing. "I do not blame any of you if you wish to flee now or use the magic shell," Harshnag whispers through the fog...
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    D&D 5E Storm King's Thunder

    I don't think there would be a ton of cover, so the cloud might be your best bet.
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    D&D 5E Storm King's Thunder

    The debate about what to do with the conch and Harshnag is interrupted by ferocious roar in the distance. It is like the one the pet dragon in the clouds made earlier, but much, much deeper. The frost giant's eyes dart about as he slowly unsheathes his axes. It is clear he is trying to make as...
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    D&D 5E Storm King's Thunder

    Fistan: "I traveled far north, to the Spine Of The World, and spoke with an oracle there," Harshnag explains. "Not a living being, but a construct called The Eye Of The All Father. When I asked what had become of The Storm King, all it showed was an ancient blue dragon." Harshnag sighs...
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    D&D 5E Storm King's Thunder

    Aremus & Bethany: You would both be aware of the history of Force Grey. Otherwise known as The Gray Hands, they are a group of elite adventurers who worked directly for the government of the city of Waterdeep. Their job was to deal with threats to the city that The Guard and The Watch could not...
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    Harshnag.png

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    D&D 5E Storm King's Thunder

    Fistan & Aremus: The party continues to travel a ways. You two are the only ones who notice movement to the side of the party. Turning, you would both notice a massive blue skinned being with a thick white beard. The stranger wields two fancy axes and his armor is dented from many battles. How a...
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    D&D 5E Storm King's Thunder

    Perception checks please!
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    D&D 5E Storm King's Thunder

    Eventually, after fully resting, the group turns around and starts to make the long trek back to the hill giants' dam. An hour before reaching the destination, you all come across some massive footprints. Unlike your smelly friends, this individual appears to be wearing gigantic boots. The...
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    D&D 5E Storm King's Thunder [OOC]

    Sounds good to me!
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    D&D 5E Storm King's Thunder

    You definitely would have had a long rest on the path to reuniting the giants. You can assume Fistan's magic did significant damage to the dam / base, but it wasn't as if you blew it up. You are free to head back their again or go to Goldenfields. You also can use the magic shell anytime, but it...
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