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  1. M

    Pathfinder 1E Your experiences with broken Pathfinder characters? (edit: more accurately, w/1 avg PF character when the rest of the party is meh)

    The monk/sorceror has probably 6 first level spells. Mage Armor lasts for 3 hours a casting. Shield is 3 minutes as is Reduce person so those buffs can't be on often. While reduced she does reduced damage and she won't be doing huge damage anyway. To get +6 from wisdom they need a score of 22...
  2. M

    Pathfinder 1E Skull and Shackles

    I've only done most of the first module as a player but from what I've seen it depends on a lot of things. Wizards could have problems early in the adventure with keeping spellbooks (You might be able to get around that with spell mastery or there might be instructions for what to do that I'm...
  3. M

    Pathfinder 1E Paladin Weapon Bond for two weapons

    I'm really pointing out that you've got to consider how the abilities combine to get an idea of whether changes are unbalancing. I'm not actually sure whether it's enough of a power up to be unbalancing but it needs a bit more analysis than "sure 2-weapon fighting is underpowered" Generally...
  4. M

    Pathfinder 1E Paladin Weapon Bond for two weapons

    Note that 2 weapon fighting changes in effectiveness based on what additional sources of damage you have. Sneak Attack with multiple weapons is a wonderful thing for instance... Also you are more likely to get a crit in a round so that could be worth considering (especially if you put the...
  5. M

    Pathfinder 1E Firearms?

    There aren't too many people who'll survive being bitten by something the size of dragons either. Pathfinder isn't realistic in terms of how damage works.
  6. M

    Paizo Blog: Mythic Adventures Playtest

    Looks interesting. I have to agree with DaveMage that the Mythic Flaws seem somewhat iffy (and widely varying in impact on the characters, I'd suggest that a Barbarian wouldn't be too affected by Furious Rage "oh, another -2 to AC, darn" which any character with Elemental Vulnerability could be...
  7. M

    Pathfinder 1E What's broken or needs vast system knowledge?

    Full progression spellcasters are the most powerful classes in Pathfinder just like they have been for every version of AD&D (past extremely low levels in earlier ones). The summoner class needs some watching as the Eidolon can be extremely effective and cut into a hth specialist's role. Pounce...
  8. M

    Midnight returns?

    Checking Fury of Shadow it doesn't seem to have an adventure, the description has - 160 page campaign book detailing the elven wood ... - 16 page cartography book - full color gm screen - giant full color poster map - special edition custom midnight character sheets
  9. M

    Pathfinder 1E Alchemist/Wizard free spells

    Seconded. If it was 1 of every level he can use then it'd be written as "each"
  10. M

    Pathfinder 1E How to deal with high AC PCs

    He's not much over and the wealth by level isn't an exact rule, if you're crafting items you'll commonly be a bit over. The big issue is that virtually everything he's got is for boosting AC. His offense is poor and he's limited to the ground.
  11. M

    Pathfinder 1E How to deal with high AC PCs

    It's a cooperative game, if the GM has problems with your character you should be willing to compromise to some degree.
  12. M

    D&D 5E Metagame Module

    Anybody remember the TORG Drama Deck & cards?
  13. M

    Pathfinder 1E Clerics and negative energy

    I'd find it very hard to justify Serenrae giving negative energy as a channeling option. I'd find it pretty easy to justify a feat allowing her clerics to channel fire though
  14. M

    Pathfinder 1E Sense motive became lie detector

    Sure you can. "I am offended that you would even ask me that question." "You've got a lot of nerve making that accusation of me." "How dare you accuse me of that!"
  15. M

    Pathfinder 1E Critical Fumbles: Need Help Convincing DM

    o.k. with that I'm opting for too little sleep... The first level fighter should probably have +5 to hit Possibly, although I don't think there are that many items or buffs that allow rerolls on attacks and I'd rather not have to use them to avoid hurting myself. Apart from my maths just...
  16. M

    Pathfinder 1E Critical Fumbles: Need Help Convincing DM

    What causes that is either a) Too little sleep on my part or b) looking at Iron Heroes too much (where some classes get up to 5 iterative attacks) Now it depends what buffs and what feats (as well as gear and stat increases) the character has as to whether the numbers are better, worse or equal...
  17. M

    Pathfinder 1E New to pathfinder. starting at level 10. Help pls! :D

    At 5th level the Paladin can choose either to get a bonded mount or get the ability to enhance a weapon. The details are in the link that Razjah gave you Paladin - Pathfinder_OGC should go directly to it.
  18. M

    Pathfinder 1E Critical Fumbles: Need Help Convincing DM

    Light Knight, that's not guaranteed (and might actually be wrong) It depends on what the character is fighting. assuming a character is fighting a creature of the same cr as their level A 1st level fighter might be fighting a gnoll AC 15, a fighter will commonly have +4 to hit so a 50%...
  19. M

    Pathfinder 1E New to pathfinder. starting at level 10. Help pls! :D

    A Paladin can also make a very good archer (which has the advantage of all full attacks all the time) I tend to favor the weapon bond over the mount unless you're going a pure lancer (which often has a few problems) https://docs.google.com/file/d/0B9vv1a7v3y5BT1dKLUZ0Qmh4Vmc/edit has a lot of...
  20. M

    Pathfinder 1E How should this move be done?

    Really you'd be best off handling it as a standard grapple and after the grapple is obtained let him do the Inflict Damage Option Combat - Pathfinder_OGC has details on how they work. Seriously it's a bad idea to try and introduce an instant kill mechanic in d20 based games. Consider that if he...
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