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  1. Tectuktitlay

    D&D 5E Survivor Campaign Settings- Birthright Wins?

    Blackmoor 20 Council of Wyrms 20 Dark Sun 16 - Because it's the most original setting for D&D, plus...this is survivor, and it's Athas...:P Dragon Fist 20 Eberron 16 Ghostwalk 17 Greyhawk 10 - The most obnoxiously DULL setting I have ever played in. Genericbird. Jakandor 17 Kingdoms of Kalamar...
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    DMs Guild DMs Guild: do you think it is okay to charge some people more than others?

    No, it's not unethical. It's also fairly standard for early adopters of items to pay a bit extra to get it much earlier than everyone else. What's more, if you've made what you consider a decent return on your initial investment with the initial run of paying customers, reducing the price is...
  3. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    That...is not actually an answer, unless you mean a true democracy. Which has never worked, and is not likely to ever work. Hence why the US is a republic, and not a democracy. ;) What? The fiat system demonstrably works. It worked for a very long time in ancient China, it has worked multiple...
  4. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    Which kind of democracy? A true democracy? A democratic republic? A demarchy? A consensus democracy? A cellular democracy? A sociocracy? An associative democracy? A participatory democracy? A people's democracy? Kind of like in economics, capitalism is given this same comparison, where it's...
  5. Tectuktitlay

    D&D 5E So 5 Intelligence Huh

    Alternatively, they would be going out on some of the best adventures EVAH.... Also, possibly having some of the largest impact on the world you can imagine. To such degrees they have a huge reputation, their name known by most everyone, yet have no idea. Think Groo the Wanderer.
  6. Tectuktitlay

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    Oh, I definitely have a strong problem with that power. It's flat out too powerful, having a very high chance of effectively breaking virtually any kind of mystery you can think of, at 3rd level. It should be a more flavor-oriented power. Yes, it should gain a tangible benefit, but it's one of...
  7. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    But the player specified they were being charming. If they HAD said they were trying to seduce the person with a persuasion check or whatnot, it sounds the the DM in question would have told them something along the lines of, "no, that is simply not allowed; you don't get to roll a die to see if...
  8. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    Yeah. I also mean no offense to you, Lanefan, as I discuss all this stuff with you. In a great many ways, your experiences and games appear to be outliers, and sometimes quite extreme outliers. You are playing in a campaign where it has taken 1.6 years of play to advance each level through XP...
  9. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    No idea why it double posted that. O.o
  10. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    There's a difference between alcohol flowing, and being drunk. It was clearly specified drunk, and that word does in fact have a very specific meaning. ;) Having one drink? A few? Nah. Being drunk? Even just a little drunk? Not the same. Of course I don't game with bawbags, and I am quite...
  11. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    Absolutely, moderation is the key. My nitpick was with not putting alcohol in with other drugs. To actually say in the same breath that people on drugs are a deal-breaker, but unlike many other posters drunk people at the table is something tolerated or even enjoyable. When alcohol is not only...
  12. Tectuktitlay

    D&D 5E New Players same level as Current Players?

    I do actually agree with this. The style of play you mention has a much more difficult time meshing with more cinematic styles, where you are all trying to tell some sort of story together. A story you all write as a group, and allow luck and skill to determine the eventual outcome. A story...
  13. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    Slightly above anecdote, but well below concrete data. It's a pretty perfect example of an extremely limited and inherently biased sample size. http://www.enworld.org/forum/showthread.php?217967-Campaign-Length So 2008, just as/before 4e came out. I'm not sure how you can say a given campaign...
  14. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    It's a good thing my metric isn't how long the characters last, then? ;) As I said on another thread, and touched upon on this one, it's the statistical difference it makes in potentially thousands of rolls over the life of a character, and determining whether or not they succeed or fail...
  15. Tectuktitlay

    D&D 5E What psionic powers do YOU want to see?

    Yeah, psionic combat would indeed be cool, and even though it is kind of nuts in some ways, what I really want it to be is two psionic beings mentally dueling over the course of a single round. The two telepaths lock eyes from across the battlefield, sweat immediately appearing on both their...
  16. Tectuktitlay

    D&D 5E What psionic powers do YOU want to see?

    I like astral constructs in a specific context...that is, they are basically invisible extensions of the will of the user, and can only be seen under very specific, limited circumstances. Think the id monster from Forbidden Planet. To expand on that somewhat, the psion can let some people see...
  17. Tectuktitlay

    D&D 5E New Players same level as Current Players?

    Yes, usually. Because when push comes to shove, the baseline I want is for the players to be on equal footing from a raw mechanical perspective. Same reason I generally prefer point-based systems, because everyone comes in to the system simply having X points. The end. How they spend them is up...
  18. Tectuktitlay

    D&D 5E What psionic powers do YOU want to see?

    Well, at its core, I want quite a bit from psionics. There's a pretty good chance I will actually write my own psionics handbook as well. First of all, I want it to be much more focused on at-wills. In fact, from my perspective it should be a series of classes with essentially all at-wills...
  19. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    Yeah, every last bit of that sounds like intentional power-gaming intending to outshine everyone else. And it is very telling indeed that the same player flat out bans homebrew from the games they GM. It sounds like this person is knowingly and purposefully running roughshod over this particular...
  20. Tectuktitlay

    D&D 5E Deal Breakers - Or woah, that is just too much

    Ok, but people are flat out saying that having ANY evil characters in a campaign at all is a deal-breaker. When many evil characters not only fit, but add a lot to a campaign, even a campaign that saves the world from BBEG. It's actually a really common trope that someone who is evil is part of...
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