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  1. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #5 - "Heat" Before the big fight starts -- and trust me, it's going to be a big fight -- I wanted to post the stats for the villains who have appeared in print but not yet in M&M stat form. ************************************************ The Duchess 190 PP PL 12; Init +1; Defense 18...
  2. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 4: "Borrowed Time" "I think I'll go and patrol the grounds," Pathfinder announced to a mostly-empty room. "I have a bad feeling. Perhaps it is that Mexican food we ordered, but it is best to be on the safe side." Iron Dragon chuckled as Pathfinder...
  3. M

    {Mutants & Masterminds} United Heroes Limited Series

    Once I finish this limited series, we'll probably have a regular open-ended series. In the meantime, I'm also going to do a series on origins, tentatively entitled "United Heroes Origins". I hope to start this in the next few weeks. I'll do an issue for each hero, in alphabetical order...
  4. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 3: "Rematch" Round Four Torpedo wasn't moving. Barracuda swam around the fallen hero a bit, to see if Torpedo was just stunned or was really down for the count. That weakling, he thought. I figured he could take a little more punishment. Some hero...
  5. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 3: "Rematch" Round Three Torpedo (aka Markandorim) was famous among his own kind for several reasons. First, he was a mutant, with abilities far and beyond those of normal Atlanteans. For a long time, before Atlantis made itself known in the world...
  6. M

    {Mutants & Masterminds} United Heroes Limited Series

    Re: Atlantean Template This story is set in a world that sort of under dual-GM rule. I'm developing the "west coast" heroes and setting, while the other GM develops the "east coast" heroes and setting. He came up with the Atlantean template, but I'll try to recreate it for you, since you're...
  7. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 3: "Rematch" Combat Round Two "All I need is one more good shot at you," Barracuda declared. "You can't take more than a bite or two!" Torpedo backed up a bit. He's right, Torpedo realized. I need to end this quickly. He charged foward and, with...
  8. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 3: "Rematch" Combat Round One Before the fight starts, I wanted to post new versions of Barracuda and Torpedo. I had to adjust their stats a little bit, so this seems as good a time as any to put out their new versions...
  9. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 3: "Rematch" Torpedo crossed from the beach just outside Hadley Manor and Tiburon and into San Francisco Bay proper. It was not a particularly long swim out to the Pacific Ocean, but Torpedo would often make the trip just for exercise and to patrol the...
  10. M

    {M&M} Ultimate Powers Book

    Right, it's true that pretty much every possibility has been covered in the main book. What I'm talking about is something that would give a lot more power combinations and the costs. Yes, you can calculate them yourself, but I think it would be cool to have them in a supplement. I'm working...
  11. M

    {M&M} Ultimate Powers Book

    Does anyone know if Green Ronin is planning a supplement containing a huge assortment of power possibilities (above and beyond those presented in the M&M man book), ala the old Marvel Super Heroes Ultimate Powers Book? I think this would be a great addition to the line.
  12. M

    {Mutants & Masterminds} United Heroes Limited Series

    The Scoundrel was originally designed for a '30s type serial adventure, so I guess in a way he's based on The Shadow. I'm going to do a separate comic/thread on origins, so watch for that to come in the near future! Glad you like the story. Keep reading!
  13. M

    [MnM] Help! Questions as I build characters....

    Variable Effects & Creating Powers Varying the ranks of your effects is easy. First, determine the highest rank(s) of the effects involved. Strike is an effect, as is Snare. If all of the base effects cost 2 PP/Rank, then you take the highest ranked power, multiply the ranks by 2, and then...
  14. M

    [MnM] Help! Questions as I build characters....

    Stacking and PL Limits This is an issue Green Ronin really needs to address in a supplement or errata. Here's how I see stacking and PL limits. Your maximum effect from any combination of powers is your PL. Thus, Strike + Super-Strength cannot combine for more of a damage bonus than your PL...
  15. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" (Continued) Scene 2: "Becoming Comfortable" Harpy peered out the large picture window overlooking San Francisco Bay, watching the sailboats on the water and planes fly overhead toward the airport. Life goes on with or without us, she thought. There is so much to learn...
  16. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #4 - "Crackling" Scene 1: "The Chosen" Generally, the people of Atlantis are a peaceful lot. They tend to their own needs, and are focused on their land's prosperity and safety above all else. Most Atlanteans are friendly, though cautious with outsiders. There are, however, less...
  17. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #3 - "Embers" (Continued) Scene 3: "Secret Rendezvous" "What the heck are we going to do with this thing?" Lodestone asked, looking up at the glowing cylinder. "Maybe it's a giant suppository." The Duchess turned away from Lodestone. "You are a foul creature," she commented...
  18. M

    {Mutants & Masterminds} United Heroes Limited Series

    Re: Re: We're All Learning.. And Learning Is A Good Thing! I'm glad you like Trickster. He's an old villain of mine, left over from my very first superhero campaign. I still might change Bombardier around a little bit. His area effect attacks practically cover half of the combat area, and...
  19. M

    {Mutants & Masterminds} United Heroes Limited Series

    Issue #3 - "Embers" (Continued) Scene 2: "Minding the Store" MorningStar looked at Iron Dragon, who may or may not have fallen asleep. Sometimes, the Asian hero meditated, but it was hard to tell whether he was meditating or sleeping. She got up and walked around the meeting room to stretch...
  20. M

    {Mutants & Masterminds} United Heroes Limited Series

    We're All Learning.. And Learning Is A Good Thing! I found out that the Thrown Range Increments vary by how much an item weighs. That would change Bombardier's thrown grenades, but I'm not going to go back and edit those combats. I'll include those rules from now on. Basically, your thrown...
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