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  1. VBMEW-01

    Gleemax is 10% useful=90% useless

    Well good, at least it isn't everyone. I'd kind of prefer if it were asimple system problem on my end. Because I know how tied into Gleemax things are, and the community is supposed to be a big part of 4E.
  2. VBMEW-01

    Gloomblade?

    Glad I could help then
  3. VBMEW-01

    Gleemax is 10% useful=90% useless

    I was kind of scouting the 4E boards at DDI, and saw that someone was looking for an eigth pregen. Wel I was going to do the good, christian, thing and toss them a link to the Warlord and Rogues that have been posted here. But of course....10% useful. 35% of the time the servers are down, or...
  4. VBMEW-01

    D&D 4E Original 4E Monsters

    Plenty of errors in it, but this is the PDF I made of your monsters. Just a real quick throw-together
  5. VBMEW-01

    D&D 4E Original 4E Monsters

    Another winner. I just cant get enough of minions, greatest thing ever. I kinda hope summoned monsters are minions, but I doubt it.
  6. VBMEW-01

    D&D 4E Original 4E Monsters

    I've already transferred all of these to index cards, ready for post-June excitement! Great work
  7. VBMEW-01

    Gloomblade?

    This is the best version I could find, it doesnt seem complete Shadar-kai Gloomblade Level 6 Skirmisher Medium shadow humanoid Init +8 Senses low-light vision; Perception +5 HP 54 Bloodied 27 AC 20 Fortitude 16 Ref 18 Will 19 Shadow’s Child If a shadar-kai moves 4 or more squares during its...
  8. VBMEW-01

    Question

    Thanks ya'll, it really cleared it up for me and hopefully other head-scratchers out there. Its actally pretty much what I was thinking, but I was a bit confuddled by the last one. Thaksaheap
  9. VBMEW-01

    How Do You Like the Warlord?

    I like what I've seen, but that isn't much. I personally adore the idea of tactical movement beig kinda center to this class (brings me in mind of my favorite D&D 3 spells: Benign Transposition and Slide. Of course whether or not its something I, as a player, might enjoy is unsure, but I sure...
  10. VBMEW-01

    D&D 4E 4e: the new paradigm

    Easy choice for me. I've always been a Story First kind of DM, and its gotten real old getting my hand slammed in the door by a myriad of rules that say: you can't do that! That break the rules! Rules have their place, but for me and mine that place ha always been second. And as far as it...
  11. VBMEW-01

    Question

    Has anyone figured out (100%) what the following things mean: Close Burst 5 Area Burst 5 Close Blast 5 We've some ideas, but I wanted to run it through a few more heads before making my mind up. Thanks
  12. VBMEW-01

    D&D 4E Homebrewed 4E character sheet and power cards

    Well bummer, I dont have that one... Have to make my own or get the next one that comes out.
  13. VBMEW-01

    Shifty v/ CC: Who Wins?

    Played it again, and discovered that my tactics were off, that is all. Oh well :) Guess we all fumble a bit and jump to conclusions from time to time. Oh, and I think I over-emphasized a bit, because I almost killed the poor fighter. Kobolds don't suck after all.
  14. VBMEW-01

    Shifty v/ CC: Who Wins?

    Fine point to this and the other. My whole defense of the kobold is in the vein of using them as player characters, and not a monster concept at all. I do agree that the fighter deserves the advantage here, after some thought, but just dislike Shifty and other effects that grant a free shift a...
  15. VBMEW-01

    Shifty v/ CC: Who Wins?

    And therein lies another problem, or thought really. Two of the kobolds we've seen share the Mob Attack ability that requires them to get a bit closer than is normally wise. I can't help but have visions of enterprising fighters taking advantage of these three things (Shifty+MA+CC) by shifting...
  16. VBMEW-01

    Shifty v/ CC: Who Wins?

    I dig all of this, and actually agree until I see a reason not to (perhaps come June). It does suck however, as it makes that reallygreat kobald racial power a bit less useful. Oh well, can't expect them to get too much love this late in the game.
  17. VBMEW-01

    Shifty v/ CC: Who Wins?

    I'm on it STRIKE TEAM ASSEMBLE!
  18. VBMEW-01

    Shifty v/ CC: Who Wins?

    Actually, I guess the real question is: is Combat Challenge an Interrupt- or a Reaction- type Immediate action?
  19. VBMEW-01

    Shifty v/ CC: Who Wins?

    But the fighter's ability is listed as an immediate, or extra, and aren't they free? This makes both actions kinda free (I know minors arent exactly free, but close enough) and makes it hard to decide, if immediate actions are free. My brain hurts :(
  20. VBMEW-01

    Shifty v/ CC: Who Wins?

    The two abilities in question: SHIFTY (minor; at-will) The kobold shifts 1 square as a minor action. COMBAT CHALLENGE When an adjacent enemy shifts, make an immediate melee basic attack against them. My dilemma is this; since both abilities exist to give their larger source greater meaning...
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