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  1. R

    Cosmology Part II

    It helps explain why the obyriths fought against the Wind Dukes of Aaqa, too. In 3e it wasn't quite clear why clear why creatures from the Abyss were fighting beings from the Elemental Plane of Air, but if they're neighbors it makes more sense. It also helps explain how Sun Sing, a being from...
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    Cosmology Part II

    I don't know about Eberron, but the FR planes are definitely changing (if the last paragraph of A Grand History of the Realms is accurate).
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    The New Core Pantheon

    Why should they change their names?
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    Cosmology Part II

    That is cool, Claudio. Thanks for the beautiful image.
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    The New Core Pantheon

    Corellon Larethian and Obad-hai are both mentioned in the elf flavor article, as has been mentioned, but I would presume that's not yet set in stone. They might just be placeholders. But as of right now, yes, they're in. And, really, there aren't many historical deities that'd make perfect...
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    D&D 4E 4E Devils vs. Demons article

    It's fundamentally different, because they have common Forces behind them. Evil, Chaos, Law, Balance, Shadow, Radiance. Maybe it's because you're probably more accustomed to thinking of the gods as the center of the cosmology, that you aren't seeing the difference. The Gods aren't important to...
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    D&D 4E 4E Devils vs. Demons article

    You lose something without having objective anchors defining the forces of the multiverse. If Fire is just a bubble in a sea of chaos held together by the will of powerful beings, then it isn't real in the sense that it is in a cosmology with a Plane of Fire holding it up as one of the building...
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    D&D 4E 4E Devils vs. Demons article

    And, insofar as I suspect they will be identical, I'm not worried about Pandemonium. But some planes will change - will there still be a Blood War (which was and remains an excellent generator of plot ideas) if the Abyss is firmly separated from the Hells? Will the Abyss still as fun if there...
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    D&D 4E 4E Devils vs. Demons article

    That would be a terrible argument, if it had been the one I made. But I don't think it looks silly. There is something cool about the interaction of primal Chaos, ultimate Law, pure Evil and pure Good. The particular configuration of 17 planes, in and of itself, isn't either good or bad. But...
  10. R

    D&D 4E 4E Devils vs. Demons article

    Agreed, but then I don't think any part of the Great Wheel cosmology is "stupid." Quirky, yes, especially in its initial concept, but it's been built up by so many great minds and fascinating creators, both "official" and fan-based, that it's extremely worthwhile. For my purposes, they're...
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    D&D 4E 4E Devils vs. Demons article

    Oh, eloquently argued, truly thought-provoking. Clearly tradition is not valuable and novelty for its own sake is good in and of itself. Keeping, archiving, preserving, and curating creative works couldn't possibly be a valuable act. Maintaining continuity, bridging elements stemming back from...
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    D&D 4E 4E Devils vs. Demons article

    DLA never calls these "outer planes." They could, based on this book alone, just as easily be realms within the outer planes - which is indeed what the Planescape setting said they were. This in no way contradicts DLA. Zhan, the Forest Beyond the World exists. It's not a plane in itself, but it...
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    D&D 4E 4E Devils vs. Demons article

    On the contrary, adherence to tradition is a good thing in and of itself. Traditions can be changed, but it's not justifiable to do so without a powerful reason. Adhering to traditions produces a number of advantages - it helps us use newer accessories with older ones. It allows older themes...
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    D&D 4E 4E Devils vs. Demons article

    Succubi are fiends who incite lust and passion, who tempt mortals to defy taboos and the laws of both god and man. They're chaos incarnate, the chaos of the heart and loins. Devils are fiends that tempt using contracts and formal bargains. They use the tools of law to further evil, and the...
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    D&D 4E 4E Devils vs. Demons article

    This is a myth. Dragonlance used the Great Wheel as early as 1987, when both the Manual of the Planes and Dragonlance Adventures came out. DA didn't mention the Wheel (but described things vaguely enough that it could have been the Wheel), but the MotP mentioned a few Krynnish deities (and put...
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    BECMI: not D&D?

    To be fair, the Cyclopedia did include gnomes as a PC race.
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    D&D 4E 4E Devils vs. Demons article

    Because chaos isn't stupidity. My chaotic good bard is every bit as capable of intricate plotting as your lawful neutral wizard. My bard just cares more about individual freedom, and your wizard cares more about tradition and law. The biggest problem with this new take for me is that they...
  18. R

    Fantasy "biotechnology" and other alterations

    There's the fleshwarper in Lords of Madness, the kaorti in Fiend Folio, the zern in Monster Manual IV, the meenlock in Monster Manual II, and the mind flayers of Thoon in Monster Manual V.
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    Necromancer's City of Brass

    No no, it's a good thing that countgray called it a Planescape product, if only because it's sure to raise the hackles of the haters.
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    D&D 4E New Races in 4e

    Aasimars are one of those things created to fill "holes" in the game, like when daemons were invented to answer the question "if devils are lawful evil, and demons are chaotic evil, what do you call the denizens of the neutral evil planes?" People wondered what to call the "tieflings" connected...
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