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  1. Thordain

    Gross Fell: The dragon's lair

    Lorenz: You search the door, but find no traps. Roll: 10 + 18 = 18
  2. Thordain

    Gross Fell: The dragon's lair

    Lorenz, actions?
  3. Thordain

    [Full]: D&D 7th level game, 4 players

    Welcome back from your trip, yang! As for posting about holding, I think if that is what you want to do then it's best to post that you hold. Otherwise, I think players can get into a deadlock situation where no one is posting because everyone is waiting for someone else to do something. If you...
  4. Thordain

    Gross Fell: The dragon's lair

    You open the door and see a 20x20 room, with a door in the north wall. Moisture from the subterranean stream has seeped up into this room, promoting the growth of mold, mildew, and various slimes. Actions?
  5. Thordain

    Gross Fell: The dragon's lair

    OcC: Well, waiting on character actions! :)
  6. Thordain

    Gross Fell: The dragon's lair

    OoC: Is everyone still okay with posting twice a day at least? It seems there's been a lull in activity since the boards have gone down. I'd still like to keep this a fast paced game.
  7. Thordain

    Gross Fell: The dragon's lair

    Several hours pass, and you lift the last of the pieces of rubble away. Before you stand a pair of double doors, much like the ones to the south of you. They are closed. The light on the stone has worn off by now, and those without darkvision find themsevles in pitch black darkness. Ooc: Yes...
  8. Thordain

    Gross Fell: The dragon's lair

    You arrive at the doors. Inside, you see the dragon's headless body slumped on the ground. You can already smell the beginnings of decay. To the north of you is a pair of double doors, blocked by rubble. A bit has already been cleared from your previous day's efforts, but it is clear that you...
  9. Thordain

    Gross Fell: The dragon's lair

    You advance into the tunnel, taking the same formation as before. You find yourselves inside the main chamber, with the pair of snakes to the north of you, and the entrace to where the dragon was to the northeast.
  10. Thordain

    Gross Fell: The dragon's lair

    If there are no further actions from the players, the night winds down. You eat your meals without incident, and go to your rooms to rest. Select your spell lists for the next day (I'll assume default spell lists if there is nothing said). You meet in the common room the next morning. After...
  11. Thordain

    [Full]: D&D 7th level game, 4 players

    GE, since you are taking of Thoartt, could you go ahead and post his stats in the rogue's gallery? Also please pick 6 tricks for each of your animal companions.
  12. Thordain

    Gross Fell: The dragon's lair

    Davik CLW on self: 6 +7 = 13 CLW on Taklinn: 5 +7 =12 CLW on Taklinn: 1 + 7 = 8 Davik and Taklinn fully cured.
  13. Thordain

    Gross Fell: The dragon's lair

    Jolan chuckles. "Ha ha, well then perhaps I should leave you to your meal. I see that some of your are injured, and in need of food and rest. I will be sure to tell Arrakk what you have done." Thoart's CLW on injured wolf: 1 + 7 = 8 hp cured Taklinn: down 16 hp Davik: down 12 hp Wolf 1: down 3 hp
  14. Thordain

    Gross Fell: The dragon's lair

    As your are drinking your ale, Jolan enters the room. He immediately strides towards your table. His eyes take in the dragon's head on the table, and he breaks out into a grin. "Aha! You did it! Well done, well done!" He sits down at your table and leans forward "Well? Tell me how it went...
  15. Thordain

    Gross Fell: The dragon's lair

    The innkeep's eyes grow wide when he sees the dragon's head. He hurries and brings you a round of ale, leaving a large full pitcher on the table.
  16. Thordain

    Gross Fell: The dragon's lair

    You scoop up the hoard and head out of the lair. You don't have much difficulty finding the road to the west, and after a few hours walk, you are able to see smoke coming from the chimneys of the village. You enter the Traveler's Rest, where the innkeep immediately recognizes you and leads you...
  17. Thordain

    Empire of Sand

    Sekhmet taps her companion on the shoulder, and silently nods towards the cats, pointing them out.
  18. Thordain

    [Full]: D&D 7th level game, 4 players

    Me too, hoping he'll log in soon!
  19. Thordain

    [Full]: D&D 7th level game, 4 players

    Waiting for a sign of life from Page :) Don't want to run this with only 2 players :)
  20. Thordain

    NeMoren's Vault

    Hawk turns, suprised at hearing the name of his people in this place so far from home. Yes, yes I am. How is it that you know of us? Have you traveled north and been to the lands where we live?
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