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  1. linnorm

    Out of the Frying Pan... (Star Wars d20)

    Vraj Netagla Togruta Scoundrel 1 / Tech Specialist 2 Vraj Netagla Togruta Male Outlaw Tech 3 (Scoundrel 1 / Tech Specialist 2) STR: 10 (+0) DEX: 16 (+3) CON: 10 (+0) INT: 16 (+3) WIS: 12 (+1) CHA: 12 (+1) FOR: +1 (+1 Base, +0 CON) REF: +6 (+3 Base, +3 DEX) WIL: +2 (+1 Base, +1 WIS)...
  2. linnorm

    [FULL] Star Wars D20 Revised Episode III - Episode IV

    I've dug around my books a bit and I think I'll go for the Outlaw Tech from the Hero's Guide. I'd like to take the 3rd level ability swap too if that's OK. I'll try and get it posted tonight.
  3. linnorm

    [FULL] Star Wars D20 Revised Episode III - Episode IV

    Put me down as an alternate. I'm thinking about some sort of techie type character.
  4. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    Gunnar Ullersson Human Ranger 1 *Gunnar moves to cover Gamon with his bow in case the creature decides to attack.* Whispering, "Carefull, Gamon."
  5. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    "It looks like most of them went through there," pointing at the door opposite the entrance, "but a few of them went this way. gesturing to the corridor. "I think we should check out this corridor and see if we can get some information out of one of them before we go stomping through that door...
  6. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    Gunnar Ullersson Human Ranger 1 *Gunnar slides into the room and off to the side, bow ready. After he is satisfied that there are no immediate threats he begins searching for tracks.* "Good idea. I'll look over here." pointing to the left.
  7. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    Gunnar Ullersson, Human Ranger 1 *Gunnar continues to scan the wall, drawbridge, and sky for anything hostile while the others work on the door. When the door is un(locked/trapped) he will turn to shoot anything hostile on the other side.*
  8. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *Gunnar looks at Tutkia with surprise and motions he and Gallen to the courtyard.* "There's no sense in trying to be quiet now. Anything nearby probably heard our little scuffle." *Gunnar then looks for an entrance into the tower.*
  9. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *Gunnar frowns at the weak hit and moves out of the courtyard to get a better shot.*
  10. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *At Tutkia's shout Gunnar whirls and fires his bow at the frog.* Short Bow -- Fumble: 01-03 OB: +47/+37 Size: Small Type: Puncture
  11. linnorm

    Lore of the Gods - Final preview today

    Looks good. Although I think grammatically it should be "confused with" or "misinterpreted as". Thanks for making the change. I may not use it, but I'm inclined to buy it anyway just on goodwill.
  12. linnorm

    Lore of the Gods - Final preview today

    As a member of one of the religions depicted in the book this sentence bothers me, a lot. I'm assuming that you intended no insult with this and merely wanted to avoid claims (ala the 1980s) of trying to seduce young children into service of the devil or some such. Please reword this to...
  13. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *Gunnar acknowledges Gamon's intent with a nod and readies his bow to cover him.* There must be a tunnel entrance around here somewhere.
  14. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *Gunnar takes the proffered stick and draws a quick sketch of the fortress.* "The upper levels of the tower have fallen in, but there could be bandits lounging in the courtyard. I found what look like goblin and animal tracks heading toward the fortress as well. They're pretty fresh, six or...
  15. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *Gunnar bends down to examine the tracks. After determining whether they are coming or going he looks for a way to approach the door of the tower with the most cover and stalks back to the group.*
  16. linnorm

    [HARP] Back to the Dungeon: The Moathouse

    *Drawing his bow and nocking an arrow, Gunnar motions for the others to stay put and moves up to get a better look at the tower.* Stalking and Hiding +40/+30 to move and Perception +35 to look for the door and any bandits.
  17. linnorm

    [HARP] Back to the Dungeon Characters

    Gunnar Ullersson Gunnar Ullersson Rural Human Ranger 1 Ht: 72 Wt: 176 Eyes: Brown Age: 20 Hair: Long, Auburn Braid Sex: Male Stat Bon. Race Spec. Total Strength 94 +9 +2 +11 Constitution 90 +8 +0 +8 Agility 94 +9 +2 +11 Quickness 78 +6 +2 +8 Self-Discipline 70 +4 +0 +4...
  18. linnorm

    [HARP] Back to the Dungeon [Full]

    Just holler when you're ready.
  19. linnorm

    [HARP] Back to the Dungeon [Full]

    Here's my finished (I think) character, sblocked for space. I used the Dale Excel sheet from harphq to do the math. Also, I took the Bounty Hunter TP. Gunner Ullersson Rural Human Ranger 1 Ht: 72 Wt: 176 Eyes: Brown Age: 20 Hair: Long, Auburn Braid Sex: Male Stat Bon. Race...
  20. linnorm

    [HARP] Back to the Dungeon [Full]

    I didn't get as far as I hoped with my char, but I'll post my concept at least. Hopefully I'll be able to finish him up and post him tomorrow. Gunnar Ullersson Rural Human Ranger 1 Gunnar grew up in the forest at the foot of the mountains of a dwarven clan. This afforded him the opportunity...
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