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    FAQ Corrected (and errors collected)

    Don't break out the bubbly just yet. They managed to work another one in with this latest update: something about being able to damage Evard's black tentacles. <sigh> Wouldn't it be a good idea to have someone proofread or fact-check the FAQ before they release it?
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    Sense Motive: Walking Polygraph Machines?

    Yeah, but you probably don't have any ranks in Sense Motive. I know some cops who do (i.e., who have actually been trained in interrogation and lie-detection techniques), and I don't think Sense Motive is the least bit "unrealistic." I also don't think it's unbalanced, but I can see how some...
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    Action Points--How are they used?

    I voted "Some other way!" because it's really "All of the above." Our current campaign uses Action Points, and I (as a player) have used them to confirm a critical hit, ensure a smite didn't go to waste, improve my chance of making an important saving throw, succeed on a difficult (and very...
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    Sense Motive: Walking Polygraph Machines?

    For the record, I do not agree with this statement. Players should not (and by the rules, do not) have to ask for the vast majority of Sense Motive checks. They are frequently opposed checks, and opposed checks are (almost always) automatic. Still, I don't see the problem. The DM makes the...
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    Paladin: Tricked Into Killing the Wrong Target

    You say that as if "conspiracy to commit murder" or "aiding and abetting [murder]" are any less of a crime than murder. :confused:
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    Warlock and Detect Magic

    No, I don't assume it. But if the paladin's player informs me that the paladin regularly Detects Evil upon meeting any new individual (unless circumstances prevent it, of course), I see no reason to withhold that information until he goes through the formal procedure of declaring: "I detect...
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    Warlock and Detect Magic

    No argument there. Assuming things is bad. Telling the DM what actions your character habitually performs is another thing entirely, though.
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    Warlock and Detect Magic

    If your DM is a reasonable type, you can simply tell him that your character has a habit of activating his ability to detect magic whenever he's not otherwise occupied. Then, whenever there's an aura to be detected and you're not in the middle of combat or something, he can casually announce...
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    D&D 3E/3.5 3.5 Spells - Far Weaker?

    For the most part, the changes were badly needed.
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    Smart vs. Intelligence and Combatless Roleplaying Sessions

    I think this thread has definitely reached the "agree to disagree" point. Some RPGers like to hear people say cool things, and some of us like to have a 6 Charisma mean the same thing no matter who is playing the character. Different strokes for different folks.
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    Haversack Equipment Damage

    If the wave does not affect magic items such as the Haversack itself...yes, the Haversack would protect all mundane items inside it.
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    Questions about bonus types and stacking

    3d6 has it right. The enhancement bonus is applied to the natural armor bonus, armor bonus, or shield bonus to AC. Since those bonuses to AC are discounted against touch attacks, so too are any enhancement bonuses to them. A suit of +1 leather armor doesn't provide a +2 armor bonus to AC plus...
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    Casting detectable when no V,S,M components?

    Tome and Blood had this to say: "You can use Spellcraft to identify a spell even if the spell has no verbal, somatic, or material component--there's no mistaking the concentration magic requires. However, you must still be able to see or hear the spellcaster." That was 3.0, of course. As far...
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    Hide in plain sight

    Thus, if there is enough light to generate shadows, characters with darkvision see them normally--they do not "see through" the shadows by virtue of their darkvision. (EDIT: I don't mean to suggest that things in areas of shadow actually gain concealment from characters with darkvision, of...
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    Timing question (involves paralyisis)

    The actions you declare on your "turn" represent what your character has been doing (or at least, trying to do) for the last six seconds. So in a sense, yes, everything that happens in a round is happening at the same time--or more correctly, has already happened at some point during the last...
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    Delay Death?

    No, it does not allow the subject to function normally at negative hp. The spell is intended to keep the subject alive until someone else can stabilize him, not turn him into some kind of unstoppable machine (which would be utterly broken for a 3rd-level spell).
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    The Paladin killed someone...what to do?

    Big deal. Now I'm imagining you talking your wife into getting the symbol of Hextor tattooed on her butt. And in my mind, your wife looks like a young Jenna Jameson.
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    Two little questions

    His player looks up the Silent Spell feat description, reads the rules there, and applies them. The description says that bard spells cannot be enhanced by the feat, and the spell the bard is casting is (presumably) a bard spell, so the bard's player concludes that it cannot be enhanced by the...
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    The Paladin killed someone...what to do?

    The only answer I can give to that is: when I read the OP's description of the incident, I immediately thought: "So what's the problem?" And I have played paladins before. (In fact, I'm currently playing one, and the DM has actually intervened a couple of times now to say that I'm taking the...
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    The Paladin killed someone...what to do?

    As someone who has worked in the juvenile court system, I can say: Yes. Yes, you absolutely have my permission to smite the bejeezus out of her. :D
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