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  1. Aristeas

    The Mad God's Key (Bront Judging)

    "Or else he wants to be the only one with access to the contents for long enough to unlock them. The ancients clearly considered the document important. I doubt they went to all the trouble of mystical wardings for a list of foodstuffs. Perhaps the thief is hoping to boost his reputation by...
  2. Aristeas

    The Mad God's Key (Bront Judging)

    Sirrel's eyes sparkle. In order to cover her impulse to laugh, she reads through the documentation as Weapon finishes with it. "Thank you for your confidence, sir," she says. "It is not misplaced. These terms are acceptable to me." She looks around at the others for confirmation.
  3. Aristeas

    The Mad God's Key (Bront Judging)

    Sirrel can only add that she hopes the money will be enough to keep all of this fine talent interested in the task. She's not really comfortable haggling, since it is a good cause, and she knows how much the crime wave has strained the university budget. The talk of killers stalking the library...
  4. Aristeas

    The Mad God's Key (Bront Judging)

    Sirrel follows, much less expansively. "In other words, we'd like to help you recover your missing property. Thank you for taking the time to see us, sir. I'm sure we can handle your problem quickly and discretely." Hopefully, she thinks, the rest of us can provide enough of a businesslike...
  5. Aristeas

    The Mad God's Key (Bront Judging)

    "Sirrel," corrects Sirrel, mildly, and hopefully in time to keep the mistake out of the ledger. "Oh, I doubt it. I could never aspire so high." Given a few minutes of looking up university records, it'll be evident both that she's a student here and that she's a d'Sivis. The fact that she's...
  6. Aristeas

    The Mad God's Key (Bront Judging)

    Next through the door is a young gnome, dressed in a smaller version of the ubiquitous scholastic robes. Following behind the warforged, she seems comically tiny. She smiles up at the woman. "I'm Sirrel. Skilled sidekick and foil, I suppose. Let us know when the Provost is ready to see us." She...
  7. Aristeas

    Sharn Tavern: The Tower's Shard

    "Ah, this seems more like it," comments Sirrel, reading the parchment, "Apparently the road to adventure leads directly back to my doorstep. At least it's nobody in my own department- that would just be awkward, especially if it turned out to be an inside job and the skulls we needed to crush...
  8. Aristeas

    Thought Exercise - Alignments for Discworld characters

    We never see these things because Pratchett doesn't like to be too graphic, but we're told often about the Patrician's facility with torture. He refrains from killing people because typically he's ingenious enough to find a way to use them for his own ends, like the main character of Going...
  9. Aristeas

    Sharn Tavern: The Tower's Shard

    And that's why we have bards. The heroes are far too modest to sing their own praises, so it's a mercy there's someone to do it for them. And then the heroes can get back to having daring adventures all the sooner. A very well put together system. It does rely on the heroes passing on the...
  10. Aristeas

    Sharn Tavern: The Tower's Shard

    Sirrel smiles. "I actually took Philosophy 101 at Morgrave, and believe me it was less interesting than this conversation by far. But I'd be happy to swap tales of bravery and adventure, but I'm afraid I don't really have any. I'm new at this, if that wasn't completely obvious. But yes. Tales of...
  11. Aristeas

    Sharn Tavern: The Tower's Shard

    "Of course they have. He seems admirably in touch with his destiny. He was created to fight, and he's already developed a sense of when not to fight and when not to fight, and what this purpose of his means in the context of the universe. I have to say it's fairly impressive, philosophically."...
  12. Aristeas

    Minor Image ruling

    In that case, under what circumstances can one disbelieve a Ghost Sound? Say, the illusion of a harp being played somewhere in the distance. The illusion doesn't have a location or a visible manifestation, so there doesn't seem to be any way to interact with it in that sense. Maybe you get a...
  13. Aristeas

    Sharn Tavern: The Tower's Shard

    The gnome shuffles over to the small knot of newcomers, McGuffin still in hand. "Hello there," she says, "I'm Sirrel. We seem to share an interest in not guarding caravans. Do you mind if I join you?" Assuming no one objects, she clambers up into a chair and takes another tiny sip of her drink...
  14. Aristeas

    So how do you play cohorts, familiars and animal companions?

    I also always let my players play their own cohorts/familiars/whatevers. Three reasons: a) they may have a specific concept in mind for the character, which obviously I can't pull off as well as they can. b) I've got enough work to do, and any time I have to spend running a fixture NPC is time...
  15. Aristeas

    Sharn Tavern: The Tower's Shard

    OOC: I think I'm going to sit this one out, because a) it looks like my schedule is going to be ultra-chaotic for a little while, and b) I can't really picture Sirrel guarding a caravan as her first job. Thanks, though.
  16. Aristeas

    What are the best classes to start a new player on?

    I'm surprised no one mentioned paladin yet. It's a class with a lot of resonance- you're not just a guy with a sword, you're a hero. Assuming you're starting at low levels, it has fewer things to juggle than almost any other class: fewer feats than the fighter, fewer skills than the rogue, fewer...
  17. Aristeas

    The Beatdown Radar

    Even if you don't let th paladin get away with smiting anyone who looks evil, it still provides an annoyingly easy way to tag all the villains. Say the king has two advisors, one of whom is secretly in league with demons to overthrow him. If Detect (Alignment) didn't exist, this would be an...
  18. Aristeas

    Sharn Tavern: The Tower's Shard

    "Oh, believe me, I'll try my best. Not being eaten has always been a priority with me. Good luck with your job." Sirrel waves to the departing adventurers.
  19. Aristeas

    Sharn Tavern: The Tower's Shard

    Sirrel eyes the teeth and claws nervously. "Uh, yes. Sound advice." She tucks her feet under the bar stool, hopefully out of snapping range, and concentrates on looking less tasty than a rabbit. "I've never been menaced by a clawfoot before. I will say, he's magnificent looking. Do you often...
  20. Aristeas

    Sharn Tavern: The Tower's Shard

    No worries. Sirrel is 1st level, I submitted a week ago, and erekose just got back to me to confirm. I'm not on the big list yet, but unless I've grossly misunderstood, I will be by the time I'm in a position to do anything significant.
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