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    I've been away for a while, I didn't recognize the place!

    Whoa, so a hacker got in and deleted the entire site with no backup?
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    I've been away for a while, I didn't recognize the place!

    The site and messageboards have a wholly different skin than last I saw... what happened? I thought I was at Dragonsfoot.org for a moment!
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    Why are the biggest games Fantasy games?

    The secret is that D&D is all three of those genres at the same time.
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    Aspects of D&D that have made you fed up?

    12th level *is* high level. Time to manage a dominion and retire from constant adventuring. If your preference is to play a super-hero like character, yes. The D&D game (BECMI) could accommodate you, for example.
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    Aspects of D&D that have made you fed up?

    The game system was trying to tell you something.
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    When Fantasy Racism gets stupid

    The highly civilized and wealthy Carthaginians burned their infants in ovens to gain favors from their gods, for example. The leaders of this culture were astonished when their enemy, so clearly defeated, kept fighting, even though there was no 'profit' in it, except to defend their fatherland...
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    Dave Arneson's Personal RPG Collection For Auction

    Seriously, could we do a kickstarter to create a RPG Museum/Archive, with its first exhibit being Dave's collection?
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    Dave Arneson's Personal RPG Collection For Auction

    This should be in a museum! I'm not kidding.
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    Fighter design goals . L&L April 30th

    Generally, the more powerful and supernatural the effect, the more potential danger for the spell-caster. 'Disruptable' spells was part of the balance of magic in AD&D. I heartily endorse a return to this. Wizards need to understand the hazards of venturing too close to a melee and keep...
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    Fighter design goals . L&L April 30th

    Why should a rogue be better at anything to do with fighting than the fighting-man?
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    How Many Classes Do We Really Need?

    I'm with you in spirit.
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    How Many Classes Do We Really Need?

    Fighting-man, Magic-user, Cleric Three.
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    What kinds of New Settings do you want?

    You just described the secret underlying D&D since 1974.
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    Making Vancian Casting More "Linear" and Less "Quadratic"

    These are all acceptable 'changes,' even to my old-school sensibilities. I've always believed there are too many spell levels, for instance. I'd be fine with instead of a spell level every 2 levels there were more 'metamagic' feats/abilities the magic-user could use to increase or tweak the...
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    Making Vancian Casting More "Linear" and Less "Quadratic"

    I agree: skillfully, or not at all. :p I'm not concerned with where younger folks get their fantasy adventurer tropes from. D&D is its own thing, they should learn how *this* game plays. I'm pretty sure that's one of the design lessons Wizards says it has learned: not looking to other media...
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    Making Vancian Casting More "Linear" and Less "Quadratic"

    This naturally separates those with the knowledge and skill to play magic-users from those not possessing those qualities. I mean that sincerely, because to play a magic-user effectively you have to understand the rules associated with each spell. It should go without saying that the player has...
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    Making Vancian Casting More "Linear" and Less "Quadratic"

    On the contrary, there's nothing more enjoyable than playing a class with such a limited resource because the payoff is worth it. Wizard characters aren't for everyone. Nor should they be, in my opinion. You have to be smart with your resources and constantly engaged in 'skilled play' as...
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    New Staff Blog: Run Away!

    That's exactly what the AD&D morale rules were. You could add up all the fiddly modifiers if you wanted and make a roll, or you could eyeball the morale rank of the opponent and make a judgment call. Both aid in-game DM improv.
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    Too much Cthulhu and Dread have come back to bite me

    Do you paint in the basement of a house in an old Boston neighborhood?
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    New Staff Blog: Run Away!

    For many, it isn't. Tools that help the in-game improv of DMing are a great help. Morale rules are one of them.
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