Search results

  1. Palace-of-Moliades.jpg

    Palace-of-Moliades.jpg

  2. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    The Kingdom of Kestral The Kingdom of Kestral is the baked-in setting for the Six-Hack RPG by James Hargrove. I drew this map based on the description of the Kingdom in the game, making sure to include all the locations mentioned in the “Lay of the Land” portion of the book (pages 13 through...
  3. Kingdom-of-Kestral.jpg

    Kingdom-of-Kestral.jpg

  4. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    Gref’s Sinkhole The sinkhole on old man Gref’s farm connects to a number of caves including one that takes the overflow of the muddy waters from the pool and descends deep below (areas 9 & 10). These caves, in turn, connect to the remnants of an ancient temple that was long ago buried in some...
  5. Grefs-Sinkhole.jpg

    Grefs-Sinkhole.jpg

  6. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    A Dungeon In Two Parts The shadow crypts are marked on many a scholar’s maps – a complex of long halls of decaying stonework that date back to unknown times. The crypts are decorated with strange glyphs, but the style of work makes it obvious that these sigils were cut into the stone long after...
  7. split-dungeon.jpg

    split-dungeon.jpg

  8. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    Eastmeadow Manor Eastmeadow Manor is a three-story structure that was built with fairly thick stone walls and small windows on the ground floor to make it more defensible due to its location outside of town. The manor is home to the Lindwyne family and their three servants. Lady Evelina...
  9. Eastmeadow-Manor.jpg

    Eastmeadow-Manor.jpg

  10. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    Allerton Hold There is little of Allerton’s Hold left beyond the shells of some structures, exposed to the elements and long bereft of roofing. The trail of the thieves of the Shard of Shadows (stolen from the Mayor’s home three nights ago) leads past the old ruins, almost certainly on their...
  11. Allerton-Hold.jpg

    Allerton-Hold.jpg

  12. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    The Autumn Lands – Map G The Autumn Lands lie to the south of the Midsummer Lands. This map sits to the south of map F from last month and to the west of next month’s map H. The goal of the Autumn Lands is to produce a series of commercial-use hexmaps that can be used in their entirety, or just...
  13. Autumn-Lands-7.jpg

    Autumn-Lands-7.jpg

  14. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    The Astral TurtleCraft At first encounter, this appears to be something akin to one of the massive dead gods that lie abandoned in the astral – an incredible dragon turtle of immense scale, petrified and silent. And indeed, that is likely what it once was, before it was hollowed out by the...
  15. Turtle-Ship-150.jpg

    Turtle-Ship-150.jpg

  16. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    Nightingale Theatre An Unusual Thieves' Guild Nestled into the area between the arts and university districts, the Nightingale Theatre was a small theatre that was upgraded and popularized by the Shadow Saints – a secret organization of a few dozen members dedicated to the Veiled One, god of...
  17. Intimate-Arts-Centre-Fixed.jpg

    Intimate-Arts-Centre-Fixed.jpg

  18. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    The "tower" remains in the massive cave, with a few openings in the cave ceiling above. It was built to monitor and supervise the thralls in the cave.
  19. Dyson Logos

    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    Scavengers’ Deep – Map 15 The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the...
  20. Scavengers-Deep-Combined-15-paper.jpg

    Scavengers-Deep-Combined-15-paper.jpg

Top