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  1. Sporemine

    Singing Bard

    Good point, a necklace or choker would work. -Sporemine
  2. Sporemine

    [NFSW] Exotic Terrains - Heroic Tier

    Ok, Here we go. Voidstone - Concentrated negative energy. These large (1 square) stones stay buried under the ground until they sense the prescence of positive energy (living things). The square of voidstone moves 1 square towards the nearest living creature at the end of each round, gliding...
  3. Sporemine

    D&D 5E [Not Suitable For Work] Recommendations for the Next Theme

    Traps and Hazards need some (a lot of) work. The new ones (4e) just don't cut it anymore. What about the giant cheese grater? Being crushed into a thin paste by several thousand pounds of copper peices? Underwater fire traps? These things just don't exist in 4e. Another one is poisons and...
  4. Sporemine

    Singing Bard

    This looks good, but, although technically sound for a magic item, an enhanced voice falls into the graft category. I have yet to see some solid graft rules for 4e. That will make this harder to do. I'd probably come up with some small implement to be held in the mouth and leave it at that...
  5. Sporemine

    Artificer - Clockwork Crescendo

    Looks ok I don't have much experience with high level powers. One thing that I did notice is that sustain standard is a minor action. Looks good otherwise, thought the minions seem underpowered. Kudos -Sporemine
  6. Sporemine

    Kobolds: Life's little failures

    I've updated the main page with links and author names. I need more posts, this thread is dying. Please post, even if it's just an idea or a name. Also: Asmor Monster Maker v3.6 Thanks -Sporemine
  7. Sporemine

    20th-level Monster Conversions

    I had to do it Giant Face Hugger Level 20 Elite Lurker Large Aberrant Wtf?! XP 5,600 Initiative +20 Senses Perception +21, Darkvision HP 298; Bloodied 149 Regeneration See healthy meal AC 34; Fortitude 32, Reflex 32, Will 32 Resist acid 10 Saving Throws +2 Speed 6, Climb 6, See lunge Action...
  8. Sporemine

    Kobolds: Life's little failures

    I've updated the kobold sniper, making minor stat tweaks for balancing and fixing grammar errors and typos. Kobold Sniper Level 4 Elite Lurker Small Natural Humanoid XP 350 Initiative +8 Senses Perception +9 HP 88; Bloodied 44 AC 18; Fortitude 16, Reflex 16, Will 16 Saving Throws +2...
  9. Sporemine

    The Grimmen

    Where will you publish it? I want a copy. I would recommend running it through Asmor monster maker version 3.6 to get a nice looking stat block. looks good -Sporemine
  10. Sporemine

    D&D 4E 4e - Random encounter tables

    I am now taking requests for random encounter tables. If you want one I need the following things: -The size of your group -The area in which it's placed (swamp, mountains, goblin lair, etc.) -Any non-monster manual monsters (Only Lv. and exp value are needed, though full stats are always...
  11. Sporemine

    A Question of Overpowered Racial Powers

    Sorry, overpowered This adds a free basic attack so unless some penalty went with it I think it would be overpowered. Good idea though -Sporemine
  12. Sporemine

    D&D 4E Adventure for 4e - level 2 - 3

    Book of the dead - by Mesh Hong It's a really good group of undead. Some of the later ones are themed to be easily put into adventures. Take a look at it. http://www.enworld.org/forum/4e-fan-creations-house-rules/256588-book-dead-monster-manual-mesh-hong.html Hope I helped -Sporemine
  13. Sporemine

    Book of Distant Stars - a monster manual by Mesh Hong

    Thanks for the effort, but 9 bucks is too much. Thanks for trying -Sporemine
  14. Sporemine

    D&D 4E 4e - Random encounter tables

    I see what you mean jester, but this was only a basic example of what could be accomplished with the standard mechanic I am using. Any monsters can be used for any level and setting. The mechanic works with encounter levels and environments, allowing better customization. Keep it in mind if...
  15. Sporemine

    Kobolds: Life's little failures

    Here's a new one: Kobold Sniper Level 4 Elite Lurker Small XP 350 Initiative +8 Senses Perception +9 HP 88; Bloodied 44 AC 18; Fortitude 16, Reflex 16, Will 16 Saving Throws +2 Speed 6 Action Points 1 Greatbow (Standard; at-will) Range 50, +9 Vs. AC, 1d10+4 damage. BOOM HEADSHOT...
  16. Sporemine

    Lets talk Wizard!

    Okay, I think I see what you mean. You liked the feel of the more complex (and more powerful) 3.5 edition wizards. The wizard has been dumbed down a fair bit for 4e and lacks some of the more powerful builds that were once possible. Is there a particular defining reason you want more...
  17. Sporemine

    Lets talk Wizard!

    Why? I can understand looking at the sorcerer and thinking that it's better than a wizard; but why the warlock? Overpowering the wizard would unbalance the game unless you corrected the other classes. I may be able to help you further on this one but I need some info: A rough outline of the...
  18. Sporemine

    D&D 4E 4e - Random encounter tables

    Looks good -Sporemine
  19. Sporemine

    Kobolds: Life's little failures

    Alright, the thread was dead there for a little bit, but we're back. Good job on the assasin Neubert I will be updating the main post soon with the new additions Kudos -Sporemine
  20. Sporemine

    The Grimmen

    Looks good Mesh hong. One thing is, looking at the damage of at a 6th level character, it usually ends up at around 20 damage for a BASIC attack (assuming a hit, this damage can vary heavily depending on the character build) At between a 50% and 75% of hitting it with whatever attack, a party...
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