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    If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?

    If there is no roll, then the player knows that there is no chance of deception. That's meta-knowledge avoided by making the roll necessary. Always remember that no matter how well or badly the player rolls, the NPC could have rolled a 1...
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    Incorporeal Creatures Carrying Objects

    There is no general rule that creatures can carry objects, only rules covering the consequences of interactions with objects carried. Don't conflate the two. It's a reasonable assumption made by all people that a physical creature can carry physical things. There is no rule that this be...
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    A GMing telling the players about the gameworld is not like real life

    Understood - interesting, because I have a 'rule' for that too, in keeping with my trying to keep meta and gameworld reality from colliding too often at the table. Firstly I adapt the rule about low CR creatures upwards and inform my players what they have heard about a creature - but only...
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    If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?

    :cool: This is a fun one... … just think about it... … have the player roll, and no matter what they roll, say "They appear to be telling the truth." No DC needed!
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    Who Killed the Megaverse?

    Ahem... surely you meant 'meddling adolescent bioroids!'
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    A GMing telling the players about the gameworld is not like real life

    When I run a game I just have a list of very common things one would learn as a wet-behind-the-ears adventurer in your first conversation with a veteran around a tavern table as known. The idea that troll regeneration not being front and centre of a conversation like that is counterintuitive to...
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    Incorporeal Creatures Carrying Objects

    The absence of a rule stating an ability does not exist is I would say an unsound basis with which to assume that an ability must therefore exist. Saying there is no rule saying that an incorporeal creature cannot carry an object, therefore it must be able to, and then saying that when carrying...
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    Removing Hit Points from the Game

    How I deal with it to make things gritty for longer without making low levels unsurvivable. Each HD (except monsters) is -1 step - so 1d6 becomes 1d4, 1d10 becomes 1d8, etc. Everyone gets double normal HP at 1st level. Injured Condition (at 50% of HP or lower) 1. Resistance to Healing 2...
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    Good high level (10+) swords and sorcery themed adventures?

    Unfortunately PT doesn't have deserts, or a desert style race or realm. However, that doesn't mean you cannot have a ship go off course in a storm south of the Claws and find a lost arid land with the remains of a previous civilisation. Then you could use most of the 'Desert of Desolation...
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    cthulhu mythos 5e

    I very much like the take on how Elder Gods must be fought. You can force their intrusions into your reality back, but you cannot kill them, merely the vessels they use to intrude - great stuff. D&D and 5th Ed. in particular degrade demigods, archdemons and huge threats of these kinds to bags...
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    Winter is Here! How Are You Going to Play It?

    Actually Conan:Adventures in an Age Undreamed Of requires very little converison to run this very well. The skills and combat work well for it, the period is Medieval (as it is based on the books not the pastiche or movies) and the Sorcery is almost identical. Get a GoT sourcebook and make a few...
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    Narrative Dungeons

    Corridors don't have to be boring... ;P
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    D&D 5E Do Rage Bonus to Damage and Bonus Damage derived from Fighting Styles stack?

    Yes, indeed! That actually makes the multiclass Barb I would play a little better anyway.
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    D&D 5E Do Rage Bonus to Damage and Bonus Damage derived from Fighting Styles stack?

    I know that's why my example was a Barb1/Fighter1.
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    D&D 5E Do Rage Bonus to Damage and Bonus Damage derived from Fighting Styles stack?

    It comes as a surprise to some as the big Barbarian with the great axe is so iconic that an battle axe and shield or longsword and shield comes a very close second in damage with this style and means the Barbarian is even more tanky when raging. Take a Con 14, Str 16 1st level Barb/1st Fighter...
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    D&D 5E Old Vexed Question: All too Important Dexterity Stat and Finesse Weapons, namely the Rapier

    1) My advice would be to do it - rapiers didn't cross over with longswords much historically and are complete rubbish at penetrating any half decent medieval armour 2) 'Broadswords' were big weapons - in no way analogous to rapiers - they were strength based all the way (as the system would see...
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    What solution for "Cantrips don't feel magical"?

    Re-iterative attacks and actions have always been 'meh' from a drama point of view. Using the optional combat manoeuvres in the DMG makes swinging a sword less 'meh'. I think having a similar but MAGICAL list of things that a caster can do with a cantrip (and only a cantrip) would solve the...
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    If you were able to design your own version of D&D, how would you do it?

    1. Rework stat bonuses so they cap at +3 2. Make all bonuses derive from two stats (for attack, saves and skills etc.) 3. Start with 1/2 x STR score (+ 1 pnt. per lvl.) Wound Points (which if you have lost some, means disadvantage on everything) AND have HP above that. 4. Make HP progression on...
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    D&D Movie/TV (Yet another) D&D Movie Speculation thread.

    D&D got along fine for a long time without Drow characters and entire campaigns have gone by without using Drow as antagonists. They aren't necessary, so just leave them out.
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