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  1. Dwarmaj

    Save-or-die spells with reflex saves?

    Check out Chains of Vengance in BoEM 4th level Sor/Wiz spell that allows a Ref save. If the save fails they take 2d6 damage per round and are rendered helpless (I guess they could do verbal only spells). Dwarmaj
  2. Dwarmaj

    Mind Flayer brain sucking - how does it work?

    Would a Stoneskin protect you from extraction? The Mindflayer only does 1d4+1 and wouldn't be able to get through the 10/+5 DR. Just a thought. Dwarmaj
  3. Dwarmaj

    Can True Seeing see someone covered in Dust of Disapperance?

    The item says that See Invisible and Invisiblity Purge don't work. Does True Seeing? Dwarmaj
  4. Dwarmaj

    Sunder question...

    When using sunder the opponant gets an opposed roll, are the opposed rolls linked to the number of attacks for each creature? Example: Ftr with a +2 longsword and attacks of (+11/+6/+1) attempts to sunder a Ftr with a +1 weapon and attacks of (+7/+2). If Ftr#1 used all of his attacks as sunder...
  5. Dwarmaj

    Can a character cast spells while wearing Ki Straps?

    The description says that they must be wrapped around both hands but also states that wearing them is like wearing gloves. I'm curious if wearing them would hinder someone casting a spell that needed somatic components. Dwarmaj
  6. Dwarmaj

    Are there size limits on Stunning attacks?

    Just curious if anyone has run into problems with monks stunning Large or Huge creatures. I have a hard time visualizing a monk stunning a creature larger than itself. Dwarmaj
  7. Dwarmaj

    About Scrolls?

    How many spells per scroll? In older versions, you could have up to 7 spells per scroll. I haven't really seen anything in 3Ed. that allows for more than one. Am I missing something. Dwarmaj
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