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  1. bensei

    Rarely used rules

    Which makes spellcasters a little more powerful, esp. at low levels, where they do not have magic items to help them carry around more stuff. Having Str 10 (or even less) really limits you in what to have with you and what not, when not having a donkey or something else. My character could...
  2. bensei

    What's your favorite feat?

    In low level fighting: Clearly Rapid Shot. Everyone else has just one attack, you knock down two (already hurt) enemies.
  3. bensei

    Shuriken Attack and Damage

    Hmm, okay. So shurikens aren't that good (in the sense of dealing damage. Flavorwise they are still nice). Thank you.
  4. bensei

    Shuriken Attack and Damage

    So what I got frm the anwers, from bonus damage, some apply to only one shuriken, and others apply to each of them: Only to one: sneak attack, favoured enemy (none else?) To each: boint blank shot, weapon spec., +x weapon, inspire courage, etc. Looks like shurikens are a perfect weapon for a...
  5. bensei

    Shuriken Attack and Damage

    Thanks. I see the point with sneak attack damage. That makes sense. I do not see the point with the favored enemy damage bonus though. But since that is the ruling, let it be so. But that leaves the question: What about weapon specialization, inspire courage, +1 shurikens, etc.? E.g. weapon...
  6. bensei

    Does Expertise Stack with Fighting Defensively?

    It does make sense. To use the Expertise feat, you have to perform a melee attack (you cannot even use it when range attacking). This is possible to do when fighting defensively, but not when performing the total defence. The question is: Does it make sense that Expertise can only be used when...
  7. bensei

    Shuriken Attack and Damage

    Some questions:[list=1]How many attack rolls are done: 1 or 3? How often is bonus damage (point blank shot, weapon specialization, inspire courage, favored enemy, etc.) added? Once each attack or to each shuriken. I suppose one does not need quick draw for throwing 3 shurikens, but one needs...
  8. bensei

    Can a hasted Wizard fight defensively, etc. and still cast a spell

    A hasted Wizard stands close to a battle ground, suddenly several archers start shooting at him. On his action, he wants to increase his AC. Can he ... [list=1] ... fight defensively on his regular action and then cast a spell with his extra partial action? If yes, does he have to perform some...
  9. bensei

    Ever player the bad guys?

    I'm interested: Has anyone played a campaign on the evil side? The group is evil, perhaps one chaotic neutral person. You are ordered by a devil or something similar. You kill people and raze villages for fun. You are chased by the king's armies over the whole land. You become richer and...
  10. bensei

    New Core Class: The Priest

    Looking very similar to what will be very soon in Umbragia: Liber Sacerdotii The link is the current draft version, but the priest is in there - and it looks very similar to yours.
  11. bensei

    Alignment Question

    IMHO you get in all the trouble, if you argument the way: -> First define alignment, then design character according to this alignment. If one takes it the other way around: -> First design character, then decide which alignment could describe this character the best (or the least worst) way...
  12. bensei

    Bard to Mage Spell-Transfer

    It is not clearly stated in the rules, but I always imagine that a bard casting Charm Person may very well perform a very different casting coutine than a wizard casting Charm Person. A bard's casting includes singing, dancing, etc., and a bard can never omit any verbal components of his spells...
  13. bensei

    Torturing

    I really like the idea of a torture skill, but I would implement it a little differently: First some general comments: 1. One could introduce an alignment restriction (evil, etc.) 2. others??? Typically torture should apply, if you want some information out of the victim (true information or...
  14. bensei

    Taking 20

    Of course there may be cases, where taking 20 on a Forgery check would make sense. As I posted: But you are right: This may certainly be the case in lots of situations for Forgery or also Disguise. The point is that Forgery and Disguise are not the typical skills to take 20. It is more the...
  15. bensei

    Taking 20

    On the other hand I'm missing some skills on your list, e.g. could one very well justify to take 20 for listen and spot checks. Just think of someone trying to track down a certain animal, standing on top of a hill for quite a time and trying to hear if this animal is around (given the animal...
  16. bensei

    Reading Scrolls in armour

    So a sorcerer can wear full plate and cast spells from scolls without risk of failure?
  17. bensei

    Taking 20

    And to make the list even shorter: Taking 20 requires some possibility for the character to judge how good his skill check was. This is not possible for Disguise, Forgery, etc. The only way to test how good your disguise is (roughly), is to go to people that know you and try out if they...
  18. bensei

    Initiative - taking 10 and taking 20 for simplicity?

    1. Why does rolling init take you so long? Everyone rolls at once. Compared to the length of a battle (one goes after an other), this seems negligible to me. 2. 'Taking 10' or 'taking 20' is not justified for initialive rolls by definiton. You probably did not mean it by definition, but...
  19. bensei

    Spell Focus? Is it worth it?

    As Nail said, it is a valid statement (taking the special case of 20 roll away) - it is just that the number 10 is not an appropriate measure for the increase in usefulness. The increase in usefulness depends on the subject of the spell, since against one mighty opponent the 10% do not make...
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