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  1. Sporemine

    The Undead

    The smell of freedom is exactly the kind of thing needed for the lost ones and will work very well. For final clarification, the death ooze drains the undead of their negative energy to grow, like a vampire. This leaves behind an empty husk. I like the zombie transformer thing idea. It would...
  2. Sporemine

    Skill-Oriented Feats

    Not bad, but they will be forgotten unless your pc's roleplay heavily. These will need playtesting. looks good. -Sporemine
  3. Sporemine

    Instant Armory Ritual + Animated Armory monster

    Define "Somewhere on the same plane." Can it get more items? Replace lost ones? Add to itself? Why is weapon of shame necrotic? Why vs will? Is it harmless if attacked from range? will it attack if unprovoced? What are it's goals? what does it do all day? What happens if all weapons...
  4. Sporemine

    The Undead

    Well, things are looking good A couple of points: Death ooze wise, the ooze eats and destroy's undead, absorbing their negatve energy to grow in size. I like how the ooze growth is turning out but how about creating others to use as drones, scouts, gatherers and other things that will not...
  5. Sporemine

    The Undead

    Sorry for double postinbg but look near the top of the first page for a zombie that almost perfectly fits this idea.
  6. Sporemine

    The Undead

    Arri-vastril Best. Idea. Ever. Thank you Mesh Hong. This thread is turning out great. A few new things. Looking at this we need a dedicated person to create stats for the sheer number of undead ideas and concepts that are being given. Pm me if you're interested. Undead concepts...
  7. Sporemine

    Pixie Swarm

    Cool, but kinda creepy. For scent of blood the basic attack only functions if an enemy's space is passed through, right? I like it -Sporemine
  8. Sporemine

    The Undead

    Sorry I forgot to mention that the half-elf star lock took lay on hands necause he is half-elf. Also, since technically since I said they could not take the classes that doesn't they can't still "borrow" powers from them. As I said before, cunning. Also, Chronoplasm has great ideas so if...
  9. Sporemine

    D&D 4E Everyone's Favorite Monster now for 4e (PEACH)

    Looks good but cut off rancid spurt after the part about it jumping to other creatures and from them to even more creatures, the rest is just confusing. imagine if one of these got into a crowded marketplace or gaurd's quarters MUAHAHAHAHAHAHAHAHAHAHAHAAAAAA -Sporemine
  10. Sporemine

    City of Cannibals

    K, stats are good. One other thought: Poisoned bite (Standard Action, recharge 6) +X vs fortitude. XdX+X+ Rending corruption: Rending Corruption Poison: (unbuyable) Attack +X Vs. fortitude ongoing X (or XX) poison damage and secondary attack. Secondary attack +X (easy dc) vs...
  11. Sporemine

    The Undead

    Since people seem interested, here is a background of where my campagain is so far: The undead outbreaks began with long dead corpses clawing their way out of the ground at the exact moment that the old god of the undead, Nerull was destroyed. With no control over the negative energy there was...
  12. Sporemine

    Suggestions to speed up combat

    Confusing but effective at reducing combat time but what about the time it takes converting to mop-up? I don't really think it's worth it so make it less confusing or faster in some way. Otherwise good -Sporemine
  13. Sporemine

    The Undead

    Sorry I forgot, they are fairly low level now but we move fairly quickly. The party is 2 fighters a star warlock and a wizard. The star warlock is one of my most cunning players and he took the half elf race and used that to get the lay on hands ability as a daily power. I may have other...
  14. Sporemine

    Players roll a defense against NPC/Monster attacks.

    Yes, less rolls for the Dm but more unnessicary ones for the players who will get bored quickly. There was an old concept introduced on Gleemax which was: Defender rolls d20 plus armor bonuses (as opposed to 10 plus armor bonuses) Attacker goes normally This is quick, similar to your Idea...
  15. Sporemine

    City of Cannibals

    Well this power kills two birds with one stone: Abyssal Rage: (Immediate interrupt when a bite attack hits; recharge 5 or 6) +X Vs. Will, XdX+X Sonic Damage to all creatures within 10 squares that do not speak, understand or otherwise use the Abyssal language. Secondary attack if the first...
  16. Sporemine

    The Undead

    I just recently began a campaign using the undead conquering (eating) most of the world but the ones in the monster manual are getting old. If anybody has any stat blocks, ideas, powers or even a general concept for an undead creature this is where you should post it. My ideas: Boneweapon...
  17. Sporemine

    City of Cannibals

    A few ideas: (Sorry about the sheer amount of X I had to use but I have absolutely no idea what level this is for.) I am calling anything that is not a phagi but a pet or slave a of the phagi a phagi spawn. Under the assumption that these things are abberations: Abberant burst (When...
  18. Sporemine

    Anyone got any good house ruled crit system?

    I generally use the following critical hit system: Roll all damage, rerolling all ones and two's (only ones on the D4), add modifiers, then double it. This works out fairly well by giving that old "Wow" feeling from critical hits but not letting the hit one-shot whatever is being attacked...
  19. Sporemine

    Help me reduce the No. of rounds/encounter

    I haven't had many problems with having too many rounds but that might have something to do with my player's "hit it wit a meathead, magic, another meathead, some sort of daily power and whatever flaming things are at hand then, if it's still standing (most things aren't) kick it over and step...
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