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    Do you remain Stealthed if you attack yourself?

    Alright, first off I want to apologize for my absurd post length. I got a bit caught up in writing. Basically, I'm trying to lay out the scenario where Bag of Rats causes problems, which is in dealing with powers that target creatures. It is my opinion that powers that target creatures do 2...
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    At what point do players know they're fighting Minions?

    Your argument about doesn't support the proposition that "In-character differentiators(IC) (equipment, posture, other perceivable clues) should allow players to distinguish out-of-character(OOC) (or metagame, if you prefer) designations." You talk about being able to distinguish privates from...
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    What happens when the party is not only short on numbers, but diversity as well?

    I think of action economy this way: If an enemy has an ability that will deny a PC an effective action on their turn, he's reduced the party's action budget by one member's actions. For instance, if he denies 1 party member an effective action in a two man group, he's reduced their action budget...
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    What happens when the party is not only short on numbers, but diversity as well?

    I'm currently DM'ing a campaign with 2 PCs. They are both strikers, 1 barbarian, 1 sorceror MC bard. They've been through a handful of combat encounters so far, and though there have been some tense moments, there hasn't been a TPK yet. When designing my encounters I really watch the action...
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    What would you put in a Tick-Tock town?

    Some rambling thoughts about Tick-Tock Town... Where does the gas for the gas lights come from? I could see a team of mining clockworks that operate in tunnels deep below the city or harvesting automatons that cultivate fungus farms somewhere nearby. They collect raw materials for the gas that...
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    Encounter difficulty with 3 players

    I've found that with a small group (~2-3), you really don't have a large enough XP budget to make really interesting encounters at first level without a good chance of TPK. I run a game for two players, and I started them out at level two to give me a bit more XP to play with and give them a...
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    What do you like about 4E? (not a battle in the Edition Wars :^) )

    I must say I really enjoy how easy it is to gauge encounter difficulty. I run a game with a party of 2 (plus 1 DMPC to give me a little larger xp budget). Its nice to be able to eyeball an encounter by group roles and total xp and have a good idea of how the party will handle it. Consistent...
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    Coming to a MM near you- FLAVOR!

    For me, fluff is more difficult to come up with than an appropriate stat block for a monster. Taking new fluff and adapting an existing stat block gives you a new monster; taking a brand new stat block and adapting existing fluff gives you an existing monster that acts funny. 4e has given us...
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    Monster & Treasure distribution in older editions

    Just for the sake of curiosity, what number of examples would have to be provided in order for them to qualify as "many examples" and not merely "some examples?" I ask this because it is obviously this important distinction between some and many which has disturbed your sensibilities. There...
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