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  1. Kosh

    Unarmed Combat

    Those are great! Just to mix things up a little, maybe Dislocate should be Grab vs Fortitude. Right now they all target Reflex. The daily power needs a miss:, effect:, or reliable entry to keep it in line with the other powers we've seen. Maybe half damage and no daze?
  2. Kosh

    Joe Commoner, and his BIG AXE!!!

    This is somewhat off-topic, but, looking at the 4e preview characters, I think versatile means +1 damage when used in two hands. As for commoners using big axes, more power to them. I like games where one can expect death from any fight. Sadly, commoners will probably be minions. If a kobold...
  3. Kosh

    Looking for Game in Eugene/Corvallis area

    I'm new to the area, but I'm an experienced gamer. I'm interested in starting a game or joining an ongoing one. I know how to play D&D, Shadowrun, Exalted, World of Darkness, Savage Worlds (mainly for Deadlands), Legend of the Five Rings, Fading Suns, Universalis, and a bunch of homebrew...
  4. Kosh

    D&D 4E SRM Marking Marked and Other 4Eisms

    So if you want to get rid of a mark on an ally, you have to attack him. Same as the Rogue's movement power. Sounds fine to me. Trading an attack and possible damage for a mark removal seems OK. How is this different from using Bull Rush in 3.x? Barbarian Bull Rushes the Wizard to get him...
  5. Kosh

    Do We Know Enough For Players To Plan?

    Maybe I don't know enough about WoW, but I don't think Night and Blood Elves correlate with Elves and Eladrin. I almost missed your clever input, though! But I see what you did there!
  6. Kosh

    Rogue: 6 skills or 10?

    Honestly I'm surprised the Rogue didn't get Dragoneering, too. I hope the other classes do.
  7. Kosh

    'Build' Madness.

    Madness? But yeah. I'm glad they put the builds in the core book. I know a lot of gamers that will use them as guidelines. Without them, I bet the mass of powers would turn off some casual gamers. Why not include a short passage per class if it helps out a group of gamers and does nothing...
  8. Kosh

    D&D 4E 4E Sneak Attack, how many times in a round?

    Thank you for the clarification.
  9. Kosh

    Rename Thievery to Roguery

    Thiefborn? Warthief? Warthiefborn? But really, a name's a name. Rogue is more generic, imo. Thievery as a skill name is fine with me. Espionage, perhaps?
  10. Kosh

    What's so Hard About Grappling?

    Have any of you read the SWSE grappling rules? They are much simpler and more balanced. Our group used them, and we were able to fully understand them in a minute r so, and we never had to go back to the book to reference. Even after playing 3.x since it came out, I still need to look up the...
  11. Kosh

    Greyhawk: The Divinity Maneuver (A Menagerie of Perspectives, 8/9)

    Fantastic. Wonderful. Your writing was sorely missed. Its return brings joy.
  12. Kosh

    energy_One's NEW Story Hour (Updated 5/3/03)

    This is the best thing I've ever read. Ever. Of course, I am a little biased... -Shink
  13. Kosh

    Dungeons and Warhammers (updated March 17th)

    *Beats a horse, hoping it is not dead*...
  14. Kosh

    Tor Bladebearer's Story Hour Returns

    Bump...
  15. Kosh

    ForceUser's Vietnamese Adventures Story Hour! (finis)

    While I prefer the old style of writing, I can't stand in the way of creative expression... As long as you write, I will read...
  16. Kosh

    Sagiro's Story Hour Returns (new thread started on 5/18/08)

    I don't recall who Marbury Tillerson is... Can someone fill me in?... Great story, Sagiro...
  17. Kosh

    Tor Bladebearer's Story Hour Returns

    Bump...
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